Player Matchup

Medusa
Medusa
Gold V
MadAztec0510
Medusa
Gold V
Level 61
God Stats
2W - 3L
1,343 SR
Queue Stats
98W - 111L
1,416 MMR
Solo
Osiris
Osiris
Gold V
hadouchdanlegame
Osiris
Gold V
Level 169
God Stats
54W - 38L
1,579 SR
Queue Stats
908W - 938L
1,312 MMR
Solo
Poseidon
Poseidon
Gold II
lVxctorl
Poseidon
Gold II
Level 126
God Stats
2W - 3L
1,628 SR
Queue Stats
133W - 128L
1,488 MMR
Solo
Freya
Freya
Silver V
pasadeeeeeeena
Freya
Silver V
Level 128
God Stats
2W - 3L
1,470 SR
Queue Stats
40W - 43L
1,363 MMR
Solo
Athena
Athena
Bronze III
xLKRRz
Athena
Bronze III
Level 59
God Stats
0W - 6L
1,504 SR
Queue Stats
2W - 11L
1,359 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,505 SR
1,387 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,541 SR
1,388 MMR
Charybdis
Charybdis
Gold III
BLIZARTH
Charybdis
Gold III
Level 157
God Stats
2W - 5L
1,373 SR
Queue Stats
173W - 172L
1,430 MMR
Solo
Bacchus
Bacchus
Silver I
Kuboloss
Bacchus
Silver I
Level 113
God Stats
7W - 2L
1,595 SR
Queue Stats
28W - 29L
1,405 MMR
Solo
Nike
Nike
Bronze III
TwisstedSoul
Nike
Bronze III
Level 117
God Stats
1W - 0L
1,738 SR
Queue Stats
57W - 52L
1,378 MMR
Solo
Amaterasu
Amaterasu
Gold IV
rodaramo95
Amaterasu
Gold IV
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 61L
1,463 MMR
Solo
Sol
Sol
Silver IV
ºSavageº
Sol
Silver IV
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 31L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 5 / 1
8,064
504
5,932
12,895
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 2
8,617
539
8,302
8,839
5,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Poseidon
lVxctorl
Poseidon
18
4 / 2 / 2
10,119
632
7,426
5,515
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 2 / 2
8,013
501
7,269
13,152
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
xLKRRz
Athena
7
0 / 5 / 0
5,848
366
734
7,862
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThanatosBake KujiraSobekNu Wa

VS

Bans
HorusChang'eLokiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BLIZARTH
Charybdis
19
11 / 0 / 1
11,803
738
13,219
9,582
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Kuboloss
Bacchus
12
1 / 1 / 8
9,024
564
6,863
13,159
12,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 3 / 2
8,843
553
4,902
12,659
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
rodaramo95
Amaterasu
16
1 / 1 / 0
9,539
596
7,395
15,626
10,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
0 / 2 / 0
8,915
557
2,388
5,168
1,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
15
15
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BLIZARTH
Charybdis
11
0
1
11.5
W
Bacchus
Kuboloss
Bacchus
1
1
8
5
L
Medusa
1
5
1
0.3
W
2
3
2
1
L
1
1
2
2
L
Poseidon
lVxctorl
Poseidon
4
2
2
2.5
L
1
2
2
1
W
Amaterasu
rodaramo95
Amaterasu
1
1
0
1
L
Athena
xLKRRz
Athena
0
5
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,663
Damage
34,767
48,263
Taken
56,194
20,043
Mitigated
33,082
13,123
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BLIZARTH
Charybdis
13,219
7,721
0
4,749
9,582
3,693
3,196
1,532
8,012
0
116,559
W
Bacchus
Kuboloss
Bacchus
6,863
1,059
0
1,179
13,159
12,726
502
1,934
11,145
22,294
0
L
Medusa
5,932
1,996
0
3,311
12,895
3,748
0
3,759
9,136
0
64,175
W
4,902
833
0
500
12,659
4,859
0
4,239
8,054
0
72,300
L
8,302
2,962
0
2,811
8,839
5,232
0
315
8,143
0
63,249
L
Poseidon
lVxctorl
Poseidon
7,426
1,244
0
549
5,515
1,567
0
1,869
3,646
83,180
462
L
7,269
2,445
0
5,719
13,152
4,569
168
1,206
11,668
56,888
0
W
Amaterasu
rodaramo95
Amaterasu
7,395
3,206
0
7,830
15,626
10,635
316
5,195
10,431
0
68,390
L
Athena
xLKRRz
Athena
734
73
0
733
7,862
4,927
0
2,102
5,760
5,892
245
W
2,388
125
0
1,590
5,168
1,169
1,213
2,348
2,579
56,536
5,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,661
Gold Earned
48,124
513
Minions Killed
572
0
Camps Cleared
0
1,507,855
Distance Traveled
1,661,805
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,803
738
188
12
0
309,428
1
W
Bacchus
9,024
564
18
1
0
333,416
10
L
Medusa
8,064
504
117
7
0
330,533
1
W
Nike
8,843
553
113
7
0
377,433
0
L
Osiris
8,617
539
101
6
0
254,763
0
L
Poseidon
10,119
632
167
10
0
383,959
4
L
Freya
8,013
501
121
8
0
350,899
0
W
Amaterasu
9,539
596
132
8
0
302,123
0
L
Athena
5,848
366
7
0
0
187,701
1
W
Sol
8,915
557
121
8
0
339,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role