Player Matchup

Arachne
Arachne
BatmanWitDaPump
Arachne
Level 114
God Stats
4W - 7L
1,510 SR
Queue Stats
107W - 119L
1,407 Elo+
Party 1
Neith
Neith
Ginob006647
Neith
Level 30
God Stats
9W - 16L
1,377 SR
Queue Stats
59W - 79L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
GoodGuyAmir
Gilgamesh
Level 60
God Stats
1W - 7L
1,133 SR
Queue Stats
17W - 28L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
Samwin
Nu Wa
Level 71
God Stats
5W - 7L
1,436 SR
Queue Stats
199W - 191L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
WaltMoney2607
Kumbhakarna
Level 63
God Stats
1W - 2L
1,369 SR
Queue Stats
42W - 45L
1,503 Elo+
Party 1
Team Averages
Level 68
1,365 SR
1,444 Elo+

VS

Team Averages
Level 99
1,525 SR
1,461 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
DJDeviL205
Maman Brigitte
Level 130
God Stats
2W - 0L
1,724 SR
Queue Stats
31W - 39L
1,409 Elo+
Solo
Ymir
Ymir
Frychicken3574
Ymir
Level 56
God Stats
5W - 7L
1,396 SR
Queue Stats
140W - 147L
1,394 Elo+
Solo
Scylla
Scylla
OfficialBlaze
Scylla
Level 64
God Stats
10W - 8L
1,639 SR
Queue Stats
116W - 100L
1,532 Elo+
Solo
Charybdis
Charybdis
WizardryAntics
Charybdis
Level 157
God Stats
9W - 14L
1,367 SR
Queue Stats
63W - 73L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,262
417
2,334
12,062
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 0
7,287
486
7,820
8,177
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
GoodGuyAmir
Gilgamesh
14
3 / 0 / 0
8,595
573
6,781
11,710
11,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Samwin
Nu Wa
15
0 / 0 / 3
8,389
559
6,532
2,953
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
WaltMoney2607
Kumbhakarna
9
0 / 6 / 1
6,075
405
1,595
12,908
8,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 3 / 0
7,163
478
7,559
11,256
9,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
DJDeviL205
Maman Brigitte
14
4 / 1 / 2
7,762
517
5,706
11,749
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 8
8,303
554
5,714
11,114
8,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 0 / 1
8,381
559
2,686
5,008
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
WizardryAntics
Charybdis
13
4 / 0 / 7
7,894
526
12,977
8,963
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
14
14
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
3
0
0
L
0
5
2
0.2
W
Maman Brigitte
DJDeviL205
Maman Brigitte
4
1
2
5
W
4
1
8
8
L
2
3
0
0.67
L
Gilgamesh
GoodGuyAmir
Gilgamesh
3
0
0
3
W
2
0
1
2.5
L
Nu Wa
Samwin
Nu Wa
0
0
3
1.5
L
Kumbhakarna
WaltMoney2607
Kumbhakarna
0
6
1
0.08
W
Charybdis
WizardryAntics
Charybdis
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,062
Damage
34,642
47,810
Taken
48,090
25,537
Mitigated
26,212
10,416
Healing
19,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,559
3,801
0
3,621
11,256
9,328
0
1,408
9,272
0
46,997
L
2,334
2,044
0
2,299
12,062
3,065
0
5,211
6,736
0
32,690
W
Maman Brigitte
DJDeviL205
Maman Brigitte
5,706
106
0
6,737
11,749
3,999
0
1,018
10,515
60,614
0
W
5,714
1,315
0
3,454
11,114
8,481
90
1,607
9,329
20,941
0
L
7,820
2,154
0
1,684
8,177
2,310
0
3,455
4,722
0
50,516
L
Gilgamesh
GoodGuyAmir
Gilgamesh
6,781
2,511
0
2,916
11,710
11,394
134
406
10,488
127
57,129
W
2,686
81
0
411
5,008
1,238
0
2,180
2,596
78,480
590
L
Nu Wa
Samwin
Nu Wa
6,532
1,805
0
1,230
2,953
617
0
1,565
1,254
57,041
462
L
Kumbhakarna
WaltMoney2607
Kumbhakarna
1,595
93
213
2,074
12,908
8,151
0
3,291
9,617
13,570
0
W
Charybdis
WizardryAntics
Charybdis
12,977
5,621
0
5,451
8,963
3,166
759
1,146
7,701
0
60,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,608
Gold Earned
39,503
392
Minions Killed
467
0
Camps Cleared
0
1,426,192
Distance Traveled
1,462,848
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,163
478
73
5
0
263,577
0
L
Arachne
6,262
417
55
4
0
295,065
1
W
Maman Brigitte
7,762
517
102
7
0
351,448
0
W
Ymir
8,303
554
28
2
0
293,629
0
L
Neith
7,287
486
76
5
0
266,819
0
L
Gilgamesh
8,595
573
103
7
0
253,689
1
W
Scylla
8,381
559
162
11
0
298,477
0
L
Nu Wa
8,389
559
136
9
0
311,696
0
L
Kumbhakarna
6,075
405
22
1
0
298,923
0
W
Charybdis
7,894
526
102
7
0
255,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role