Player Matchup

Horus
Horus
BigHoldie
Horus
Level 83
God Stats
7W - 9L
1,457 SR
Queue Stats
292W - 290L
1,465 Elo+
Party 1
Baba Yaga
Baba Yaga
FRO5TM
Baba Yaga
Level 49
God Stats
3W - 7L
1,394 SR
Queue Stats
56W - 74L
1,372 Elo+
Solo
Anhur
Anhur
Inmeitrust
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 87L
1,568 Elo+
Solo
Agni
Agni
Rogue2691
Agni
Level 47
God Stats
1W - 4L
1,364 SR
Queue Stats
56W - 77L
1,447 Elo+
Solo
Pele
Pele
Tribalcabbage
Pele
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,441 Elo+
Party 1
Team Averages
Level 64
1,443 SR
1,458 Elo+

VS

Team Averages
Level 102
1,540 SR
1,520 Elo+
Sylvanus
Sylvanus
Farpet33
Sylvanus
Level 108
God Stats
3W - 10L
1,405 SR
Queue Stats
446W - 435L
1,536 Elo+
Solo
Pele
Pele
Grizzlybeard8562
Pele
Level 66
God Stats
8W - 4L
1,561 SR
Queue Stats
80W - 75L
1,461 Elo+
Solo
Tyr
Tyr
XXTHEANGELITOXX
Tyr
Level 81
God Stats
17W - 13L
1,558 SR
Queue Stats
201W - 190L
1,513 Elo+
Solo
Janus
Janus
ZaneCReed
Janus
Level 101
God Stats
33W - 35L
1,538 SR
Queue Stats
313W - 275L
1,568 Elo+
Solo
Nut
Nut
yankeefan97531
Nut
Level 156
God Stats
29W - 27L
1,637 SR
Queue Stats
317W - 308L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigHoldie
Horus
6
3 / 2 / 2
4,017
670
3,635
6,387
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Baba Yaga
FRO5TM
Baba Yaga
6
0 / 2 / 0
3,724
621
1,144
2,586
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
8
1 / 0 / 4
4,362
727
4,668
3,677
958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
7
0 / 3 / 1
3,990
665
2,597
3,885
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
1 / 4 / 2
4,027
671
2,760
6,043
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Farpet33
Sylvanus
7
1 / 1 / 2
3,988
665
3,797
5,216
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

8
3 / 1 / 1
4,257
710
2,169
5,589
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
3 / 0 / 0
4,828
805
1,477
5,445
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
ZaneCReed
Janus
8
3 / 1 / 1
4,611
769
3,155
3,320
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 2 / 2
3,929
655
2,701
4,846
794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
5
Kills
11
11
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
BigHoldie
Horus
3
2
2
2
L
Baba Yaga
FRO5TM
Baba Yaga
0
2
0
0
W
Sylvanus
Farpet33
Sylvanus
1
1
2
2
W
3
1
1
3.5
L
Anhur
1
0
4
3
L
Agni
0
3
1
0.17
L
1
4
2
0.5
W
3
0
0
3
W
Janus
ZaneCReed
Janus
3
1
1
3.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,804
Damage
13,299
22,578
Taken
24,416
6,336
Mitigated
6,742
7,971
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BigHoldie
Horus
3,635
1,516
280
2,313
6,387
2,361
0
2,577
3,770
0
12,297
L
Baba Yaga
FRO5TM
Baba Yaga
1,144
0
0
800
2,586
640
0
1,842
505
14,850
678
W
Sylvanus
Farpet33
Sylvanus
3,797
1,877
408
1,438
5,216
2,163
0
0
5,216
15,740
4,583
W
2,169
639
0
3,270
5,589
1,291
0
623
4,966
0
15,779
L
Anhur
4,668
2,199
0
1,651
3,677
958
0
920
2,757
0
22,843
L
Agni
2,597
204
0
1,359
3,885
837
0
0
3,885
19,224
0
L
2,760
872
0
1,568
6,043
1,540
0
850
5,113
0
20,866
W
1,477
122
0
2,079
5,445
1,665
0
2,597
2,848
0
19,911
W
Janus
ZaneCReed
Janus
3,155
254
0
946
3,320
829
0
466
2,854
25,330
0
W
2,701
1,526
0
1,735
4,846
794
0
0
4,846
0
11,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,120
Gold Earned
21,613
175
Minions Killed
174
0
Camps Cleared
0
596,193
Distance Traveled
708,825
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,017
670
21
4
0
127,443
2
L
Baba Yaga
3,724
621
35
6
0
89,874
2
W
Sylvanus
3,988
665
29
5
0
124,065
1
W
Pele
4,257
710
29
5
0
168,484
0
L
Anhur
4,362
727
43
7
0
117,664
0
L
Agni
3,990
665
40
7
0
110,353
0
L
Pele
4,027
671
36
6
0
150,859
0
W
Tyr
4,828
805
39
7
0
138,346
1
W
Janus
4,611
769
52
9
0
135,738
0
W
Nut
3,929
655
25
4
0
142,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role