Player Matchup

Charon
Charon
 
Charon
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AlphaRaBit
Ne Zha
Level 129
God Stats
2W - 1L
1,460 SR
Queue Stats
14W - 11L
1,518 Elo+
Solo
Agni
Agni
Reddewill
Agni
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 23L
1,422 Elo+
Solo
Team Averages
Level 105
1,487 SR
1,480 Elo+

VS

Team Averages
Level 90
1,692 SR
1,438 Elo+
Janus
Janus
 
Janus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Su-PaRee
Osiris
Level 69
God Stats
2W - 2L
1,857 SR
Queue Stats
134W - 146L
1,354 Elo+
Solo
Neith
Neith
xTheNotoriouZ
Neith
Level 125
God Stats
4W - 2L
1,719 SR
Queue Stats
124W - 120L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
0 / 1 / 4
7,470
747
5,386
7,589
5,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
AlphaRaBit
Ne Zha
13
1 / 1 / 3
7,672
767
6,198
8,919
5,802
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Agni
14
5 / 2 / 1
8,626
863
8,900
7,413
2,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 1 / 2
7,764
776
6,772
4,481
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
Su-PaRee
Osiris
11
0 / 3 / 2
6,914
691
2,309
11,686
11,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 2 / 2
8,214
821
8,165
8,295
2,994
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
6
Kills
4
4
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
4
2
L
Janus
 
Janus
2
1
2
3
W
Ne Zha
AlphaRaBit
Ne Zha
1
1
3
2.5
W
Agni
5
2
1
2.75
L
Osiris
Su-PaRee
Osiris
0
3
2
0.33
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,484
Damage
17,246
23,921
Taken
24,462
13,917
Mitigated
16,200
3,275
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,386
1,119
0
158
7,589
5,960
0
2,641
4,596
19,209
1,159
L
Janus
 
Janus
6,772
80
0
365
4,481
1,564
0
2,129
2,328
21,365
0
W
Ne Zha
AlphaRaBit
Ne Zha
6,198
1,132
0
1,344
8,919
5,802
52
1,830
6,809
0
22,231
W
Agni
8,900
559
0
1,773
7,413
2,155
245
1,523
5,696
29,227
854
L
Osiris
Su-PaRee
Osiris
2,309
1,130
0
224
11,686
11,642
0
6,386
5,273
0
9,195
L
8,165
2,576
0
2,151
8,295
2,994
0
5,060
3,201
0
27,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,768
Gold Earned
22,892
105
Minions Killed
98
0
Camps Cleared
0
542,469
Distance Traveled
566,607
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,470
747
28
3
0
176,240
0
L
Janus
7,764
776
36
4
0
201,350
2
W
Ne Zha
7,672
767
26
3
0
189,452
0
W
Agni
8,626
863
51
5
0
176,777
0
L
Osiris
6,914
691
5
1
0
178,047
0
L
Neith
8,214
821
57
6
0
187,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role