Player Matchup

Sun Wukong
Sun Wukong
Archibal_TV
Sun Wukong
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Aziodie
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
JacerOK
Zhong Kui
Level 119
God Stats
11W - 10L
1,683 SR
Queue Stats
374W - 343L
1,578 Elo+
Solo
Cliodhna
Cliodhna
Miihoo
Cliodhna
Level 108
God Stats
3W - 6L
1,311 SR
Queue Stats
28W - 21L
1,559 Elo+
Party 2
He Bo
He Bo
xTommy14
He Bo
Level 94
God Stats
21W - 12L
1,655 SR
Queue Stats
45W - 34L
1,539 Elo+
Party 2
Team Averages
Level 96
1,530 SR
1,535 Elo+

VS

Team Averages
Level 108
1,470 SR
1,465 Elo+
Skadi
Skadi
AlvanosPimenikos
Skadi
Level 59
God Stats
8W - 4L
1,677 SR
Queue Stats
219W - 224L
1,431 Elo+
Party 1
Zeus
Zeus
ChrisEntj
Zeus
Level 85
God Stats
17W - 5L
1,569 SR
Queue Stats
342W - 329L
1,396 Elo+
Party 1
Aphrodite
Aphrodite
Dr4che
Aphrodite
Level 136
God Stats
1W - 1L
1,285 SR
Queue Stats
325W - 299L
1,524 Elo+
Solo
Mercury
Mercury
Trytüs
Mercury
Level 134
God Stats
4W - 1L
1,646 SR
Queue Stats
67W - 75L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
Youtwo007
Zhong Kui
Level 124
God Stats
2W - 1L
1,171 SR
Queue Stats
161W - 165L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Archibal_TV
Sun Wukong
14
0 / 3 / 2
7,674
480
3,258
10,302
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Aziodie
Bacchus
12
1 / 1 / 3
7,701
481
4,309
10,596
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
JacerOK
Zhong Kui
14
1 / 2 / 1
7,914
495
5,784
10,846
7,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cliodhna
Miihoo
Cliodhna
15
2 / 6 / 4
8,122
508
6,203
15,476
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
xTommy14
He Bo
14
5 / 5 / 1
8,672
542
7,413
12,232
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 7
8,978
561
9,557
9,002
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
16
4 / 2 / 4
9,604
600
11,347
6,551
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Dr4che
Aphrodite
15
1 / 1 / 4
8,938
559
4,084
8,263
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mercury
Trytüs
Mercury
17
7 / 3 / 5
9,601
600
7,912
12,851
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zhong Kui
Youtwo007
Zhong Kui
16
5 / 3 / 5
10,473
655
11,937
12,781
11,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
17
17
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Sun Wukong
Archibal_TV
Sun Wukong
0
3
2
0.33
L
Bacchus
Aziodie
Bacchus
1
1
3
2.5
W
Zeus
4
2
4
3
W
Aphrodite
Dr4che
Aphrodite
1
1
4
3
L
Zhong Kui
JacerOK
Zhong Kui
1
2
1
0.75
L
Cliodhna
Miihoo
Cliodhna
2
6
4
0.67
W
Mercury
Trytüs
Mercury
7
3
5
3.17
W
Zhong Kui
Youtwo007
Zhong Kui
5
3
5
2.5
L
He Bo
xTommy14
He Bo
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,967
Damage
44,837
59,452
Taken
49,448
32,482
Mitigated
27,563
14,247
Healing
19,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,557
3,073
0
1,569
9,002
3,336
719
5,097
3,905
0
87,310
L
Sun Wukong
Archibal_TV
Sun Wukong
3,258
577
0
2,528
10,302
5,259
0
6,941
3,361
0
46,413
L
Bacchus
Aziodie
Bacchus
4,309
287
266
2,388
10,596
10,636
0
4,540
6,056
14,527
207
W
Zeus
11,347
1,327
0
417
6,551
1,848
713
3,340
3,211
75,307
1,200
W
Aphrodite
Dr4che
Aphrodite
4,084
340
3,943
4,497
8,263
5,881
85
4,636
3,627
33,602
2,050
L
Zhong Kui
JacerOK
Zhong Kui
5,784
1,505
0
4,126
10,846
7,855
630
1,261
9,585
49,942
14,061
L
Cliodhna
Miihoo
Cliodhna
6,203
1,174
0
3,334
15,476
5,451
0
5,180
10,296
0
60,884
W
Mercury
Trytüs
Mercury
7,912
3,924
0
2,576
12,851
5,040
0
3,094
9,757
0
78,914
W
Zhong Kui
Youtwo007
Zhong Kui
11,937
1,185
0
6,734
12,781
11,458
309
1,391
11,390
66,620
3,476
L
He Bo
xTommy14
He Bo
7,413
362
0
1,605
12,232
3,281
0
8,892
3,340
50,263
306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,083
Gold Earned
47,594
385
Minions Killed
579
0
Camps Cleared
0
1,625,930
Distance Traveled
1,561,611
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,978
561
143
9
0
302,232
0
L
Sun Wukong
7,674
480
64
4
0
297,952
0
L
Bacchus
7,701
481
12
1
0
350,766
0
W
Zeus
9,604
600
140
9
0
354,506
0
W
Aphrodite
8,938
559
56
4
0
314,640
2
L
Zhong Kui
7,914
495
113
7
0
308,359
0
L
Cliodhna
8,122
508
88
6
0
343,673
0
W
Mercury
9,601
600
112
7
0
329,221
0
W
Zhong Kui
10,473
655
128
8
0
261,012
8
L
He Bo
8,672
542
108
7
0
325,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role