Player Matchup

Ra
Ra
ARDARC-Marc04
Ra
Level 71
God Stats
3W - 10L
1,338 SR
Queue Stats
30W - 35L
1,487 Elo+
Solo
Anhur
Anhur
Miguli269
Anhur
Level 149
God Stats
7W - 1L
2,005 SR
Queue Stats
76W - 44L
1,695 Elo+
Party 2
Ne Zha
Ne Zha
Pandora478
Ne Zha
Level 148
God Stats
3W - 2L
1,731 SR
Queue Stats
31W - 34L
1,575 Elo+
Solo
Sylvanus
Sylvanus
hummusmummus69
Sylvanus
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 59L
1,715 Elo+
Party 2
Zhong Kui
Zhong Kui
owenbabowen
Zhong Kui
Level 119
God Stats
7W - 4L
1,791 SR
Queue Stats
218W - 201L
1,519 Elo+
Solo
Team Averages
Level 128
1,673 SR
1,598 Elo+

VS

Team Averages
Level 143
1,540 SR
1,495 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ASDRU4K
Anubis
Level 149
God Stats
7W - 7L
1,761 SR
Queue Stats
120W - 155L
1,447 Elo+
Party 1
Thor
Thor
Doc-Thor-_-
Thor
Level 156
God Stats
107W - 137L
1,455 SR
Queue Stats
240W - 278L
1,438 Elo+
Party 1
Sylvanus
Sylvanus
Henrygamess
Sylvanus
Level 144
God Stats
0W - 2L
1,376 SR
Queue Stats
67W - 97L
1,508 Elo+
Party 1
Cliodhna
Cliodhna
firenutcheesee
Cliodhna
Level 65
God Stats
171W - 180L
1,611 SR
Queue Stats
177W - 197L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,839
649
915
3,737
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Miguli269
Anhur
12
7 / 0 / 2
6,959
773
6,036
5,555
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ne Zha
Pandora478
Ne Zha
9
0 / 1 / 4
5,013
557
3,911
6,585
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
10
4 / 0 / 6
6,567
730
4,111
7,299
4,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
owenbabowen
Zhong Kui
11
2 / 2 / 1
6,472
719
2,719
7,019
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
0 / 4 / 0
3,799
422
2,881
5,156
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ASDRU4K
Anubis
10
2 / 1 / 0
5,479
609
3,063
3,988
1,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 2
4,658
518
1,983
5,290
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Henrygamess
Sylvanus
7
0 / 4 / 0
3,859
429
2,310
6,215
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
10
1 / 2 / 0
5,702
634
5,177
7,870
2,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
4
4
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
4
0
0
W
0
1
2
1
L
Anubis
ASDRU4K
Anubis
2
1
0
2
L
1
3
2
0.67
L
Sylvanus
Henrygamess
Sylvanus
0
4
0
0
W
Anhur
Miguli269
Anhur
7
0
2
8
W
Ne Zha
Pandora478
Ne Zha
0
1
4
2
L
Cliodhna
1
2
0
0.5
W
Sylvanus
4
0
6
7
W
Zhong Kui
owenbabowen
Zhong Kui
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,692
Damage
15,414
30,195
Taken
28,519
14,387
Mitigated
8,632
15,050
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,881
1,607
0
1,126
5,156
1,062
0
1,898
3,258
0
12,429
W
915
98
312
945
3,737
1,057
0
1,430
2,307
42,312
587
L
Anubis
ASDRU4K
Anubis
3,063
107
0
1,498
3,988
1,451
0
485
3,503
35,784
0
L
1,983
408
0
1,872
5,290
1,315
0
509
4,781
0
19,880
L
Sylvanus
Henrygamess
Sylvanus
2,310
694
160
928
6,215
2,479
0
1,869
4,346
7,829
2,666
W
Anhur
Miguli269
Anhur
6,036
3,927
0
2,728
5,555
1,520
2,109
1,084
4,471
0
45,958
W
Ne Zha
Pandora478
Ne Zha
3,911
276
0
1,280
6,585
2,269
0
1,697
4,888
0
33,304
L
Cliodhna
5,177
70
0
1,926
7,870
2,325
0
2,516
5,354
0
41,821
W
Sylvanus
4,111
1,274
2,400
3,825
7,299
4,675
28
977
6,322
21,090
1,964
W
Zhong Kui
owenbabowen
Zhong Kui
2,719
706
0
3,560
7,019
4,866
417
0
7,019
33,942
7,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,850
Gold Earned
23,497
340
Minions Killed
228
0
Camps Cleared
0
922,203
Distance Traveled
793,136
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,799
422
21
2
0
128,765
0
W
Ra
5,839
649
92
10
0
197,305
0
L
Anubis
5,479
609
78
9
0
138,555
2
L
Thor
4,658
518
38
4
0
138,963
0
L
Sylvanus
3,859
429
18
2
0
190,846
1
W
Anhur
6,959
773
85
9
0
194,210
0
W
Ne Zha
5,013
557
51
6
0
205,040
2
L
Cliodhna
5,702
634
73
8
0
196,007
0
W
Sylvanus
6,567
730
30
3
0
170,891
0
W
Zhong Kui
6,472
719
82
9
0
154,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role