Player Matchup

Lancelot
Lancelot
GlutenBoy11
Lancelot
Level 111
God Stats
2W - 2L
1,750 SR
Queue Stats
111W - 127L
1,436 Elo+
Party 1
Geb
Geb
OHG Snipe
Geb
Level 37
God Stats
2W - 3L
1,541 SR
Queue Stats
33W - 59L
1,352 Elo+
Solo
Bacchus
Bacchus
SFB_Stix
Bacchus
Level 156
God Stats
35W - 26L
1,601 SR
Queue Stats
437W - 432L
1,527 Elo+
Solo
Apollo
Apollo
TTVDashXD
Apollo
Level 87
God Stats
0W - 2L
1,306 SR
Queue Stats
124W - 138L
1,463 Elo+
Party 1
Yu Huang
Yu Huang
skeththeartmess
Yu Huang
Level 87
God Stats
0W - 2L
1,343 SR
Queue Stats
60W - 86L
1,389 Elo+
Party 1
Team Averages
Level 96
1,508 SR
1,434 Elo+

VS

Team Averages
Level 130
1,673 SR
1,569 Elo+
Camazotz
Camazotz
 
Camazotz
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FrolieTheZombie
Medusa
Level 120
God Stats
2W - 0L
1,766 SR
Queue Stats
12W - 16L
1,432 Elo+
Solo
Mulan
Mulan
Jhaa
Mulan
Level 121
God Stats
59W - 26L
1,740 SR
Queue Stats
177W - 166L
1,526 Elo+
Solo
Sylvanus
Sylvanus
Khepricles
Sylvanus
Level 154
God Stats
60W - 53L
1,610 SR
Queue Stats
283W - 263L
1,518 Elo+
Solo
Kukulkan
Kukulkan
LeopFP
Kukulkan
Level 156
God Stats
3W - 2L
1,751 SR
Queue Stats
12W - 14L
1,869 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GlutenBoy11
Lancelot
12
1 / 4 / 1
7,553
398
5,844
14,213
5,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 6 / 1
7,309
385
6,233
18,353
12,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
SFB_Stix
Bacchus
17
2 / 2 / 0
9,667
509
5,156
11,678
14,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
TTVDashXD
Apollo
12
1 / 6 / 2
7,787
410
9,406
15,082
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
13
1 / 8 / 0
7,845
413
9,671
12,121
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
2 / 1 / 7
10,180
536
7,523
16,282
7,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 6
9,782
515
11,023
12,218
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Jhaa
Mulan
18
10 / 1 / 4
12,291
647
13,815
14,299
10,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sylvanus
Khepricles
Sylvanus
14
4 / 0 / 14
10,346
545
5,527
20,059
14,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
LeopFP
Kukulkan
17
6 / 1 / 8
11,041
581
12,589
9,255
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
5
Kills
26
26
Deaths
5
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
2
1
7
5.5
W
4
2
6
3.5
L
Lancelot
GlutenBoy11
Lancelot
1
4
1
0.38
W
Mulan
Jhaa
Mulan
10
1
4
12
W
Sylvanus
Khepricles
Sylvanus
4
0
14
11
W
Kukulkan
LeopFP
Kukulkan
6
1
8
10
L
0
6
1
0.08
L
Bacchus
SFB_Stix
Bacchus
2
2
0
1
L
Apollo
TTVDashXD
Apollo
1
6
2
0.33
L
Yu Huang
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,310
Damage
50,477
71,447
Taken
72,113
40,685
Mitigated
39,961
10,476
Healing
33,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,523
2,243
0
4,295
16,282
7,843
978
2,358
13,754
0
85,660
W
11,023
4,246
0
2,383
12,218
4,040
1,366
4,327
7,739
0
78,389
L
Lancelot
GlutenBoy11
Lancelot
5,844
536
0
857
14,213
5,727
0
4,046
10,115
0
50,308
W
Mulan
Jhaa
Mulan
13,815
1,654
0
7,342
14,299
10,353
765
6,028
7,361
0
80,090
W
Sylvanus
Khepricles
Sylvanus
5,527
1,080
6,146
11,208
20,059
14,252
903
5,518
14,375
19,952
1,908
W
Kukulkan
LeopFP
Kukulkan
12,589
1,322
0
2,216
9,255
3,473
1,170
2,391
6,664
89,122
321
L
6,233
773
141
4,228
18,353
12,639
0
4,621
13,684
23,797
0
L
Bacchus
SFB_Stix
Bacchus
5,156
444
0
3,175
11,678
14,147
0
0
11,083
63,888
4,644
L
Apollo
TTVDashXD
Apollo
9,406
5,332
0
1,560
15,082
4,231
0
4,210
10,687
0
42,294
L
Yu Huang
9,671
629
0
515
12,121
3,941
0
5,037
6,887
49,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,161
Gold Earned
53,640
396
Minions Killed
551
0
Camps Cleared
0
1,889,388
Distance Traveled
1,878,834
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,180
536
116
6
0
391,713
2
W
Medusa
9,782
515
105
6
0
372,479
3
L
Lancelot
7,553
398
89
5
0
457,139
0
W
Mulan
12,291
647
137
7
0
357,124
0
W
Sylvanus
10,346
545
36
2
0
364,412
4
W
Kukulkan
11,041
581
157
8
0
393,106
7
L
Geb
7,309
385
28
1
0
360,599
4
L
Bacchus
9,667
509
121
6
0
350,370
0
L
Apollo
7,787
410
62
3
0
373,534
2
L
Yu Huang
7,845
413
96
5
0
347,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role