Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
IgNachín
Horus
Level 194
God Stats
3W - 6L
1,465 SR
Queue Stats
234W - 229L
1,515 Elo+
Solo
Maman Brigitte
Maman Brigitte
Micr0PP
Maman Brigitte
Level 192
God Stats
5W - 2L
1,508 SR
Queue Stats
155W - 161L
1,479 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NanoPP
Kumbhakarna
Level 198
God Stats
1W - 1L
1,259 SR
Queue Stats
280W - 254L
1,424 Elo+
Party 1
Ra
Ra
Realejoo
Ra
Level 141
God Stats
3W - 6L
1,461 SR
Queue Stats
4W - 13L
1,273 Elo+
Solo
Team Averages
Level 169
1,439 SR
1,438 Elo+

VS

Team Averages
Level 132
1,512 SR
1,498 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
LukinhasFlowBR
Ullr
Level 129
God Stats
2W - 3L
1,393 SR
Queue Stats
80W - 72L
1,451 Elo+
Solo
Ares
Ares
VickyXipolitakis
Ares
Level 86
God Stats
7W - 15L
1,438 SR
Queue Stats
93W - 97L
1,511 Elo+
Solo
Hun Batz
Hun Batz
zarpmen
Hun Batz
Level 172
God Stats
1W - 1L
1,728 SR
Queue Stats
133W - 118L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 3 / 1
6,261
522
5,053
10,295
3,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Horus
IgNachín
Horus
12
2 / 2 / 3
7,075
590
5,567
11,866
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maman Brigitte
Micr0PP
Maman Brigitte
12
4 / 4 / 3
7,085
590
5,188
9,607
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
NanoPP
Kumbhakarna
13
5 / 1 / 5
7,856
655
5,532
10,151
7,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 1
6,872
573
4,585
6,717
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 2 / 4
7,190
599
4,976
5,087
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
 
Surtr
6
0 / 4 / 0
4,864
405
2,366
4,784
2,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 1
7,667
639
9,415
8,062
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 3
6,276
523
4,270
8,879
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
zarpmen
Hun Batz
13
7 / 4 / 4
8,017
668
8,899
11,240
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
12
Kills
14
14
Deaths
12
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
3
1
0.17
L
Nu Wa
 
Nu Wa
3
2
4
2.5
L
Surtr
 
Surtr
0
4
0
0
W
Horus
IgNachín
Horus
2
2
3
1.75
L
4
1
1
4.5
W
Maman Brigitte
Micr0PP
Maman Brigitte
4
4
3
1.38
W
Kumbhakarna
NanoPP
Kumbhakarna
5
1
5
7.5
W
1
4
1
0.38
L
0
1
3
1.5
L
Hun Batz
zarpmen
Hun Batz
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,925
Damage
29,926
48,636
Taken
38,052
22,749
Mitigated
16,608
17,112
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,053
3,089
0
3,426
10,295
3,760
0
190
10,105
0
43,937
L
Nu Wa
 
Nu Wa
4,976
1,352
0
838
5,087
1,563
0
2,946
2,101
53,687
882
L
Surtr
 
Surtr
2,366
979
0
1,046
4,784
2,519
0
2,081
2,409
172
14,887
W
Horus
IgNachín
Horus
5,567
2,095
932
3,784
11,866
6,144
261
2,034
9,832
284
21,387
L
9,415
4,038
0
1,820
8,062
2,814
0
1,272
6,790
0
70,925
W
Maman Brigitte
Micr0PP
Maman Brigitte
5,188
325
0
3,313
9,607
2,952
0
1,219
8,388
47,384
2,659
W
Kumbhakarna
NanoPP
Kumbhakarna
5,532
794
0
3,043
10,151
7,750
171
1,375
8,504
39,921
0
W
4,585
204
1,056
1,558
6,717
2,143
195
4,157
2,560
56,163
1,210
L
4,270
130
0
2,111
8,879
5,899
0
2,913
5,791
17,470
989
L
Hun Batz
zarpmen
Hun Batz
8,899
2,435
0
380
11,240
3,813
0
5,370
5,636
0
58,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,149
Gold Earned
34,014
382
Minions Killed
357
0
Camps Cleared
0
1,279,220
Distance Traveled
1,126,330
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,261
522
74
6
0
230,052
0
L
Nu Wa
7,190
599
95
8
0
227,287
4
L
Surtr
4,864
405
33
3
0
117,866
2
W
Horus
7,075
590
33
3
0
259,249
5
L
Ullr
7,667
639
110
9
0
229,591
0
W
Maman Brigitte
7,085
590
85
7
0
292,091
0
W
Kumbhakarna
7,856
655
76
6
0
232,533
0
W
Ra
6,872
573
114
10
0
265,295
0
L
Ares
6,276
523
31
3
0
258,316
3
L
Hun Batz
8,017
668
88
7
0
293,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role