Player Matchup

Medusa
Medusa
Blak-_-Cong0
Medusa
Level 104
God Stats
3W - 2L
1,292 SR
Queue Stats
189W - 201L
1,341 Elo+
Party 1
Thanatos
Thanatos
Jaistto
Thanatos
Level 144
God Stats
4W - 5L
1,528 SR
Queue Stats
447W - 427L
1,526 Elo+
Party 2
Maui
Maui
MPeacekeeper
Maui
Level 87
God Stats
13W - 8L
1,610 SR
Queue Stats
19W - 20L
1,369 Elo+
Solo
Chang'e
Chang'e
francisav
Chang'e
Level 107
God Stats
51W - 41L
1,545 SR
Queue Stats
333W - 346L
1,401 Elo+
Party 1
Scylla
Scylla
phil94550
Scylla
Level 128
God Stats
2W - 0L
1,753 SR
Queue Stats
209W - 207L
1,452 Elo+
Party 2
Team Averages
Level 114
1,546 SR
1,418 Elo+

VS

Team Averages
Level 61
1,528 SR
1,456 Elo+
Yemoja
Yemoja
 
Yemoja
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GOD-A-L-E-X-_-
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,408 Elo+
Party 3
Baba Yaga
Baba Yaga
Gozalo20092009
Baba Yaga
Level 86
God Stats
0W - 2L
1,220 SR
Queue Stats
95W - 89L
1,413 Elo+
Party 3
Arachne
Arachne
sweenzy44
Arachne
Level 45
God Stats
4W - 3L
1,632 SR
Queue Stats
12W - 11L
1,481 Elo+
Solo
Chaac
Chaac
yatekomo23
Chaac
Level 61
God Stats
1W - 2L
1,788 SR
Queue Stats
89W - 87L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 2 / 4
7,005
467
5,968
7,154
2,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
Jaistto
Thanatos
15
5 / 3 / 5
8,691
579
11,959
15,618
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
4 / 0 / 7
7,864
524
6,181
9,645
8,734
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Chang'e
francisav
Chang'e
14
5 / 2 / 3
8,739
583
8,292
10,991
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
phil94550
Scylla
13
0 / 4 / 0
7,385
492
2,672
8,319
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 5 / 2
6,625
442
4,165
12,598
6,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
6,313
421
2,889
8,361
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
Gozalo20092009
Baba Yaga
14
7 / 1 / 1
8,898
593
8,857
7,681
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
sweenzy44
Arachne
11
0 / 5 / 4
6,960
464
6,235
12,675
3,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
12
4 / 5 / 3
8,205
547
12,099
14,990
9,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
17
Kills
11
11
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
2
0.2
W
Medusa
3
2
4
2.5
L
0
2
0
0
L
Baba Yaga
Gozalo20092009
Baba Yaga
7
1
1
7.5
W
Thanatos
Jaistto
Thanatos
5
3
5
2.5
W
4
0
7
7.5
W
Chang'e
francisav
Chang'e
5
2
3
3.25
W
Scylla
phil94550
Scylla
0
4
0
0
L
Arachne
sweenzy44
Arachne
0
5
4
0.4
L
Chaac
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,072
Damage
34,245
51,727
Taken
56,305
22,721
Mitigated
25,040
19,171
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,165
1,685
1,969
2,646
12,598
6,972
156
2,600
9,998
20,359
0
W
Medusa
5,968
1,874
0
230
7,154
2,067
26
2,671
4,483
0
32,847
L
2,889
497
0
1,412
8,361
2,309
282
1,554
6,807
0
39,557
L
Baba Yaga
Gozalo20092009
Baba Yaga
8,857
318
0
2,405
7,681
2,869
220
3,202
4,479
47,223
0
W
Thanatos
Jaistto
Thanatos
11,959
3,288
0
11,525
15,618
5,963
0
2,657
12,961
0
77,240
W
6,181
1,689
0
480
9,645
8,734
0
1,976
7,669
27,293
1,040
W
Chang'e
francisav
Chang'e
8,292
1,114
1,275
4,501
10,991
3,441
645
467
10,524
49,184
1,347
W
Scylla
phil94550
Scylla
2,672
245
0
1,160
8,319
2,516
0
5,251
3,068
38,488
2,263
L
Arachne
sweenzy44
Arachne
6,235
5,299
0
4,401
12,675
3,511
242
2,568
10,107
0
37,854
L
Chaac
12,099
2,314
0
2,014
14,990
9,379
0
7,102
7,888
0
46,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,684
Gold Earned
37,001
377
Minions Killed
258
0
Camps Cleared
0
1,441,543
Distance Traveled
1,396,104
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,625
442
29
2
0
232,850
4
W
Medusa
7,005
467
45
3
0
273,034
0
L
Medusa
6,313
421
57
4
0
259,002
0
L
Baba Yaga
8,898
593
60
4
0
283,266
0
W
Thanatos
8,691
579
111
7
0
318,654
0
W
Maui
7,864
524
54
4
0
273,767
2
W
Chang'e
8,739
583
79
5
0
303,021
0
W
Scylla
7,385
492
88
6
0
273,067
3
L
Arachne
6,960
464
57
4
0
312,591
0
L
Chaac
8,205
547
55
4
0
308,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role