Player Matchup

Khepri
Khepri
Cartoons_XD
Khepri
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,404 Elo+
Party 2
Vulcan
Vulcan
chunky-XII
Vulcan
Level 72
God Stats
1W - 1L
1,703 SR
Queue Stats
7W - 14L
1,406 Elo+
Party 2
Osiris
Osiris
demonMelee
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,411 Elo+
Party 2
Xbalanque
Xbalanque
imgamming
Xbalanque
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,527 Elo+
Party 2
Hun Batz
Hun Batz
jboys1970
Hun Batz
Level 161
God Stats
3W - 2L
1,732 SR
Queue Stats
412W - 427L
1,529 Elo+
Party 2
Team Averages
Level 92
1,587 SR
1,455 Elo+

VS

Team Averages
Level 143
1,493 SR
1,547 Elo+
Cu Chulainn
Cu Chulainn
Gazereal
Cu Chulainn
Level 184
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 30L
1,615 Elo+
Party 1
Bakasura
Bakasura
Ipsyc
Bakasura
Level 156
God Stats
1W - 0L
1,406 SR
Queue Stats
19W - 17L
1,424 Elo+
Party 1
Chang'e
Chang'e
Melynne
Chang'e
Level 156
God Stats
16W - 8L
1,508 SR
Queue Stats
48W - 35L
1,591 Elo+
Party 1
Izanami
Izanami
cap1tanu
Izanami
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 30L
1,642 Elo+
Party 1
Yemoja
Yemoja
emptyreckless
Yemoja
Level 149
God Stats
16W - 11L
1,552 SR
Queue Stats
217W - 207L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 6 / 1
6,945
386
2,499
19,138
14,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
chunky-XII
Vulcan
14
0 / 7 / 0
7,966
443
11,908
10,308
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
demonMelee
Osiris
10
1 / 9 / 0
7,251
403
2,798
16,924
13,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
imgamming
Xbalanque
14
1 / 5 / 0
7,863
437
4,266
14,345
4,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
jboys1970
Hun Batz
15
1 / 5 / 1
8,082
449
5,941
16,575
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gazereal
Cu Chulainn
16
10 / 1 / 7
12,219
679
11,666
19,021
24,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bakasura
Ipsyc
Bakasura
17
7 / 1 / 7
10,981
610
8,479
15,149
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
Melynne
Chang'e
17
8 / 0 / 8
11,579
643
11,428
9,851
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
cap1tanu
Izanami
16
6 / 1 / 7
11,542
641
23,936
14,404
6,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 0 / 14
11,118
618
2,944
11,770
10,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
75
3
Kills
32
32
Deaths
3
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
6
1
0.08
W
Cu Chulainn
Gazereal
Cu Chulainn
10
1
7
13.5
W
Bakasura
Ipsyc
Bakasura
7
1
7
10.5
W
Chang'e
Melynne
Chang'e
8
0
8
12
W
Izanami
cap1tanu
Izanami
6
1
7
9.5
L
Vulcan
chunky-XII
Vulcan
0
7
0
0
L
Osiris
demonMelee
Osiris
1
9
0
0.11
W
1
0
14
8
L
Xbalanque
imgamming
Xbalanque
1
5
0
0.2
L
Hun Batz
jboys1970
Hun Batz
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,412
Damage
58,453
77,290
Taken
70,195
41,264
Mitigated
51,794
11,363
Healing
41,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,499
306
0
2,186
19,138
14,785
0
2,847
15,358
12,420
1,033
W
Cu Chulainn
Gazereal
Cu Chulainn
11,666
1,249
0
4,336
19,021
24,902
444
3,792
15,018
15,546
67,192
W
Bakasura
Ipsyc
Bakasura
8,479
5,585
0
5,382
15,149
6,887
2,895
3,514
11,595
0
65,570
W
Chang'e
Melynne
Chang'e
11,428
1,754
5,144
4,079
9,851
3,642
2,709
3,872
5,979
80,952
791
W
Izanami
cap1tanu
Izanami
23,936
18,580
0
3,786
14,404
6,154
6,645
2,900
11,386
0
112,670
L
Vulcan
chunky-XII
Vulcan
11,908
582
0
290
10,308
3,110
0
4,717
5,065
66,530
0
L
Osiris
demonMelee
Osiris
2,798
475
0
1,140
16,924
13,356
0
4,316
11,688
0
22,824
W
2,944
436
13,677
5,585
11,770
10,209
775
3,815
7,877
19,514
2,038
L
Xbalanque
imgamming
Xbalanque
4,266
2,577
0
2,635
14,345
4,340
0
1,452
12,786
0
50,424
L
Hun Batz
jboys1970
Hun Batz
5,941
1,210
0
5,112
16,575
5,673
0
3,024
13,152
0
78,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,107
Gold Earned
57,439
384
Minions Killed
584
0
Camps Cleared
0
1,635,816
Distance Traveled
1,794,544
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,945
386
17
1
0
319,502
0
W
Cu Chulainn
12,219
679
122
7
0
368,848
0
W
Bakasura
10,981
610
110
6
0
404,698
0
W
Chang'e
11,579
643
150
8
0
338,861
2
W
Izanami
11,542
641
170
9
0
324,988
0
L
Vulcan
7,966
443
115
6
0
321,506
0
L
Osiris
7,251
403
35
2
0
290,817
0
W
Yemoja
11,118
618
32
2
0
357,149
7
L
Xbalanque
7,863
437
95
5
0
331,136
1
L
Hun Batz
8,082
449
122
7
0
372,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role