Player Matchup

Vamana
Vamana
 
Vamana
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Aloboizao
Odin
Level 61
God Stats
12W - 10L
1,689 SR
Queue Stats
187W - 285L
1,435 Elo+
Solo
Ix Chel
Ix Chel
CerealGoddess
Ix Chel
Level 103
God Stats
5W - 1L
1,631 SR
Queue Stats
384W - 385L
1,449 Elo+
Solo
Kali
Kali
Critst3r
Kali
Level 106
God Stats
6W - 6L
1,508 SR
Queue Stats
236W - 248L
1,502 Elo+
Solo
Team Averages
Level 90
1,565 SR
1,477 Elo+

VS

Team Averages
Level 81
1,562 SR
1,475 Elo+
Anubis
Anubis
 
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BD_CIubs
Susano
Level 48
God Stats
5W - 4L
1,636 SR
Queue Stats
82W - 86L
1,486 Elo+
Solo
King Arthur
King Arthur
PM331
King Arthur
Level 34
God Stats
1W - 3L
1,563 SR
Queue Stats
6W - 10L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
PoP a P1LL
Zhong Kui
Level 129
God Stats
6W - 10L
1,539 SR
Queue Stats
234W - 246L
1,434 Elo+
Solo
Cthulhu
Cthulhu
SynopticTV
Cthulhu
Level 111
God Stats
14W - 12L
1,570 SR
Queue Stats
168W - 180L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 0 / 0
7,249
659
8,060
6,872
7,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
 
Zhong Kui
11
8 / 2 / 4
6,959
633
6,487
5,636
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Odin
11
4 / 0 / 9
7,514
683
4,868
7,765
5,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
12
2 / 1 / 1
6,957
632
4,160
6,248
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
11
2 / 0 / 5
5,968
543
3,066
9,109
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 7 / 2
4,606
419
2,853
6,753
2,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
BD_CIubs
Susano
9
1 / 2 / 1
5,114
465
2,384
7,422
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
PM331
King Arthur
10
0 / 3 / 0
5,142
467
4,140
12,060
8,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
PoP a P1LL
Zhong Kui
9
1 / 3 / 0
5,580
507
4,540
8,173
4,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SynopticTV
Cthulhu
8
1 / 4 / 1
5,387
490
4,254
8,289
5,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
3
3
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
0
3
W
Zhong Kui
 
Zhong Kui
8
2
4
5
L
Anubis
 
Anubis
0
7
2
0.14
W
Odin
4
0
9
8.5
L
Susano
BD_CIubs
Susano
1
2
1
0.75
W
Ix Chel
2
1
1
2.5
W
Kali
2
0
5
4.5
L
King Arthur
PM331
King Arthur
0
3
0
0
L
Zhong Kui
PoP a P1LL
Zhong Kui
1
3
0
0.33
L
Cthulhu
SynopticTV
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,641
Damage
18,171
35,630
Taken
42,697
21,695
Mitigated
23,720
11,545
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,060
3,169
0
1,460
6,872
7,301
413
0
6,872
0
51,030
W
Zhong Kui
 
Zhong Kui
6,487
2,300
0
1,886
5,636
3,764
958
2,447
3,189
32,444
13,616
L
Anubis
 
Anubis
2,853
36
0
811
6,753
2,656
0
2,850
3,903
20,508
0
W
Odin
4,868
1,152
0
1,624
7,765
5,310
0
3,930
3,835
0
20,598
L
Susano
BD_CIubs
Susano
2,384
452
0
1,568
7,422
2,299
0
1,134
6,288
0
21,447
W
Ix Chel
4,160
455
292
2,935
6,248
2,134
30
2,531
3,717
44,587
551
W
Kali
3,066
970
0
3,348
9,109
3,186
0
2,622
6,487
0
36,766
L
King Arthur
PM331
King Arthur
4,140
299
0
2,410
12,060
8,428
0
0
11,215
0
34,887
L
Zhong Kui
PoP a P1LL
Zhong Kui
4,540
724
0
3,490
8,173
4,396
0
3,137
5,036
33,028
117
L
Cthulhu
SynopticTV
Cthulhu
4,254
78
0
1,826
8,289
5,941
0
3,012
5,277
21,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
25,829
345
Minions Killed
207
0
Camps Cleared
0
1,049,625
Distance Traveled
1,083,018
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,249
659
96
9
0
198,050
1
W
Zhong Kui
6,959
633
81
7
0
169,592
2
L
Anubis
4,606
419
33
3
0
194,361
0
W
Odin
7,514
683
30
3
0
247,335
0
L
Susano
5,114
465
41
4
0
241,747
4
W
Ix Chel
6,957
632
77
7
0
200,194
0
W
Kali
5,968
543
61
6
0
234,454
0
L
King Arthur
5,142
467
55
5
0
231,718
0
L
Zhong Kui
5,580
507
64
6
0
204,522
2
L
Cthulhu
5,387
490
14
1
0
210,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role