Player Matchup

Freya
Freya
 
Freya
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ASAPYammy
Yu Huang
Level 142
God Stats
11W - 7L
1,652 SR
Queue Stats
449W - 451L
1,536 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AlmightyAngel
Tsukuyomi
Level 158
God Stats
8W - 2L
1,624 SR
Queue Stats
128W - 105L
1,563 Elo+
Solo
He Bo
He Bo
CazTD
He Bo
Level 150
God Stats
6W - 3L
1,634 SR
Queue Stats
368W - 371L
1,533 Elo+
Party 1
Team Averages
Level 152
1,582 SR
1,526 Elo+

VS

Team Averages
Level 139
1,576 SR
1,547 Elo+
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SurrenderShrimp
Anhur
Level 147
God Stats
4W - 3L
1,632 SR
Queue Stats
124W - 114L
1,605 Elo+
Solo
Scylla
Scylla
lofimonkey
Scylla
Level 129
God Stats
3W - 2L
1,636 SR
Queue Stats
472W - 430L
1,577 Elo+
Solo
Nut
Nut
opTic_Online-ID1
Nut
Level 157
God Stats
5W - 3L
1,611 SR
Queue Stats
303W - 311L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 0 / 1
5,403
1,081
975
2,553
805
Horus
 
Horus
8
0 / 1 / 2
5,117
1,023
1,366
5,115
3,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yu Huang
ASAPYammy
Yu Huang
9
0 / 0 / 2
5,144
1,029
3,888
3,275
931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
AlmightyAngel
Tsukuyomi
9
2 / 2 / 1
5,345
1,069
4,460
4,204
1,455
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

He Bo
CazTD
He Bo
10
2 / 1 / 1
5,471
1,094
3,300
3,650
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 1 / 2
5,542
1,108
4,755
2,801
1,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
 
Guan Yu
7
0 / 1 / 0
4,747
949
684
4,088
2,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 1 / 4
5,139
1,028
3,748
3,155
1,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
lofimonkey
Scylla
11
2 / 1 / 1
5,621
1,124
2,824
3,149
1,037
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 4
5,267
1,053
3,479
3,030
1,175
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
5
Kills
4
4
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
1
1.5
W
Horus
 
Horus
0
1
2
1
L
Discordia
 
Discordia
2
1
2
3
L
Guan Yu
 
Guan Yu
0
1
0
0
W
Yu Huang
ASAPYammy
Yu Huang
0
0
2
1
W
Tsukuyomi
AlmightyAngel
Tsukuyomi
2
2
1
1.25
W
He Bo
CazTD
He Bo
2
1
1
2.5
L
0
1
4
2
L
Scylla
lofimonkey
Scylla
2
1
1
2.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,989
Damage
15,490
18,797
Taken
16,223
7,525
Mitigated
7,569
10,271
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
975
248
164
341
2,553
805
0
1,346
1,173
5,463
0
W
Horus
 
Horus
1,366
345
2,431
2,052
5,115
3,293
0
1,150
3,859
0
1,693
L
Discordia
 
Discordia
4,755
0
0
346
2,801
1,754
0
1,618
1,014
7,286
228
L
Guan Yu
 
Guan Yu
684
114
2,784
2,230
4,088
2,539
0
1,834
2,150
0
1,223
W
Yu Huang
ASAPYammy
Yu Huang
3,888
377
569
856
3,275
931
7
1,645
1,525
14,141
0
W
Tsukuyomi
AlmightyAngel
Tsukuyomi
4,460
496
1,540
420
4,204
1,455
0
1,145
2,953
0
9,968
W
He Bo
CazTD
He Bo
3,300
0
446
1,452
3,650
1,041
0
1,727
1,850
6,360
0
L
3,748
1,056
380
576
3,155
1,064
0
707
2,368
0
9,521
L
Scylla
lofimonkey
Scylla
2,824
410
0
0
3,149
1,037
0
2,119
984
10,220
0
L
3,479
1,417
0
0
3,030
1,175
0
1,420
1,544
0
10,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,480
Gold Earned
26,316
53
Minions Killed
50
0
Camps Cleared
0
535,832
Distance Traveled
437,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,403
1,081
14
3
0
105,426
0
W
Horus
5,117
1,023
0
0
0
116,991
0
L
Discordia
5,542
1,108
4
1
0
100,794
0
L
Guan Yu
4,747
949
4
1
0
60,122
0
W
Yu Huang
5,144
1,029
17
3
0
102,021
0
W
Tsukuyomi
5,345
1,069
12
2
0
111,284
0
W
He Bo
5,471
1,094
10
2
0
100,110
0
L
Anhur
5,139
1,028
11
2
0
83,042
0
L
Scylla
5,621
1,124
18
4
0
102,708
0
L
Nut
5,267
1,053
13
3
0
90,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role