Player Matchup

Nut
Nut
DRG x CHO
Nut
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,522 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DRG x MANMAN
Morgan Le Fay
Level 66
God Stats
4W - 2L
1,190 SR
Queue Stats
287W - 258L
1,505 Elo+
Party 2
King Arthur
King Arthur
Dood444
King Arthur
Level 114
God Stats
6W - 10L
1,521 SR
Queue Stats
57W - 62L
1,497 Elo+
Solo
Team Averages
Level 112
1,404 SR
1,508 Elo+

VS

Team Averages
Level 99
1,831 SR
1,722 Elo+
Martichoras
Martichoras
DahyunBestWaifu
Martichoras
Level 157
God Stats
2W - 1L
1,615 SR
Queue Stats
149W - 107L
1,764 Elo+
Party 1
Ganesha
Ganesha
Longueuil
Ganesha
Level 123
God Stats
1W - 0L
1,739 SR
Queue Stats
77W - 36L
1,644 Elo+
Party 1
Bacchus
Bacchus
QuinzeXV
Bacchus
Level 18
God Stats
22W - 1L
2,138 SR
Queue Stats
46W - 15L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,213
768
8,161
8,864
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
DRG x MANMAN
Morgan Le Fay
14
2 / 4 / 4
8,821
735
8,012
8,981
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Dood444
King Arthur
14
2 / 5 / 1
8,406
701
5,215
15,709
11,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DahyunBestWaifu
Martichoras
17
7 / 2 / 5
10,803
900
9,423
8,638
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Longueuil
Ganesha
17
0 / 1 / 13
10,038
837
12,480
11,072
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
QuinzeXV
Bacchus
16
6 / 3 / 6
10,311
859
7,577
14,163
15,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
13
13
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Morgan Le Fay
DRG x MANMAN
Morgan Le Fay
2
4
4
1
W
Martichoras
DahyunBestWaifu
Martichoras
7
2
5
4.75
L
King Arthur
Dood444
King Arthur
2
5
1
0.5
W
Ganesha
Longueuil
Ganesha
0
1
13
6.5
W
Bacchus
QuinzeXV
Bacchus
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,388
Damage
29,480
33,554
Taken
33,873
16,779
Mitigated
26,936
4,480
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,161
4,130
0
1,155
8,864
2,952
686
3,507
5,001
0
25,362
L
Morgan Le Fay
DRG x MANMAN
Morgan Le Fay
8,012
641
0
1,551
8,981
2,576
48
5,892
2,412
23,348
0
W
Martichoras
DahyunBestWaifu
Martichoras
9,423
3,101
0
2,622
8,638
5,299
1,408
1,597
6,819
0
44,148
L
King Arthur
Dood444
King Arthur
5,215
501
0
1,774
15,709
11,251
81
7,694
7,198
0
23,290
W
Ganesha
Longueuil
Ganesha
12,480
475
245
4,503
11,072
5,753
666
1,990
8,752
41,434
3,501
W
Bacchus
QuinzeXV
Bacchus
7,577
858
0
2,657
14,163
15,884
297
3,534
10,186
11,389
2,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,440
Gold Earned
31,152
108
Minions Killed
169
0
Camps Cleared
0
592,330
Distance Traveled
643,845
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,213
768
33
3
0
181,513
1
L
Morgan Le Fay
8,821
735
37
3
0
205,401
2
W
Martichoras
10,803
900
87
7
0
197,484
0
L
King Arthur
8,406
701
38
3
0
205,416
0
W
Ganesha
10,038
837
29
2
0
212,556
0
W
Bacchus
10,311
859
53
4
0
233,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role