Player Matchup

Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver III
BMGDaMaGe
Sylvanus
Silver III
Level 191
God Stats
3W - 1L
1,693 SR
Queue Stats
58W - 79L
833 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Fat Lady Sings
Cu Chulainn
Gold V
Level 175
God Stats
5W - 8L
1,277 SR
Queue Stats
263W - 272L
1,145 MMR
Solo
Bastet
Bastet
Silver IV
MigInsa
Bastet
Silver IV
Level 161
God Stats
2W - 1L
1,432 SR
Queue Stats
14W - 19L
1,142 MMR
Solo
Ix Chel
Ix Chel
Gold V
WickedZomb1e
Ix Chel
Gold V
Level 218
God Stats
20W - 22L
1,486 SR
Queue Stats
390W - 394L
1,234 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 182
1,478 SR
1,171 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,396 SR
1,145 MMR
Da Ji
Da Ji
Silver II
 
Da Ji
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver V
EDDEEEZY
Xbalanque
Silver V
Level 143
God Stats
4W - 9L
1,343 SR
Queue Stats
71W - 94L
559 MMR
Solo
Chaac
Chaac
Silver III
fadetotauli
Chaac
Silver III
Level 175
God Stats
2W - 3L
1,451 SR
Queue Stats
131W - 139L
1,162 MMR
Solo
Anubis
Anubis
Silver III
stanlyeenumber1
Anubis
Silver III
Level 126
God Stats
1W - 1L
1,078 SR
Queue Stats
66W - 85L
1,192 MMR
Solo
Bacchus
Bacchus
Silver I
xR3D
Bacchus
Silver I
Level 89
God Stats
4W - 4L
1,608 SR
Queue Stats
42W - 45L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 1 / 4
8,016
573
5,704
8,474
3,365
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
BMGDaMaGe
Sylvanus
13
1 / 0 / 4
7,619
544
3,005
5,767
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cu Chulainn
Fat Lady Sings
Cu Chulainn
16
6 / 3 / 3
9,610
686
11,474
12,559
9,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
MigInsa
Bastet
15
5 / 2 / 4
8,476
605
5,919
11,646
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
WickedZomb1e
Ix Chel
13
6 / 6 / 3
8,170
584
8,502
9,989
2,807
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
JormungandrSkadiChang'eArachneCthulhu

VS

Bans
MedusaFreyaMulanAo KuangJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
10 / 3 / 0
8,840
631
9,149
12,185
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xbalanque
EDDEEEZY
Xbalanque
9
0 / 2 / 1
5,521
394
2,908
4,405
1,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 5 / 3
7,665
548
6,269
13,565
11,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 8 / 3
6,699
479
5,099
10,479
3,885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
xR3D
Bacchus
12
1 / 2 / 1
7,023
502
5,641
8,640
8,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
20
Kills
12
12
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
4
4
L
Da Ji
 
Da Ji
10
3
0
3.33
W
Sylvanus
BMGDaMaGe
Sylvanus
1
0
4
3
L
Xbalanque
EDDEEEZY
Xbalanque
0
2
1
0.25
W
Cu Chulainn
Fat Lady Sings
Cu Chulainn
6
3
3
2.5
W
Bastet
MigInsa
Bastet
5
2
4
3.5
W
Ix Chel
WickedZomb1e
Ix Chel
6
6
3
1.25
L
1
5
3
0.5
L
0
8
3
0.19
L
Bacchus
xR3D
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,604
Damage
29,066
48,435
Taken
49,274
22,613
Mitigated
29,260
21,760
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,704
2,709
0
3,336
8,474
3,365
1,136
1,941
6,533
0
68,179
L
Da Ji
 
Da Ji
9,149
2,325
0
6,344
12,185
4,201
0
3,140
8,787
0
63,304
W
Sylvanus
BMGDaMaGe
Sylvanus
3,005
460
2,370
3,176
5,767
3,933
0
2,217
3,550
19,928
1,961
L
Xbalanque
EDDEEEZY
Xbalanque
2,908
932
0
1,475
4,405
1,034
0
1,320
3,085
0
23,122
W
Cu Chulainn
Fat Lady Sings
Cu Chulainn
11,474
1,712
0
3,117
12,559
9,143
136
378
12,181
10,550
61,290
W
Bastet
MigInsa
Bastet
5,919
1,977
0
7,013
11,646
3,365
0
1,925
9,721
0
52,218
W
Ix Chel
WickedZomb1e
Ix Chel
8,502
1,121
450
2,298
9,989
2,807
0
4,367
5,622
46,291
0
L
6,269
1,396
0
4,144
13,565
11,849
0
2,157
11,352
0
54,080
L
5,099
0
0
2,171
10,479
3,885
0
3,835
6,158
40,384
0
L
Bacchus
xR3D
Bacchus
5,641
1,007
0
1,770
8,640
8,291
0
2,253
6,319
33,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,891
Gold Earned
35,748
443
Minions Killed
378
0
Camps Cleared
0
1,396,319
Distance Traveled
1,355,762
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,016
573
108
8
0
272,961
4
L
Da Ji
8,840
631
105
8
0
335,677
2
W
Sylvanus
7,619
544
44
3
0
270,085
0
L
Xbalanque
5,521
394
50
4
0
206,752
5
W
Cu Chulainn
9,610
686
130
9
0
290,185
3
W
Bastet
8,476
605
73
5
0
306,463
1
W
Ix Chel
8,170
584
88
6
0
256,625
0
L
Chaac
7,665
548
100
7
0
281,991
1
L
Anubis
6,699
479
74
5
0
233,372
4
L
Bacchus
7,023
502
49
4
0
297,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role