Player Matchup

Heimdallr
Heimdallr
AlanLeDésosseur
Heimdallr
Level 118
God Stats
8W - 11L
1,533 SR
Queue Stats
527W - 510L
1,440 Elo+
Solo
Pele
Pele
HarDnaryCore69
Pele
Level 65
God Stats
2W - 2L
1,398 SR
Queue Stats
16W - 51L
1,266 Elo+
Solo
Da Ji
Da Ji
Jimmy1312-
Da Ji
Level 158
God Stats
1W - 3L
1,526 SR
Queue Stats
469W - 464L
1,491 Elo+
Party 1
Khepri
Khepri
RohdiiamanT-
Khepri
Level 108
God Stats
2W - 2L
1,678 SR
Queue Stats
135W - 146L
1,502 Elo+
Party 1
Cliodhna
Cliodhna
RomanoRa
Cliodhna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,425 Elo+
Solo
Team Averages
Level 111
1,527 SR
1,425 Elo+

VS

Team Averages
Level 142
1,528 SR
1,493 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DaddyViking5628
Discordia
Level 148
God Stats
1W - 1L
1,294 SR
Queue Stats
74W - 82L
1,425 Elo+
Solo
Bastet
Bastet
Jоkеr
Bastet
Level 128
God Stats
7W - 5L
1,536 SR
Queue Stats
264W - 289L
1,522 Elo+
Party 2
Bacchus
Bacchus
Kiemy
Bacchus
Level 125
God Stats
11W - 1L
1,813 SR
Queue Stats
258W - 285L
1,522 Elo+
Party 2
Tiamat
Tiamat
P5YCH0N4UT83
Tiamat
Level 157
God Stats
10W - 6L
1,497 SR
Queue Stats
268W - 251L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
4 / 6 / 5
8,694
790
9,885
12,034
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 7 / 5
7,914
719
7,495
13,725
4,694
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
14
4 / 8 / 4
9,212
837
11,073
12,418
8,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
14
1 / 5 / 9
8,454
769
4,187
15,335
12,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
RomanoRa
Cliodhna
13
1 / 5 / 5
8,073
734
6,030
10,227
3,399
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
8 / 2 / 13
9,897
900
11,909
7,849
4,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
DaddyViking5628
Discordia
16
4 / 3 / 17
9,929
903
11,061
7,707
2,692
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Jоkеr
Bastet
17
11 / 4 / 11
10,685
971
18,403
13,514
6,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
Kiemy
Bacchus
16
5 / 2 / 20
10,278
934
7,307
13,900
19,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
17
3 / 2 / 23
10,614
965
11,110
12,309
10,334
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
115
13
Kills
31
31
Deaths
13
28
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
2
13
7.25
L
Heimdallr
4
6
5
1.08
W
Discordia
DaddyViking5628
Discordia
4
3
17
4.17
L
3
7
5
0.79
L
Da Ji
4
8
4
0.75
W
Bastet
Jоkеr
Bastet
11
4
11
4.13
W
Bacchus
Kiemy
Bacchus
5
2
20
7.5
W
Tiamat
3
2
23
7.25
L
Khepri
1
5
9
1.1
L
Cliodhna
RomanoRa
Cliodhna
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,670
Damage
59,790
63,739
Taken
55,279
33,814
Mitigated
43,483
11,279
Healing
18,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,909
2,794
851
1,963
7,849
4,232
2,871
759
7,090
0
28,320
L
Heimdallr
9,885
4,792
160
655
12,034
4,543
0
5,374
6,660
0
20,938
W
Discordia
DaddyViking5628
Discordia
11,061
561
653
1,033
7,707
2,692
1,999
761
6,939
19,609
836
L
7,495
908
404
2,418
13,725
4,694
0
4,643
9,082
0
13,134
L
Da Ji
11,073
2,725
541
699
12,418
8,408
0
5,950
6,468
384
14,962
W
Bastet
Jоkеr
Bastet
18,403
4,035
0
2,602
13,514
6,485
519
741
12,773
0
32,085
W
Bacchus
Kiemy
Bacchus
7,307
820
2,788
3,948
13,900
19,740
915
1,339
12,561
10,566
2,449
W
Tiamat
11,110
323
1,024
3,272
12,309
10,334
1,165
971
11,338
27,192
0
L
Khepri
4,187
305
2,152
2,102
15,335
12,770
0
7,647
7,688
12,145
0
L
Cliodhna
RomanoRa
Cliodhna
6,030
103
455
1,693
10,227
3,399
0
4,430
5,797
0
16,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,347
Gold Earned
51,403
94
Minions Killed
125
0
Camps Cleared
0
845,919
Distance Traveled
1,084,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,897
900
19
2
0
213,995
0
L
Heimdallr
8,694
790
38
3
0
167,428
0
W
Discordia
9,929
903
22
2
0
243,800
0
L
Pele
7,914
719
16
1
0
170,521
0
L
Da Ji
9,212
837
11
1
0
138,841
0
W
Bastet
10,685
971
27
2
0
214,830
0
W
Bacchus
10,278
934
19
2
0
199,834
0
W
Tiamat
10,614
965
38
3
0
211,953
0
L
Khepri
8,454
769
11
1
0
183,863
0
L
Cliodhna
8,073
734
18
2
0
185,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role