Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RicardoXD010
Sun Wukong
Level 62
God Stats
13W - 11L
1,527 SR
Queue Stats
127W - 114L
1,530 Elo+
Solo
Rama
Rama
SuppAnd4bot
Rama
Level 83
God Stats
0W - 1L
1,587 SR
Queue Stats
4W - 4L
1,515 Elo+
Party 1
Janus
Janus
natsu7772
Janus
Level 71
God Stats
3W - 3L
1,383 SR
Queue Stats
99W - 90L
1,540 Elo+
Solo
Athena
Athena
oSpirit
Athena
Level 13
God Stats
0W - 1L
1,836 SR
Queue Stats
2W - 3L
1,320 Elo+
Party 1
Team Averages
Level 71
1,567 SR
1,481 Elo+

VS

Team Averages
Level 67
1,451 SR
1,500 Elo+
Sylvanus
Sylvanus
Eltraking
Sylvanus
Level 69
God Stats
3W - 2L
1,630 SR
Queue Stats
22W - 19L
1,515 Elo+
Party 2
Susano
Susano
Harsumit
Susano
Level 57
God Stats
2W - 4L
1,166 SR
Queue Stats
97W - 110L
1,427 Elo+
Solo
Xbalanque
Xbalanque
King1of1Crabs
Xbalanque
Level 24
God Stats
1W - 2L
1,203 SR
Queue Stats
67W - 60L
1,516 Elo+
Party 2
Zhong Kui
Zhong Kui
Xabars
Zhong Kui
Level 66
God Stats
5W - 3L
1,546 SR
Queue Stats
210W - 193L
1,512 Elo+
Solo
Aphrodite
Aphrodite
owenbabowen
Aphrodite
Level 119
God Stats
8W - 3L
1,709 SR
Queue Stats
222W - 205L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
4 / 2 / 0
5,856
651
4,079
8,673
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Sun Wukong
RicardoXD010
Sun Wukong
9
0 / 2 / 0
5,296
588
3,737
6,015
2,372
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

9
1 / 1 / 1
4,978
553
3,634
5,463
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
natsu7772
Janus
10
0 / 2 / 4
5,421
602
2,918
4,390
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
oSpirit
Athena
8
0 / 1 / 0
4,505
501
1,719
6,553
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eltraking
Sylvanus
9
1 / 2 / 1
4,992
555
2,697
5,180
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
Harsumit
Susano
11
4 / 2 / 1
6,028
670
4,415
7,657
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
King1of1Crabs
Xbalanque
9
0 / 1 / 2
4,905
545
4,967
5,609
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Xabars
Zhong Kui
12
1 / 0 / 2
6,614
735
3,049
4,038
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Aphrodite
owenbabowen
Aphrodite
12
2 / 0 / 0
6,858
762
2,812
6,683
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
8
8
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
2
0
2
W
Sylvanus
Eltraking
Sylvanus
1
2
1
0.75
W
Susano
Harsumit
Susano
4
2
1
2.25
W
Xbalanque
King1of1Crabs
Xbalanque
0
1
2
1
L
Sun Wukong
RicardoXD010
Sun Wukong
0
2
0
0
L
1
1
1
1.5
W
Zhong Kui
Xabars
Zhong Kui
1
0
2
2
L
Janus
natsu7772
Janus
0
2
4
1
L
Athena
oSpirit
Athena
0
1
0
0
W
Aphrodite
owenbabowen
Aphrodite
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,087
Damage
17,940
31,094
Taken
29,167
12,215
Mitigated
11,002
9,641
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,079
2,805
0
3,919
8,673
2,895
0
905
7,768
0
33,964
W
Sylvanus
Eltraking
Sylvanus
2,697
1,553
414
1,127
5,180
2,785
375
1,449
3,731
16,849
5,974
W
Susano
Harsumit
Susano
4,415
631
0
3,590
7,657
2,130
0
1,220
5,845
0
34,015
W
Xbalanque
King1of1Crabs
Xbalanque
4,967
2,982
0
2,287
5,609
1,610
765
798
4,646
0
27,651
L
Sun Wukong
RicardoXD010
Sun Wukong
3,737
812
0
1,794
6,015
2,372
0
2,397
3,203
0
32,947
L
3,634
3,126
0
2,417
5,463
1,385
0
855
4,608
0
33,665
W
Zhong Kui
Xabars
Zhong Kui
3,049
556
0
3,204
4,038
2,559
0
998
2,885
41,817
14,176
L
Janus
natsu7772
Janus
2,918
612
0
625
4,390
1,061
0
1,873
2,517
30,084
662
L
Athena
oSpirit
Athena
1,719
521
0
886
6,553
4,502
0
1,880
4,673
8,562
0
W
Aphrodite
owenbabowen
Aphrodite
2,812
458
0
5,548
6,683
1,918
285
0
6,683
40,959
163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
29,397
280
Minions Killed
351
0
Camps Cleared
0
966,693
Distance Traveled
897,848
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,856
651
79
9
0
235,796
0
W
Sylvanus
4,992
555
41
5
0
171,415
1
W
Susano
6,028
670
58
6
0
225,401
0
W
Xbalanque
4,905
545
41
5
0
165,538
0
L
Sun Wukong
5,296
588
57
6
0
123,915
0
L
Rama
4,978
553
65
7
0
183,898
0
W
Zhong Kui
6,614
735
107
12
0
185,266
1
L
Janus
5,421
602
69
8
0
194,590
1
L
Athena
4,505
501
10
1
0
228,494
0
W
Aphrodite
6,858
762
104
12
0
150,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role