Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Off a Blizzy
Hun Batz
Level 126
God Stats
20W - 14L
1,727 SR
Queue Stats
426W - 409L
1,475 Elo+
Solo
Charybdis
Charybdis
ThriveRampage
Charybdis
Level 138
God Stats
7W - 8L
1,575 SR
Queue Stats
93W - 84L
1,584 Elo+
Solo
Nu Wa
Nu Wa
VanishNinja24
Nu Wa
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 123L
1,472 Elo+
Solo
Mulan
Mulan
XenoGenes
Mulan
Level 142
God Stats
8W - 7L
1,579 SR
Queue Stats
223W - 160L
1,581 Elo+
Solo
Team Averages
Level 124
1,576 SR
1,523 Elo+

VS

Team Averages
Level 160
1,578 SR
1,507 Elo+
Bacchus
Bacchus
 
Bacchus
Level 310
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DeuceDinero23
King Arthur
Level 178
God Stats
11W - 10L
1,550 SR
Queue Stats
492W - 469L
1,472 Elo+
Solo
Martichoras
Martichoras
Kneeloaded
Martichoras
Level 98
God Stats
5W - 5L
1,632 SR
Queue Stats
220W - 190L
1,539 Elo+
Solo
Janus
Janus
Leverox
Janus
Level 126
God Stats
10W - 9L
1,606 SR
Queue Stats
365W - 357L
1,559 Elo+
Solo
Awilix
Awilix
Matheuss AK47
Awilix
Level 88
God Stats
2W - 2L
1,605 SR
Queue Stats
282W - 268L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 1 / 5
5,337
534
2,064
5,997
3,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Off a Blizzy
Hun Batz
12
7 / 1 / 1
6,717
672
6,890
7,392
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
ThriveRampage
Charybdis
11
1 / 3 / 2
5,669
567
2,489
7,704
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 6
6,170
617
4,571
2,983
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
XenoGenes
Mulan
11
4 / 1 / 2
6,228
623
9,022
12,563
7,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 3 / 0
4,984
498
3,640
10,411
6,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
DeuceDinero23
King Arthur
10
1 / 3 / 0
5,730
573
6,926
10,811
7,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Martichoras
Kneeloaded
Martichoras
13
3 / 2 / 1
6,950
695
6,407
7,299
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Leverox
Janus
10
1 / 2 / 1
5,680
568
5,413
4,114
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
4,849
485
1,806
8,049
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
7
7
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
5
2.5
L
Bacchus
 
Bacchus
1
3
0
0.33
L
King Arthur
DeuceDinero23
King Arthur
1
3
0
0.33
L
Martichoras
Kneeloaded
Martichoras
3
2
1
1.75
L
Janus
Leverox
Janus
1
2
1
0.75
L
1
3
0
0.33
W
Hun Batz
Off a Blizzy
Hun Batz
7
1
1
7.5
W
Charybdis
ThriveRampage
Charybdis
1
3
2
0.67
W
1
1
6
4
W
Mulan
XenoGenes
Mulan
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,036
Damage
24,192
36,639
Taken
40,684
15,718
Mitigated
20,681
10,600
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,064
110
199
1,853
5,997
3,023
0
2,622
3,313
16,139
0
L
Bacchus
 
Bacchus
3,640
431
0
2,691
10,411
6,453
0
2,081
8,228
13,391
386
L
King Arthur
DeuceDinero23
King Arthur
6,926
1,165
0
1,317
10,811
7,352
0
1,450
9,239
0
36,708
L
Martichoras
Kneeloaded
Martichoras
6,407
2,505
0
2,462
7,299
2,873
150
551
6,652
0
59,021
L
Janus
Leverox
Janus
5,413
160
0
750
4,114
1,212
0
1,253
2,633
39,029
939
L
1,806
637
0
769
8,049
2,791
0
632
7,318
0
24,482
W
Hun Batz
Off a Blizzy
Hun Batz
6,890
1,771
0
1,247
7,392
2,589
0
2,285
4,961
0
49,660
W
Charybdis
ThriveRampage
Charybdis
2,489
1,332
0
2,554
7,704
1,969
0
538
7,166
0
36,200
W
4,571
781
0
808
2,983
718
0
1,474
1,385
34,417
670
W
Mulan
XenoGenes
Mulan
9,022
1,487
0
3,939
12,563
7,419
0
1,627
10,828
0
42,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,121
Gold Earned
28,193
293
Minions Killed
313
0
Camps Cleared
0
1,052,079
Distance Traveled
1,099,906
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,337
534
19
2
0
214,254
2
L
Bacchus
4,984
498
16
2
0
215,432
6
L
King Arthur
5,730
573
50
5
0
214,495
2
L
Martichoras
6,950
695
103
10
0
194,368
0
L
Janus
5,680
568
100
10
0
224,626
0
L
Awilix
4,849
485
44
4
0
250,985
0
W
Hun Batz
6,717
672
73
7
0
260,724
1
W
Charybdis
5,669
567
69
7
0
195,603
2
W
Nu Wa
6,170
617
75
8
0
205,238
0
W
Mulan
6,228
623
57
6
0
176,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role