Player Matchup

Sobek
Sobek
Gold II
Cådmus
Sobek
Gold II
Level 123
God Stats
8W - 7L
1,360 SR
Queue Stats
126W - 119L
1,413 MMR
Solo
Amaterasu
Amaterasu
Silver I
Sae-RoYi
Amaterasu
Silver I
Level 151
God Stats
9W - 6L
1,220 SR
Queue Stats
38W - 31L
1,409 MMR
Solo
Charon
Charon
Gold II
saimonlebon_
Charon
Gold II
Level 174
God Stats
9W - 3L
1,737 SR
Queue Stats
318W - 323L
1,412 MMR
Solo
Ullr
Ullr
Gold IV
yukki0tsosi
Ullr
Gold IV
Level 147
God Stats
2W - 3L
1,417 SR
Queue Stats
65W - 74L
1,420 MMR
Solo
Ne Zha
Ne Zha
Gold II
τεο58
Ne Zha
Gold II
Level 144
God Stats
7W - 5L
1,766 SR
Queue Stats
284W - 279L
1,417 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,500 SR
1,414 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,561 SR
1,446 MMR
Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold IV
 
Serqet
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Bronze III
ShillaxW
Nike
Bronze III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,416 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Sеiz
Ah Muzen Cab
Silver II
Level 96
God Stats
0W - 1L
1,804 SR
Queue Stats
11W - 15L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cådmus
Sobek
13
2 / 2 / 12
8,834
589
5,593
14,679
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Sae-RoYi
Amaterasu
16
11 / 1 / 3
10,908
727
13,274
14,122
10,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
14
1 / 1 / 4
8,434
562
8,775
7,975
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 2
8,304
554
4,203
10,064
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ne Zha
τεο58
Ne Zha
16
7 / 1 / 4
9,326
622
7,116
12,644
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AwilixAresThorThanatos

VS

Bans
KumbhakarnaSusanoKing ArthurAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 2 / 1
7,732
515
9,149
7,178
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
 
Serqet
11
2 / 6 / 3
6,737
449
7,330
13,925
5,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
 
Kuzenbo
10
0 / 5 / 2
6,348
423
4,448
11,194
9,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Nike
8
0 / 6 / 1
5,455
364
2,736
10,526
7,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
Sеiz
Ah Muzen Cab
11
2 / 6 / 0
6,661
444
5,827
11,194
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
25
Kills
6
6
Deaths
25
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
1
1.25
L
Serqet
 
Serqet
2
6
3
0.58
L
Kuzenbo
 
Kuzenbo
0
5
2
0.2
W
Sobek
Cådmus
Sobek
2
2
12
4
W
Amaterasu
Sae-RoYi
Amaterasu
11
1
3
12.5
L
Nike
0
6
1
0.08
L
Ah Muzen Cab
Sеiz
Ah Muzen Cab
2
6
0
0.33
W
Charon
1
1
4
3
W
4
1
2
5
W
Ne Zha
τεο58
Ne Zha
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,961
Damage
29,490
59,484
Taken
54,017
35,371
Mitigated
28,615
19,953
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,149
192
0
945
7,178
2,105
0
2,545
4,254
56,798
0
L
Serqet
 
Serqet
7,330
1,667
0
2,658
13,925
5,367
0
2,784
10,828
0
37,191
L
Kuzenbo
 
Kuzenbo
4,448
1,942
0
1,726
11,194
9,937
0
3,972
6,966
19,751
222
W
Sobek
Cådmus
Sobek
5,593
552
0
3,516
14,679
13,298
0
2,717
11,539
20,811
4,032
W
Amaterasu
Sae-RoYi
Amaterasu
13,274
5,938
0
6,138
14,122
10,782
0
2,132
11,211
0
79,178
L
Nike
2,736
266
0
1,138
10,526
7,571
0
689
9,404
0
21,060
L
Ah Muzen Cab
Sеiz
Ah Muzen Cab
5,827
3,496
0
1,980
11,194
3,635
0
2,943
8,115
0
43,890
W
Charon
8,775
476
0
1,775
7,975
3,125
100
3,680
3,758
51,542
1,085
W
4,203
474
0
1,745
10,064
3,693
320
2,434
7,368
0
57,139
W
Ne Zha
τεο58
Ne Zha
7,116
839
0
6,779
12,644
4,473
328
2,422
9,880
0
81,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,806
Gold Earned
32,933
520
Minions Killed
316
0
Camps Cleared
0
1,620,069
Distance Traveled
1,420,436
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,732
515
136
9
0
294,446
2
L
Serqet
6,737
449
52
3
0
319,771
0
L
Kuzenbo
6,348
423
26
2
0
318,201
4
W
Sobek
8,834
589
45
3
0
332,820
2
W
Amaterasu
10,908
727
135
9
0
305,808
1
L
Nike
5,455
364
36
2
0
224,444
0
L
Ah Muzen Cab
6,661
444
66
4
0
263,574
4
W
Charon
8,434
562
111
7
0
315,211
2
W
Ullr
8,304
554
100
7
0
315,840
2
W
Ne Zha
9,326
622
129
9
0
350,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role