Player Matchup

Neith
Neith
KekuCAI93
Neith
Level 123
God Stats
7W - 8L
1,489 SR
Queue Stats
180W - 171L
1,529 Elo+
Solo
Pele
Pele
Lilstrudel
Pele
Level 107
God Stats
3W - 5L
1,827 SR
Queue Stats
438W - 394L
1,494 Elo+
Solo
Ganesha
Ganesha
Weak3nIsWashed
Ganesha
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 213L
1,588 Elo+
Party 2
Ix Chel
Ix Chel
bltaylor45
Ix Chel
Level 118
God Stats
6W - 9L
1,455 SR
Queue Stats
347W - 363L
1,478 Elo+
Solo
Nox
Nox
namechanged9155
Nox
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 39L
1,505 Elo+
Party 2
Team Averages
Level 97
1,554 SR
1,519 Elo+

VS

Team Averages
Level 102
1,493 SR
1,479 Elo+
Eset
Eset
Kevinumber01
Eset
Level 107
God Stats
1W - 0L
1,431 SR
Queue Stats
16W - 14L
1,520 Elo+
Solo
Izanami
Izanami
ShaqAtThe2
Izanami
Level 128
God Stats
11W - 10L
1,432 SR
Queue Stats
279W - 279L
1,440 Elo+
Party 1
Ix Chel
Ix Chel
TheSaucyHorsey
Ix Chel
Level 133
God Stats
2W - 1L
1,290 SR
Queue Stats
137W - 140L
1,480 Elo+
Party 1
Yemoja
Yemoja
ZeMeekerz
Yemoja
Level 57
God Stats
2W - 0L
1,696 SR
Queue Stats
114W - 120L
1,440 Elo+
Solo
Loki
Loki
lok1tr1ck
Loki
Level 85
God Stats
80W - 45L
1,617 SR
Queue Stats
98W - 77L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KekuCAI93
Neith
11
1 / 1 / 2
5,779
578
5,494
4,991
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
4 / 1 / 1
5,849
585
6,108
7,031
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 5 / 0
5,970
597
4,902
11,288
6,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
bltaylor45
Ix Chel
10
0 / 3 / 1
5,230
523
3,239
6,101
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 1 / 0
4,983
498
1,789
7,012
2,986
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,269
727
5,900
7,395
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ShaqAtThe2
Izanami
11
2 / 3 / 2
6,082
608
5,025
9,235
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 2 / 4
6,385
639
3,337
5,575
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
ZeMeekerz
Yemoja
9
0 / 1 / 3
5,767
577
3,124
8,153
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
13
5 / 0 / 1
6,816
682
4,535
6,144
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
8
Kills
11
11
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
KekuCAI93
Neith
1
1
2
2
W
3
2
2
2
L
4
1
1
4.5
W
Izanami
ShaqAtThe2
Izanami
2
3
2
1
W
1
2
4
1.5
L
2
5
0
0.4
W
Yemoja
ZeMeekerz
Yemoja
0
1
3
1.5
L
Ix Chel
bltaylor45
Ix Chel
0
3
1
0.17
W
Loki
5
0
1
5.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,532
Damage
21,921
36,423
Taken
36,502
13,746
Mitigated
12,803
11,033
Healing
17,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
KekuCAI93
Neith
5,494
1,667
0
1,538
4,991
1,261
0
866
4,125
0
45,313
W
5,900
493
0
2,643
7,395
3,071
0
4,410
2,493
43,937
2,689
L
6,108
1,317
0
3,151
7,031
1,899
0
1,326
5,705
0
36,320
W
Izanami
ShaqAtThe2
Izanami
5,025
3,283
0
2,576
9,235
2,742
690
314
8,921
0
55,638
W
3,337
298
350
1,675
5,575
1,712
0
3,217
2,358
33,203
1,305
L
4,902
418
0
3,750
11,288
6,028
0
4,960
5,689
33,914
0
W
Yemoja
ZeMeekerz
Yemoja
3,124
873
2,248
3,809
8,153
3,408
224
1,185
6,968
12,441
0
L
Ix Chel
bltaylor45
Ix Chel
3,239
215
93
985
6,101
1,572
200
2,315
3,786
31,570
0
W
Loki
4,535
1,579
0
4,164
6,144
1,870
0
354
5,790
0
51,349
L
1,789
411
0
1,516
7,012
2,986
0
1,918
5,094
16,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,811
Gold Earned
32,319
299
Minions Killed
359
0
Camps Cleared
0
999,295
Distance Traveled
973,228
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,779
578
72
7
0
170,770
3
W
Eset
7,269
727
91
9
0
163,284
0
L
Pele
5,849
585
60
6
0
227,636
0
W
Izanami
6,082
608
94
9
0
172,279
0
W
Ix Chel
6,385
639
67
7
0
200,156
0
L
Ganesha
5,970
597
69
7
0
209,934
2
W
Yemoja
5,767
577
17
2
0
179,162
6
L
Ix Chel
5,230
523
64
6
0
196,683
0
W
Loki
6,816
682
90
9
0
258,347
0
L
Nox
4,983
498
34
3
0
194,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role