Player Matchup

Bakasura
Bakasura
Gold V
El_Titi_mola
Bakasura
Gold V
Level 118
God Stats
6W - 2L
1,591 SR
Queue Stats
42W - 53L
1,479 MMR
Solo
Charybdis
Charybdis
Gold IV
FFFAlejandroFFF
Charybdis
Gold IV
Level 64
God Stats
8W - 7L
1,746 SR
Queue Stats
58W - 69L
1,470 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
The_Joungstar
Kuzenbo
Gold IV
Level 106
God Stats
10W - 2L
1,708 SR
Queue Stats
39W - 30L
1,478 MMR
Solo
Zeus
Zeus
Gold III
中国是世界上最伟岸的山峰
Zeus
Gold III
Level 183
God Stats
80W - 41L
1,704 SR
Queue Stats
250W - 237L
1,427 MMR
Party 1
King Arthur
King Arthur
Gold II
都是夜里听了巴赫的错
King Arthur
Gold II
Level 216
God Stats
2W - 1L
1,124 SR
Queue Stats
320W - 316L
1,498 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,575 SR
1,470 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,413 SR
1,471 MMR
Ne Zha
Ne Zha
Gold IV
Aqiba
Ne Zha
Gold IV
Level 107
God Stats
0W - 1L
1,097 SR
Queue Stats
66W - 68L
1,460 MMR
Solo
Hachiman
Hachiman
Platinum V
Betamamadou
Hachiman
Platinum V
Level 65
God Stats
2W - 3L
1,549 SR
Queue Stats
98W - 92L
1,640 MMR
Party 2
The Morrigan
The Morrigan
Gold II
lVxctorl
The Morrigan
Gold II
Level 126
God Stats
0W - 1L
1,538 SR
Queue Stats
133W - 128L
1,481 MMR
Solo
Aphrodite
Aphrodite
Gold V
wazza04300
Aphrodite
Gold V
Level 109
God Stats
2W - 6L
1,529 SR
Queue Stats
144W - 155L
1,311 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
НЕКРОН
Cu Chulainn
Bronze III
Level 136
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 3L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
El_Titi_mola
Bakasura
19
6 / 1 / 3
10,978
578
8,668
15,831
7,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
FFFAlejandroFFF
Charybdis
16
0 / 4 / 5
9,577
504
6,461
11,124
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
15
2 / 1 / 10
9,602
505
6,477
13,873
17,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
9 / 2 / 3
11,322
596
17,393
11,652
3,728
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
6 / 2 / 10
12,129
638
21,294
23,358
24,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
KumbhakarnaFreyaAchillesArtio

VS

Bans
MedusaAo KuangThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aqiba
Ne Zha
17
6 / 4 / 1
9,621
506
10,167
18,025
7,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mace

Mace

+10
Physical Power

Hachiman
Betamamadou
Hachiman
15
1 / 4 / 4
8,891
468
12,006
13,887
4,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
lVxctorl
The Morrigan
16
0 / 3 / 5
9,493
500
8,627
9,617
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
wazza04300
Aphrodite
13
2 / 3 / 4
8,522
449
6,255
16,451
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cu Chulainn
НЕКРОН
Cu Chulainn
14
1 / 9 / 2
8,576
451
12,680
24,702
14,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
23
Kills
10
10
Deaths
23
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Aqiba
Ne Zha
6
4
1
1.63
L
Hachiman
Betamamadou
Hachiman
1
4
4
0.75
W
Bakasura
El_Titi_mola
Bakasura
6
1
3
7.5
W
Charybdis
FFFAlejandroFFF
Charybdis
0
4
5
0.63
W
Kuzenbo
2
1
10
7
L
The Morrigan
lVxctorl
The Morrigan
0
3
5
0.83
L
Aphrodite
wazza04300
Aphrodite
2
3
4
1.33
L
Cu Chulainn
НЕКРОН
Cu Chulainn
1
9
2
0.22
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,293
Damage
49,735
75,838
Taken
82,682
56,338
Mitigated
40,189
26,929
Healing
27,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Aqiba
Ne Zha
10,167
1,815
0
2,114
18,025
7,838
0
4,171
13,004
0
81,723
L
Hachiman
Betamamadou
Hachiman
12,006
8,110
0
4,480
13,887
4,058
0
3,921
9,771
0
76,924
W
Bakasura
El_Titi_mola
Bakasura
8,668
5,554
0
9,366
15,831
7,389
540
1,866
13,664
0
93,120
W
Charybdis
FFFAlejandroFFF
Charybdis
6,461
3,110
0
2,254
11,124
3,488
1,408
1,609
9,515
0
69,879
W
Kuzenbo
6,477
2,197
0
3,626
13,873
17,131
83
2,994
10,674
25,748
0
L
The Morrigan
lVxctorl
The Morrigan
8,627
1,352
58
741
9,617
3,149
0
3,928
5,357
79,842
2,521
L
Aphrodite
wazza04300
Aphrodite
6,255
998
4,187
8,535
16,451
10,489
0
6,891
9,499
30,175
0
L
Cu Chulainn
НЕКРОН
Cu Chulainn
12,680
2,156
0
7,404
24,702
14,655
0
5,876
18,616
0
57,107
W
17,393
2,023
0
4,225
11,652
3,728
0
2,842
8,386
87,352
1,862
W
21,294
1,454
0
7,458
23,358
24,602
0
3,593
18,742
791
94,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,608
Gold Earned
45,103
605
Minions Killed
551
0
Camps Cleared
0
1,940,452
Distance Traveled
1,855,305
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,621
506
124
7
0
411,862
0
L
Hachiman
8,891
468
121
6
0
353,508
0
W
Bakasura
10,978
578
156
8
0
436,473
4
W
Charybdis
9,577
504
125
7
0
356,765
1
W
Kuzenbo
9,602
505
27
1
0
397,303
3
L
The Morrigan
9,493
500
172
9
0
381,646
8
L
Aphrodite
8,522
449
48
3
0
368,430
6
L
Cu Chulainn
8,576
451
86
5
0
339,859
4
W
Zeus
11,322
596
145
8
0
387,877
4
W
King Arthur
12,129
638
152
8
0
362,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role