Player Matchup

Nike
Nike
 
Nike
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Spy759
Hades
Level 114
God Stats
3W - 3L
1,586 SR
Queue Stats
164W - 160L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
Ssismx
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,242 Elo+
Solo
Cernunnos
Cernunnos
TooDrunkTooAim
Cernunnos
Level 104
God Stats
1W - 2L
1,542 SR
Queue Stats
15W - 23L
1,434 Elo+
Solo
Medusa
Medusa
ZIPFELFROSCH
Medusa
Level 126
God Stats
17W - 21L
1,538 SR
Queue Stats
1,266W - 1,255L
1,516 Elo+
Solo
Team Averages
Level 112
1,533 SR
1,449 Elo+

VS

Team Averages
Level 139
1,606 SR
1,528 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
McMellany
Ganesha
Level 156
God Stats
5W - 1L
1,773 SR
Queue Stats
182W - 194L
1,552 Elo+
Party 1
Raijin
Raijin
OmarHesham
Raijin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 108L
1,511 Elo+
Solo
Izanami
Izanami
TemHa9IMArI9I
Izanami
Level 155
God Stats
5W - 4L
1,699 SR
Queue Stats
238W - 169L
1,547 Elo+
Solo
Scylla
Scylla
Асарта
Scylla
Level 128
God Stats
3W - 3L
1,560 SR
Queue Stats
116W - 123L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
4 / 4 / 4
8,148
815
10,427
13,507
14,643
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hades
Spy759
Hades
14
0 / 4 / 7
7,309
731
4,380
9,667
5,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sun Wukong
Ssismx
Sun Wukong
13
0 / 5 / 7
6,922
692
5,726
10,572
9,815
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
TooDrunkTooAim
Cernunnos
11
2 / 3 / 3
6,968
697
3,557
5,152
2,260
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
14
5 / 6 / 3
8,583
858
14,917
11,783
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
5 / 2 / 11
8,930
893
8,463
11,951
13,727
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
McMellany
Ganesha
14
0 / 3 / 21
9,011
901
7,591
13,197
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
OmarHesham
Raijin
15
7 / 2 / 7
9,574
957
10,114
8,481
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
15
7 / 3 / 10
9,529
953
11,301
9,209
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
16
3 / 2 / 13
9,027
903
8,018
6,880
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
11
Kills
22
22
Deaths
12
24
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
4
4
1.5
W
Kumbhakarna
 
Kumbhakarna
5
2
11
5.25
W
Ganesha
McMellany
Ganesha
0
3
21
3.5
W
Raijin
OmarHesham
Raijin
7
2
7
5.25
L
Hades
Spy759
Hades
0
4
7
0.88
L
Sun Wukong
Ssismx
Sun Wukong
0
5
7
0.7
W
Izanami
7
3
10
4
L
Cernunnos
TooDrunkTooAim
Cernunnos
2
3
3
1.17
L
Medusa
5
6
3
1.08
W
Scylla
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,007
Damage
45,487
50,681
Taken
49,718
37,778
Mitigated
32,450
11,851
Healing
20,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,427
580
1,246
3,672
13,507
14,643
0
8,973
4,534
745
15,128
W
Kumbhakarna
 
Kumbhakarna
8,463
230
2,611
3,202
11,951
13,727
0
1,896
10,055
12,440
905
W
Ganesha
McMellany
Ganesha
7,591
727
1,189
3,668
13,197
9,432
0
1,478
11,719
12,440
1,746
W
Raijin
OmarHesham
Raijin
10,114
749
1,574
2,277
8,481
3,042
758
499
7,982
17,859
0
L
Hades
Spy759
Hades
4,380
539
292
2,281
9,667
5,447
0
6,158
3,509
9,577
0
L
Sun Wukong
Ssismx
Sun Wukong
5,726
434
406
2,138
10,572
9,815
0
7,082
3,490
0
13,578
W
Izanami
11,301
4,547
615
2,204
9,209
3,570
2,024
674
8,535
0
27,764
L
Cernunnos
TooDrunkTooAim
Cernunnos
3,557
1,543
0
642
5,152
2,260
0
2,988
2,164
0
8,755
L
Medusa
14,917
5,393
19
1,155
11,783
5,613
0
7,546
4,237
0
31,028
W
Scylla
8,018
570
1,341
1,957
6,880
2,679
742
458
6,422
22,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,930
Gold Earned
46,071
85
Minions Killed
119
0
Camps Cleared
0
778,536
Distance Traveled
923,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,148
815
10
1
0
179,319
0
W
Kumbhakarna
8,930
893
14
1
0
198,189
0
W
Ganesha
9,011
901
2
0
0
200,722
0
W
Raijin
9,574
957
25
3
0
175,549
0
L
Hades
7,309
731
17
2
0
160,741
0
L
Sun Wukong
6,922
692
8
1
0
152,880
0
W
Izanami
9,529
953
38
4
0
162,370
0
L
Cernunnos
6,968
697
16
2
0
119,790
0
L
Medusa
8,583
858
34
3
0
165,806
0
W
Scylla
9,027
903
40
4
0
187,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role