Player Matchup

Nemesis
Nemesis
ShpillyMachine
Nemesis
Level 48
God Stats
2W - 9L
1,092 SR
Queue Stats
82W - 93L
1,455 Elo+
Solo
Eset
Eset
SummerEclipse
Eset
Level 159
God Stats
1W - 7L
1,511 SR
Queue Stats
26W - 61L
1,331 Elo+
Party 1
Khepri
Khepri
calydzienkucam
Khepri
Level 128
God Stats
15W - 11L
1,414 SR
Queue Stats
229W - 216L
1,512 Elo+
Solo
Cernunnos
Cernunnos
gluecksmaedchen
Cernunnos
Level 126
God Stats
2W - 2L
1,579 SR
Queue Stats
347W - 328L
1,554 Elo+
Solo
Jormungandr
Jormungandr
x_CH_xGuardian
Jormungandr
Level 158
God Stats
1W - 3L
1,368 SR
Queue Stats
89W - 131L
1,386 Elo+
Party 1
Team Averages
Level 124
1,393 SR
1,448 Elo+

VS

Team Averages
Level 98
1,460 SR
1,523 Elo+
Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
L_E_M_O_N_N_N_N_
Cthulhu
Level 79
God Stats
7W - 11L
1,469 SR
Queue Stats
146W - 133L
1,469 Elo+
Solo
Izanami
Izanami
benjiweeds62910
Izanami
Level 122
God Stats
108W - 114L
1,534 SR
Queue Stats
925W - 944L
1,517 Elo+
Solo
Anubis
Anubis
borji6432
Anubis
Level 114
God Stats
2W - 3L
1,299 SR
Queue Stats
45W - 54L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
serrano12
Ao Kuang
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,915
546
3,011
6,364
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 2 / 0
4,193
466
1,982
2,895
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 1 / 0
4,705
523
1,026
5,396
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
gluecksmaedchen
Cernunnos
9
0 / 1 / 0
4,736
526
2,775
3,966
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
x_CH_xGuardian
Jormungandr
9
1 / 4 / 0
5,547
616
1,887
7,896
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
5 / 0 / 0
6,277
697
3,714
5,574
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 2
4,587
510
1,500
3,870
2,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 0
5,431
603
3,064
3,490
875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
borji6432
Anubis
11
5 / 1 / 0
6,641
738
5,095
5,002
2,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
serrano12
Ao Kuang
10
0 / 1 / 3
5,323
591
2,926
6,153
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
11
11
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
0
0
5
W
0
0
2
1
L
0
3
1
0.17
L
1
2
0
0.5
W
1
0
0
1
W
Anubis
borji6432
Anubis
5
1
0
5
L
0
1
0
0
L
Cernunnos
gluecksmaedchen
Cernunnos
0
1
0
0
W
Ao Kuang
serrano12
Ao Kuang
0
1
3
1.5
L
Jormungandr
x_CH_xGuardian
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,681
Damage
16,299
26,517
Taken
24,089
8,683
Mitigated
8,642
6,682
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,714
1,660
0
1,250
5,574
1,674
731
1,226
4,348
0
43,104
W
1,500
215
0
859
3,870
2,407
0
345
3,525
15,809
0
L
3,011
1,008
0
1,685
6,364
2,033
0
1,295
5,069
0
37,941
L
1,982
346
0
344
2,895
695
0
975
1,920
13,483
0
W
3,064
2,067
0
1,694
3,490
875
0
413
3,077
0
44,759
W
Anubis
borji6432
Anubis
5,095
38
0
2,351
5,002
2,006
0
1,866
3,136
41,770
0
L
1,026
83
0
1,014
5,396
3,129
0
852
4,544
17,234
548
L
Cernunnos
gluecksmaedchen
Cernunnos
2,775
1,089
0
1,925
3,966
1,111
0
828
3,138
0
30,626
W
Ao Kuang
serrano12
Ao Kuang
2,926
878
0
3,808
6,153
1,680
0
1,042
5,111
36,290
2,317
L
Jormungandr
x_CH_xGuardian
Jormungandr
1,887
477
0
1,714
7,896
1,715
0
5,329
2,567
28,811
1,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,096
Gold Earned
28,259
240
Minions Killed
352
0
Camps Cleared
0
767,230
Distance Traveled
894,266
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,277
697
80
9
0
172,278
0
W
Cthulhu
4,587
510
19
2
0
198,672
2
L
Nemesis
4,915
546
63
7
0
214,737
1
L
Eset
4,193
466
19
2
0
84,757
0
W
Izanami
5,431
603
95
11
0
162,974
0
W
Anubis
6,641
738
81
9
0
159,246
0
L
Khepri
4,705
523
28
3
0
161,887
1
L
Cernunnos
4,736
526
61
7
0
145,199
0
W
Ao Kuang
5,323
591
77
9
0
201,096
0
L
Jormungandr
5,547
616
69
8
0
160,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role