Player Matchup

Cerberus
Cerberus
Devil_Warrior_02
Cerberus
Level 69
God Stats
6W - 0L
1,497 SR
Queue Stats
28W - 27L
1,478 Elo+
Party 1
Mulan
Mulan
GodWarrios12
Mulan
Level 85
God Stats
5W - 7L
1,546 SR
Queue Stats
40W - 37L
1,468 Elo+
Party 1
Poseidon
Poseidon
TheMalawiEsp
Poseidon
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,235 Elo+
Solo
Team Averages
Level 99
1,514 SR
1,394 Elo+

VS

Team Averages
Level 143
1,495 SR
1,446 Elo+
The Morrigan
The Morrigan
DarkMattBola8
The Morrigan
Level 170
God Stats
0W - 1L
1,221 SR
Queue Stats
6W - 11L
1,429 Elo+
Party 2
Zeus
Zeus
JAVIRODRIGUEZ_3
Zeus
Level 114
God Stats
1W - 1L
1,742 SR
Queue Stats
68W - 75L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
MMBmax_henry
Baron Samedi
Level 146
God Stats
7W - 7L
1,523 SR
Queue Stats
72W - 79L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
9,009
901
5,706
6,939
6,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 1 / 8
9,253
925
7,339
8,630
7,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Poseidon
TheMalawiEsp
Poseidon
16
5 / 2 / 7
9,856
986
4,902
4,387
1,394
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DarkMattBola8
The Morrigan
13
2 / 5 / 2
7,879
788
4,295
6,183
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 2
8,090
809
3,517
4,925
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
MMBmax_henry
Baron Samedi
13
0 / 5 / 4
7,590
759
4,302
9,198
3,595
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
12
Kills
4
4
Deaths
12
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DarkMattBola8
The Morrigan
2
5
2
0.6
W
3
1
9
7.5
W
4
1
8
8
L
2
2
2
1.5
L
Baron Samedi
MMBmax_henry
Baron Samedi
0
5
4
0.4
W
Poseidon
TheMalawiEsp
Poseidon
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,947
Damage
12,114
19,956
Taken
20,306
15,360
Mitigated
6,567
4,389
Healing
3,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DarkMattBola8
The Morrigan
4,295
402
0
835
6,183
1,647
0
3,950
2,022
19,961
0
W
5,706
107
0
2,033
6,939
6,668
426
3,903
2,888
13,156
0
W
7,339
316
0
1,801
8,630
7,298
715
4,027
4,417
0
22,028
L
3,517
305
0
444
4,925
1,325
0
2,243
2,682
19,961
0
L
Baron Samedi
MMBmax_henry
Baron Samedi
4,302
30
352
2,119
9,198
3,595
0
4,323
4,875
21,711
1,057
W
Poseidon
TheMalawiEsp
Poseidon
4,902
725
0
555
4,387
1,394
2,662
3,460
762
52,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,118
Gold Earned
23,559
138
Minions Killed
131
0
Camps Cleared
0
604,146
Distance Traveled
551,281
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,879
788
40
4
0
195,910
2
W
Cerberus
9,009
901
20
2
0
200,451
0
W
Mulan
9,253
925
25
3
0
197,286
2
L
Zeus
8,090
809
52
5
0
175,752
0
L
Baron Samedi
7,590
759
39
4
0
179,619
2
W
Poseidon
9,856
986
93
9
0
206,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role