Player Matchup

Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
MasterSasory
Vulcan
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,544 MMR
Solo
Pele
Pele
Gold V
TorixGalba
Pele
Gold V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,569 MMR
Solo
Medusa
Medusa
Platinum IV
Wydupczasty
Medusa
Platinum IV
Level 157
God Stats
8W - 6L
1,668 SR
Queue Stats
375W - 367L
1,740 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,534 SR
1,571 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,573 SR
1,584 MMR
Athena
Athena
Platinum III
 
Athena
Platinum III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
Hubschrauberr
Artemis
Silver I
Level 158
God Stats
1W - 1L
1,618 SR
Queue Stats
23W - 19L
1,593 MMR
Solo
Janus
Janus
Gold IV
LASHÄ
Janus
Gold IV
Level 189
God Stats
4W - 2L
1,667 SR
Queue Stats
41W - 45L
1,539 MMR
Party 1
Achilles
Achilles
Bronze III
Samuel841
Achilles
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
qawzsexdrcft
Bastet
Platinum III
Level 157
God Stats
7W - 4L
1,582 SR
Queue Stats
144W - 137L
1,790 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 0 / 0
4,172
834
329
1,637
1,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
 
Ganesha
5
0 / 0 / 2
3,535
707
995
3,951
1,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
6
0 / 3 / 1
3,274
655
2,042
2,820
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 1 / 2
3,524
705
3,118
4,486
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
5
1 / 0 / 1
3,358
672
2,315
2,595
652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
MulanAwilixKing ArthurBakasuraNemesis

VS

Bans
ApolloSurtrAresLancelotHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 0 / 1
3,448
690
2,369
4,136
1,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
6
0 / 2 / 1
3,264
653
3,212
3,283
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
LASHÄ
Janus
7
2 / 0 / 1
3,713
743
976
2,462
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Samuel841
Achilles
1
0 / 0 / 0
981
196
0
0
0
Bastet
7
2 / 1 / 2
3,880
776
3,221
4,226
1,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
3
Kills
4
4
Deaths
3
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
0
1
W
Ganesha
 
Ganesha
0
0
2
1
L
Athena
 
Athena
0
0
1
0.5
L
Artemis
0
2
1
0.25
L
Janus
LASHÄ
Janus
2
0
1
2.5
W
Vulcan
0
3
1
0.17
L
Achilles
Samuel841
Achilles
0
0
0
0
W
1
1
2
2
W
Medusa
1
0
1
1.5
L
Bastet
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,799
Damage
9,778
15,489
Taken
14,107
5,492
Mitigated
4,450
4,330
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
329
52
0
712
1,637
1,168
0
329
1,278
19,401
1,586
W
Ganesha
 
Ganesha
995
241
0
1,453
3,951
1,608
0
678
3,273
7,509
0
L
Athena
 
Athena
2,369
748
630
1,463
4,136
1,621
0
1,049
3,087
10,709
1,356
L
Artemis
3,212
1,329
0
616
3,283
933
0
405
2,878
0
17,441
L
Janus
LASHÄ
Janus
976
184
0
867
2,462
660
28
1,214
1,248
14,314
0
W
Vulcan
2,042
75
0
406
2,820
758
0
559
2,221
13,080
0
L
Achilles
Samuel841
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
3,118
945
0
1,245
4,486
1,306
0
607
3,845
0
18,173
W
Medusa
2,315
851
0
514
2,595
652
0
716
1,879
0
16,436
L
Bastet
3,221
1,255
0
1,230
4,226
1,236
0
600
3,626
0
20,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,863
Gold Earned
15,286
153
Minions Killed
123
0
Camps Cleared
0
551,656
Distance Traveled
496,151
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,172
834
47
9
0
98,016
2
W
Ganesha
3,535
707
0
0
0
117,209
0
L
Athena
3,448
690
21
4
0
130,553
2
L
Artemis
3,264
653
28
6
0
99,358
0
L
Janus
3,713
743
38
8
0
125,244
0
W
Vulcan
3,274
655
25
5
0
106,526
0
L
Achilles
981
196
0
0
0
0
0
W
Pele
3,524
705
34
7
0
117,755
0
W
Medusa
3,358
672
47
9
0
112,150
0
L
Bastet
3,880
776
36
7
0
140,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role