Player Matchup

Xing Tian
Xing Tian
Gold II
Bananasplitt04
Xing Tian
Gold II
Level 115
God Stats
41W - 32L
1,590 SR
Queue Stats
85W - 81L
1,510 MMR
Party 1
Surtr
Surtr
Platinum I
MakeYouSalty
Surtr
Platinum I
Level 127
God Stats
11W - 8L
1,686 SR
Queue Stats
155W - 133L
1,856 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
Metelitsa
Nu Wa
Platinum V
Level 158
God Stats
15W - 22L
1,457 SR
Queue Stats
198W - 183L
1,752 MMR
Solo
Medusa
Medusa
Platinum IV
joekstormer
Medusa
Platinum IV
Level 159
God Stats
17W - 10L
1,749 SR
Queue Stats
310W - 292L
1,747 MMR
Solo
Fenrir
Fenrir
Platinum III
legenderdragon
Fenrir
Platinum III
Level 129
God Stats
19W - 12L
1,714 SR
Queue Stats
307W - 301L
1,703 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,639 SR
1,714 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 162
1,564 SR
1,669 MMR
Heimdallr
Heimdallr
Gold I
 
Heimdallr
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
Natsusama11
Merlin
Gold I
Level 144
God Stats
28W - 36L
1,529 SR
Queue Stats
145W - 138L
1,735 MMR
Solo
Bacchus
Bacchus
Gold II
TheRealMava
Bacchus
Gold II
Level 106
God Stats
149W - 94L
1,679 SR
Queue Stats
444W - 467L
1,672 MMR
Solo
Bastet
Bastet
Gold I
chaosronnie
Bastet
Gold I
Level 244
God Stats
15W - 13L
1,552 SR
Queue Stats
564W - 559L
1,690 MMR
Solo
Mulan
Mulan
Platinum IV
wolfblade2020
Mulan
Platinum IV
Level 161
God Stats
5W - 7L
1,557 SR
Queue Stats
80W - 70L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bananasplitt04
Xing Tian
12
0 / 0 / 3
7,078
506
6,535
10,296
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 2 / 4
8,658
618
13,485
14,977
10,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
Metelitsa
Nu Wa
15
7 / 0 / 2
8,730
624
8,419
3,353
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
15
0 / 0 / 1
7,922
566
7,259
4,298
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
4 / 1 / 5
7,693
550
9,154
9,605
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CamazotzChang'eFreyaAthena

VS

Bans
King ArthurKumbhakarnaPeleCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 1 / 0
6,833
488
4,643
9,354
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
12
0 / 2 / 0
7,075
505
4,637
7,859
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
TheRealMava
Bacchus
11
0 / 2 / 0
6,095
435
2,131
13,870
11,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
12
2 / 4 / 1
7,059
504
4,869
11,716
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 5 / 1
7,054
504
8,505
16,625
12,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
3
3
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
W
Xing Tian
Bananasplitt04
Xing Tian
0
0
3
1.5
W
3
2
4
2.5
W
Nu Wa
Metelitsa
Nu Wa
7
0
2
8
L
Merlin
0
2
0
0
L
Bacchus
TheRealMava
Bacchus
0
2
0
0
L
Bastet
2
4
1
0.63
W
Medusa
0
0
1
0.5
W
4
1
5
6.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,852
Damage
24,785
42,529
Taken
59,424
24,491
Mitigated
33,358
13,032
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,643
2,311
0
4,889
9,354
2,857
0
1,754
7,600
0
64,085
W
Xing Tian
Bananasplitt04
Xing Tian
6,535
574
0
2,581
10,296
7,563
0
2,722
7,433
20,612
650
W
13,485
5,048
0
4,682
14,977
10,080
18
1,061
13,859
1,352
63,975
W
Nu Wa
Metelitsa
Nu Wa
8,419
1,862
0
505
3,353
1,144
0
612
2,708
65,056
1,231
L
Merlin
4,637
38
0
2,227
7,859
2,412
0
2,304
5,555
61,913
882
L
Bacchus
TheRealMava
Bacchus
2,131
235
0
4,519
13,870
11,370
0
6,895
6,975
17,388
0
L
Bastet
4,869
880
0
3,070
11,716
4,002
0
2,895
8,821
0
52,962
W
Medusa
7,259
3,626
0
3,046
4,298
1,339
189
139
4,159
0
80,397
W
9,154
2,404
0
2,218
9,605
4,365
0
1,674
7,890
0
57,055
L
8,505
1,173
0
4,042
16,625
12,717
0
1,657
14,968
0
47,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
34,116
495
Minions Killed
452
0
Camps Cleared
0
1,530,798
Distance Traveled
1,377,915
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,833
488
122
9
0
274,126
0
W
Xing Tian
7,078
506
28
2
0
330,658
8
W
Surtr
8,658
618
114
8
0
289,031
2
W
Nu Wa
8,730
624
130
9
0
304,970
2
L
Merlin
7,075
505
122
9
0
258,279
0
L
Bacchus
6,095
435
31
2
0
270,992
10
L
Bastet
7,059
504
87
6
0
339,868
3
W
Medusa
7,922
566
142
10
0
284,939
2
W
Fenrir
7,693
550
81
6
0
321,200
0
L
Mulan
7,054
504
90
6
0
234,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role