Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 465
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CheerstoJP
Neith
Level 35
God Stats
9W - 8L
1,472 SR
Queue Stats
83W - 125L
1,321 Elo+
Solo
Thor
Thor
DownStatic
Thor
Level 169
God Stats
2W - 1L
1,592 SR
Queue Stats
307W - 299L
1,479 Elo+
Solo
Sylvanus
Sylvanus
TheSnowFoxx
Sylvanus
Level 155
God Stats
3W - 4L
1,367 SR
Queue Stats
56W - 48L
1,572 Elo+
Solo
Team Averages
Level 197
1,486 SR
1,474 Elo+

VS

Team Averages
Level 134
1,510 SR
1,487 Elo+
Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Senzubun
Chaac
Level 155
God Stats
3W - 2L
1,664 SR
Queue Stats
342W - 304L
1,535 Elo+
Solo
Chernobog
Chernobog
alerreid137
Chernobog
Level 46
God Stats
0W - 1L
1,355 SR
Queue Stats
1W - 6L
1,350 Elo+
Solo
Baba Yaga
Baba Yaga
jBrick
Baba Yaga
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,483 Elo+
Solo
Shiva
Shiva
xG2GCharlesx
Shiva
Level 177
God Stats
27W - 21L
1,533 SR
Queue Stats
425W - 418L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
5 / 0 / 3
7,776
648
4,286
2,034
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
 
Apollo
12
2 / 1 / 7
7,401
617
5,617
11,402
6,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
12
3 / 0 / 6
7,430
619
6,909
5,259
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
4 / 1 / 1
7,437
620
3,657
7,406
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TheSnowFoxx
Sylvanus
14
1 / 1 / 2
8,750
729
3,577
8,353
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 2 / 0
6,372
531
2,341
10,779
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Senzubun
Chaac
6
1 / 2 / 0
4,829
402
2,769
5,031
1,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Chernobog
alerreid137
Chernobog
9
1 / 6 / 0
5,393
449
5,342
8,445
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
jBrick
Baba Yaga
1
0 / 0 / 0
2,528
211
0
0
0
9
0 / 5 / 1
5,817
485
6,481
12,787
6,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
15
Kills
3
3
Deaths
15
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
0
3
6.5
W
Apollo
 
Apollo
2
1
7
5.5
L
Mercury
 
Mercury
1
2
0
0.5
W
Neith
3
0
6
6
W
4
1
1
4.5
L
Chaac
Senzubun
Chaac
1
2
0
0.5
W
Sylvanus
TheSnowFoxx
Sylvanus
1
1
2
2
L
Chernobog
alerreid137
Chernobog
1
6
0
0.17
L
Baba Yaga
jBrick
Baba Yaga
0
0
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,046
Damage
16,933
34,454
Taken
37,042
16,183
Mitigated
13,702
11,902
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,286
24
0
190
2,034
587
494
0
2,034
32,750
996
W
Apollo
 
Apollo
5,617
2,451
0
3,493
11,402
6,599
1,034
548
10,854
1,597
36,615
L
Mercury
 
Mercury
2,341
1,044
0
929
10,779
3,866
0
1,140
9,504
0
44,172
W
Neith
6,909
3,210
0
2,440
5,259
1,532
1,238
0
5,259
0
27,528
W
3,657
698
0
775
7,406
3,125
483
0
7,406
0
51,335
L
Chaac
Senzubun
Chaac
2,769
439
0
1,776
5,031
1,705
0
2,574
2,457
0
14,810
W
Sylvanus
TheSnowFoxx
Sylvanus
3,577
1,678
571
4,433
8,353
4,340
676
0
8,353
56,245
15,110
L
Chernobog
alerreid137
Chernobog
5,342
2,835
0
960
8,445
2,116
45
1,374
6,768
0
24,923
L
Baba Yaga
jBrick
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
6,481
871
55
2,827
12,787
6,015
0
2,562
9,962
0
29,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,794
Gold Earned
24,939
382
Minions Killed
191
0
Camps Cleared
0
1,159,570
Distance Traveled
857,427
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,776
648
66
6
0
258,977
3
W
Apollo
7,401
617
69
6
0
227,842
0
L
Mercury
6,372
531
93
8
0
278,972
0
W
Neith
7,430
619
48
4
0
223,982
0
W
Thor
7,437
620
80
7
0
265,722
0
L
Chaac
4,829
402
24
2
0
108,353
0
W
Sylvanus
8,750
729
119
10
0
183,047
1
L
Chernobog
5,393
449
38
3
0
210,453
1
L
Baba Yaga
2,528
211
0
0
0
0
0
L
Shiva
5,817
485
36
3
0
259,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role