Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Toxicbill-
Mulan
Level 146
God Stats
263W - 215L
1,540 SR
Queue Stats
525W - 497L
1,493 Elo+
Solo
Lancelot
Lancelot
ZéusEnjoyer
Lancelot
Level 67
God Stats
31W - 17L
1,811 SR
Queue Stats
46W - 41L
1,588 Elo+
Party 2
Nut
Nut
breadjamin
Nut
Level 106
God Stats
23W - 16L
1,757 SR
Queue Stats
96W - 112L
1,463 Elo+
Solo
Chang'e
Chang'e
eagleswing6
Chang'e
Level 125
God Stats
25W - 27L
1,519 SR
Queue Stats
328W - 321L
1,524 Elo+
Solo
Team Averages
Level 102
1,625 SR
1,514 Elo+

VS

Team Averages
Level 61
1,604 SR
1,461 Elo+
Achilles
Achilles
Aimsnipe
Achilles
Level 27
God Stats
1W - 6L
1,437 SR
Queue Stats
43W - 47L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
Dragmer
Sun Wukong
Level 180
God Stats
12W - 4L
1,828 SR
Queue Stats
318W - 286L
1,534 Elo+
Solo
Xing Tian
Xing Tian
PrimFlakHelmet
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,436 Elo+
Party 1
Ullr
Ullr
UllrNeedsBuff
Ullr
Level 47
God Stats
2W - 8L
1,616 SR
Queue Stats
77W - 99L
1,453 Elo+
Party 1
Sylvanus
Sylvanus
nobacardii
Sylvanus
Level 36
God Stats
4W - 3L
1,640 SR
Queue Stats
55W - 94L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 0 / 0
6,315
632
6,292
9,375
6,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
11
6 / 0 / 3
6,142
614
10,957
7,517
5,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
ZéusEnjoyer
Lancelot
11
2 / 0 / 1
5,659
566
2,440
5,142
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 0 / 1
6,541
654
3,884
4,523
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chang'e
eagleswing6
Chang'e
11
0 / 3 / 3
5,649
565
5,090
6,189
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aimsnipe
Achilles
10
2 / 1 / 1
5,275
528
4,414
7,419
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Dragmer
Sun Wukong
10
0 / 0 / 0
5,629
563
5,190
8,688
6,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xing Tian
PrimFlakHelmet
Xing Tian
11
1 / 3 / 2
5,853
585
3,690
10,555
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 4 / 0
4,626
463
3,566
6,977
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
nobacardii
Sylvanus
8
0 / 3 / 1
4,725
473
2,398
7,775
5,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
3
3
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
0
0
L
Achilles
Aimsnipe
Achilles
2
1
1
2.5
L
Sun Wukong
Dragmer
Sun Wukong
0
0
0
0
L
Xing Tian
PrimFlakHelmet
Xing Tian
1
3
2
0.67
W
Mulan
6
0
3
7.5
L
0
4
0
0
W
Lancelot
ZéusEnjoyer
Lancelot
2
0
1
2.5
W
3
0
1
3.5
W
Chang'e
eagleswing6
Chang'e
0
3
3
0.5
L
Sylvanus
nobacardii
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,663
Damage
19,258
32,746
Taken
41,414
15,758
Mitigated
22,009
16,442
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,292
954
0
3,740
9,375
6,009
0
0
9,375
0
51,275
L
Achilles
Aimsnipe
Achilles
4,414
1,318
0
1,652
7,419
3,153
0
357
7,000
0
34,473
L
Sun Wukong
Dragmer
Sun Wukong
5,190
1,303
0
3,542
8,688
6,541
0
0
8,688
0
44,376
L
Xing Tian
PrimFlakHelmet
Xing Tian
3,690
211
0
2,303
10,555
4,462
0
3,774
6,213
31,547
1,691
W
Mulan
10,957
2,026
0
3,826
7,517
5,122
0
2,090
5,327
0
28,544
L
3,566
1,107
0
917
6,977
2,111
0
0
6,977
0
34,517
W
Lancelot
ZéusEnjoyer
Lancelot
2,440
160
0
2,806
5,142
1,721
0
546
4,572
0
35,168
W
3,884
2,704
0
2,982
4,523
1,336
0
381
4,142
0
51,282
W
Chang'e
eagleswing6
Chang'e
5,090
571
480
2,608
6,189
1,570
0
2,551
3,278
35,442
0
L
Sylvanus
nobacardii
Sylvanus
2,398
533
188
1,640
7,775
5,742
0
285
7,446
14,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,306
Gold Earned
26,108
396
Minions Killed
310
0
Camps Cleared
0
1,036,138
Distance Traveled
1,028,160
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,315
632
105
11
0
207,210
0
L
Achilles
5,275
528
68
7
0
242,594
0
L
Sun Wukong
5,629
563
84
8
0
201,929
0
L
Xing Tian
5,853
585
69
7
0
211,569
0
W
Mulan
6,142
614
47
5
0
182,675
0
L
Ullr
4,626
463
55
6
0
191,108
0
W
Lancelot
5,659
566
70
7
0
253,733
2
W
Nut
6,541
654
96
10
0
180,008
0
W
Chang'e
5,649
565
78
8
0
212,512
0
L
Sylvanus
4,725
473
34
3
0
180,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role