Player Matchup

He Bo
He Bo
 
He Bo
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
HimmlischeLiebe
Cu Chulainn
Level 207
God Stats
10W - 4L
1,737 SR
Queue Stats
994W - 1,080L
1,470 Elo+
Solo
Hades
Hades
KingPlunk
Hades
Level 192
God Stats
1W - 3L
1,177 SR
Queue Stats
124W - 134L
1,567 Elo+
Solo
Poseidon
Poseidon
MuchBot
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,538 Elo+
Solo
Bacchus
Bacchus
freenetflixYO
Bacchus
Level 66
God Stats
1W - 1L
1,840 SR
Queue Stats
31W - 34L
1,383 Elo+
Solo
Team Averages
Level 133
1,551 SR
1,492 Elo+

VS

Team Averages
Level 94
1,442 SR
1,414 Elo+
Rama
Rama
AnkFrocean
Rama
Level 147
God Stats
3W - 1L
1,626 SR
Queue Stats
152W - 150L
1,448 Elo+
Solo
Maui
Maui
Eustark
Maui
Level 108
God Stats
2W - 2L
1,451 SR
Queue Stats
34W - 33L
1,506 Elo+
Solo
Kukulkan
Kukulkan
Lavina Moon
Kukulkan
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 78L
1,353 Elo+
Solo
Jormungandr
Jormungandr
TH6Saul
Jormungandr
Level 69
God Stats
3W - 3L
1,457 SR
Queue Stats
125W - 128L
1,339 Elo+
Solo
Camazotz
Camazotz
VulgarVulpine
Camazotz
Level 124
God Stats
1W - 3L
1,178 SR
Queue Stats
327W - 336L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 5 / 5
8,835
884
6,500
8,706
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
HimmlischeLiebe
Cu Chulainn
13
3 / 4 / 4
8,224
822
7,583
10,463
9,505
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
KingPlunk
Hades
13
0 / 4 / 7
7,371
737
6,053
17,242
11,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
MuchBot
Poseidon
13
4 / 5 / 4
7,967
797
10,064
7,737
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
16
2 / 3 / 10
7,960
796
8,447
12,686
15,461
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 8
9,709
971
8,312
6,858
2,600
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maui
Eustark
Maui
17
5 / 2 / 12
10,310
1,031
8,122
16,332
10,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Lavina Moon
Kukulkan
15
5 / 3 / 9
9,383
938
14,192
6,363
2,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jormungandr
TH6Saul
Jormungandr
16
2 / 6 / 16
9,203
920
11,663
11,465
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
VulgarVulpine
Camazotz
14
2 / 2 / 12
8,427
843
6,707
8,222
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
14
Kills
21
21
Deaths
15
30
Assists
57
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
5
5
1.5
W
7
2
8
5.5
W
Maui
Eustark
Maui
5
2
12
5.5
L
Cu Chulainn
HimmlischeLiebe
Cu Chulainn
3
4
4
1.25
L
Hades
KingPlunk
Hades
0
4
7
0.88
W
Kukulkan
Lavina Moon
Kukulkan
5
3
9
3.17
L
Poseidon
MuchBot
Poseidon
4
5
4
1.2
W
Jormungandr
TH6Saul
Jormungandr
2
6
16
1.67
W
Camazotz
VulgarVulpine
Camazotz
2
2
12
4
L
Bacchus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,647
Damage
48,996
56,834
Taken
49,240
45,104
Mitigated
25,251
16,364
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,500
619
461
987
8,706
5,402
0
5,599
3,107
15,827
0
W
8,312
6,592
965
1,735
6,858
2,600
1,675
4,174
2,413
0
20,089
W
Maui
Eustark
Maui
8,122
1,510
124
6,809
16,332
10,959
408
9,851
5,448
14,253
0
L
Cu Chulainn
HimmlischeLiebe
Cu Chulainn
7,583
643
346
1,493
10,463
9,505
88
5,108
5,355
0
14,355
L
Hades
KingPlunk
Hades
6,053
767
1,391
6,651
17,242
11,340
525
9,523
7,719
15,105
331
W
Kukulkan
Lavina Moon
Kukulkan
14,192
757
235
1,360
6,363
2,621
0
3,656
2,414
31,474
304
L
Poseidon
MuchBot
Poseidon
10,064
1,053
0
1,028
7,737
3,396
63
6,286
1,451
15,565
1,423
W
Jormungandr
TH6Saul
Jormungandr
11,663
2,838
0
1,474
11,465
4,997
513
6,232
4,573
27,193
0
W
Camazotz
VulgarVulpine
Camazotz
6,707
844
813
2,998
8,222
4,074
475
3,565
4,149
0
9,242
L
Bacchus
8,447
1,743
1,182
2,825
12,686
15,461
0
7,228
5,458
14,111
750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,357
Gold Earned
47,032
92
Minions Killed
116
0
Camps Cleared
0
861,137
Distance Traveled
933,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,835
884
21
2
0
170,596
0
W
Rama
9,709
971
32
3
0
171,927
0
W
Maui
10,310
1,031
11
1
0
210,975
0
L
Cu Chulainn
8,224
822
10
1
0
145,722
0
L
Hades
7,371
737
24
2
0
167,040
0
W
Kukulkan
9,383
938
44
4
0
152,800
0
L
Poseidon
7,967
797
27
3
0
182,450
0
W
Jormungandr
9,203
920
18
2
0
197,190
0
W
Camazotz
8,427
843
11
1
0
200,308
0
L
Bacchus
7,960
796
10
1
0
195,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role