Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BazFromXbox
Cerberus
Level 115
God Stats
11W - 7L
1,599 SR
Queue Stats
374W - 315L
1,610 Elo+
Solo
Fenrir
Fenrir
BrotherSmeese
Fenrir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
GoldenBanBoy
Zhong Kui
Level 156
God Stats
9W - 7L
1,452 SR
Queue Stats
287W - 287L
1,513 Elo+
Party 2
Achilles
Achilles
Yosci
Achilles
Level 158
God Stats
10W - 3L
1,809 SR
Queue Stats
188W - 102L
1,635 Elo+
Party 2
Team Averages
Level 112
1,572 SR
1,548 Elo+

VS

Team Averages
Level 119
1,540 SR
1,595 Elo+
Vulcan
Vulcan
FishinPan
Vulcan
Level 121
God Stats
6W - 6L
1,699 SR
Queue Stats
167W - 187L
1,523 Elo+
Solo
Apollo
Apollo
Ssw99
Apollo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,726 Elo+
Party 1
Chaac
Chaac
godnd4vil
Chaac
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,500 Elo+
Party 1
Maui
Maui
ltyling
Maui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,500 Elo+
Party 1
Thanatos
Thanatos
xomegaxz
Thanatos
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 25L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
5 / 1 / 2
6,948
695
6,016
5,896
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
BazFromXbox
Cerberus
10
0 / 0 / 5
5,925
593
2,810
4,971
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 3
6,082
608
3,685
6,439
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
GoldenBanBoy
Zhong Kui
11
6 / 0 / 2
6,394
639
5,444
5,685
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Yosci
Achilles
13
6 / 0 / 0
7,572
757
6,822
7,444
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FishinPan
Vulcan
10
0 / 2 / 0
5,270
527
4,334
4,598
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Ssw99
Apollo
8
0 / 4 / 0
4,458
446
2,391
5,849
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
godnd4vil
Chaac
8
0 / 6 / 0
4,819
482
1,991
9,932
2,991
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Maui
ltyling
Maui
8
0 / 2 / 0
4,589
459
990
5,274
3,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
xomegaxz
Thanatos
9
1 / 6 / 0
5,212
521
2,943
8,616
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
20
Kills
1
1
Deaths
20
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
2
6
W
Cerberus
BazFromXbox
Cerberus
0
0
5
2.5
W
3
0
3
4.5
L
Vulcan
FishinPan
Vulcan
0
2
0
0
W
Zhong Kui
GoldenBanBoy
Zhong Kui
6
0
2
7
L
Apollo
Ssw99
Apollo
0
4
0
0
W
Achilles
Yosci
Achilles
6
0
0
6
L
Chaac
godnd4vil
Chaac
0
6
0
0
L
Maui
ltyling
Maui
0
2
0
0
L
Thanatos
xomegaxz
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,777
Damage
12,649
30,435
Taken
34,269
12,497
Mitigated
11,191
16,485
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,016
3,358
0
3,025
5,896
1,720
447
346
5,550
0
51,588
W
Cerberus
BazFromXbox
Cerberus
2,810
381
0
1,906
4,971
2,720
0
1,782
3,038
21,251
0
W
3,685
836
0
4,840
6,439
2,195
0
1,130
5,200
0
44,390
L
Vulcan
FishinPan
Vulcan
4,334
283
0
986
4,598
1,240
0
2,091
2,425
34,133
0
W
Zhong Kui
GoldenBanBoy
Zhong Kui
5,444
241
0
2,655
5,685
3,193
0
1,513
3,914
31,210
749
L
Apollo
Ssw99
Apollo
2,391
963
0
898
5,849
1,518
0
468
5,381
0
24,969
W
Achilles
Yosci
Achilles
6,822
2,661
0
4,059
7,444
2,669
0
0
7,444
0
56,795
L
Chaac
godnd4vil
Chaac
1,991
428
0
2,022
9,932
2,991
0
391
9,499
0
22,887
L
Maui
ltyling
Maui
990
365
0
893
5,274
3,240
0
1,708
3,518
7,431
502
L
Thanatos
xomegaxz
Thanatos
2,943
509
0
4,463
8,616
2,202
0
3,138
5,192
0
27,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
24,348
407
Minions Killed
241
0
Camps Cleared
0
1,031,298
Distance Traveled
1,048,955
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,948
695
94
9
0
165,927
0
W
Cerberus
5,925
593
51
5
0
209,675
0
W
Fenrir
6,082
608
84
8
0
229,027
0
L
Vulcan
5,270
527
75
8
0
197,454
1
W
Zhong Kui
6,394
639
71
7
0
223,355
0
L
Apollo
4,458
446
41
4
0
194,956
0
W
Achilles
7,572
757
107
11
0
203,314
0
L
Chaac
4,819
482
49
5
0
215,229
0
L
Maui
4,589
459
16
2
0
220,902
0
L
Thanatos
5,212
521
60
6
0
220,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role