Player Matchup

Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
V1ncentLaw丶文森洛
Ra
Level 159
God Stats
0W - 2L
1,418 SR
Queue Stats
152W - 47L
1,771 Elo+
Party 1
Cernunnos
Cernunnos
电竞华佗救死扶伤
Cernunnos
Level 128
God Stats
0W - 1L
1,820 SR
Queue Stats
39W - 24L
1,659 Elo+
Party 1
Ymir
Ymir
麻瓜在旁边
Ymir
Level 120
God Stats
1W - 1L
1,568 SR
Queue Stats
91W - 17L
1,791 Elo+
Party 1
Team Averages
Level 127
1,561 SR
1,644 Elo+

VS

Team Averages
Level 137
1,487 SR
1,433 Elo+
Ymir
Ymir
BigBam4
Ymir
Level 107
God Stats
3W - 1L
1,280 SR
Queue Stats
174W - 196L
1,476 Elo+
Solo
Xbalanque
Xbalanque
JazzyXYZ
Xbalanque
Level 144
God Stats
10W - 8L
1,560 SR
Queue Stats
539W - 506L
1,534 Elo+
Solo
Chang'e
Chang'e
JohnnyballsTx
Chang'e
Level 158
God Stats
2W - 0L
1,720 SR
Queue Stats
189W - 184L
1,525 Elo+
Solo
Vulcan
Vulcan
Tegridyyy
Vulcan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,168 Elo+
Solo
Hou Yi
Hou Yi
beefimus
Hou Yi
Level 175
God Stats
2W - 2L
1,374 SR
Queue Stats
271W - 285L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 1
7,045
705
7,399
6,358
2,784
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
 
King Arthur
12
0 / 3 / 3
6,699
670
1,826
10,453
7,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 2 / 4
8,099
810
15,033
7,896
3,094
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 1
7,891
789
14,344
8,703
3,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 4 / 2
7,080
708
6,211
13,906
13,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BigBam4
Ymir
14
1 / 2 / 10
9,179
918
6,829
21,393
20,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
JazzyXYZ
Xbalanque
16
8 / 0 / 3
9,745
975
14,918
7,975
3,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
14
3 / 1 / 6
8,864
886
7,113
15,201
6,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vulcan
Tegridyyy
Vulcan
14
0 / 1 / 9
8,411
841
10,747
7,791
3,261
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
beefimus
Hou Yi
13
0 / 1 / 7
8,113
811
4,520
7,163
2,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
4
Kills
12
12
Deaths
5
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
1
1.5
L
King Arthur
 
King Arthur
0
3
3
0.5
W
Ymir
BigBam4
Ymir
1
2
10
3
W
Xbalanque
JazzyXYZ
Xbalanque
8
0
3
9.5
W
Chang'e
3
1
6
6
W
Vulcan
Tegridyyy
Vulcan
0
1
9
4.5
W
Hou Yi
beefimus
Hou Yi
0
1
7
3.5
L
2
2
1
1.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,813
Damage
44,127
47,316
Taken
59,523
30,332
Mitigated
36,064
18,467
Healing
39,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,399
1,009
0
2,276
6,358
2,784
0
3,314
3,044
14,346
0
L
King Arthur
 
King Arthur
1,826
45
1,149
1,760
10,453
7,872
0
4,842
5,611
134
4,361
W
Ymir
BigBam4
Ymir
6,829
895
1,417
4,352
21,393
20,230
0
7,998
12,850
13,465
1,072
W
Xbalanque
JazzyXYZ
Xbalanque
14,918
2,458
1,898
1,741
7,975
3,550
2,407
2,621
5,318
0
29,728
W
Chang'e
7,113
754
16,505
9,890
15,201
6,101
1,108
8,459
6,508
16,387
400
W
Vulcan
Tegridyyy
Vulcan
10,747
256
1,258
879
7,791
3,261
1,620
4,714
2,906
29,166
46
L
15,033
218
5,542
3,352
7,896
3,094
0
3,051
4,845
37,415
895
W
Hou Yi
beefimus
Hou Yi
4,520
801
1,184
408
7,163
2,922
2,113
3,436
3,536
0
9,342
L
14,344
4,612
0
1,360
8,703
3,255
0
4,269
4,434
0
31,765
L
6,211
232
0
3,028
13,906
13,327
0
8,598
5,308
9,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
44,312
134
Minions Killed
129
0
Camps Cleared
0
976,227
Distance Traveled
983,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,045
705
20
2
0
154,013
0
L
King Arthur
6,699
670
1
0
0
211,615
0
W
Ymir
9,179
918
17
2
0
185,493
0
W
Xbalanque
9,745
975
44
4
0
217,938
0
W
Chang'e
8,864
886
20
2
0
203,633
0
W
Vulcan
8,411
841
35
4
0
213,070
0
L
Ra
8,099
810
57
6
0
247,726
0
W
Hou Yi
8,113
811
13
1
0
163,264
0
L
Cernunnos
7,891
789
46
5
0
205,332
0
L
Ymir
7,080
708
10
1
0
157,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role