Player Matchup

Chaac
Chaac
Diamond II
Connectto
Chaac
Diamond II
Level 227
God Stats
25W - 12L
1,795 SR
Queue Stats
161W - 137L
2,313 MMR
Solo
Ganesha
Ganesha
Diamond II
DaRealAce
Ganesha
Diamond II
Level 164
God Stats
1W - 1L
1,729 SR
Queue Stats
270W - 258L
2,368 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Fëanar
Ao Kuang
Masters
Level 82
God Stats
22W - 16L
1,710 SR
Queue Stats
214W - 186L
2,393 MMR
Solo
Charybdis
Charybdis
Masters
Rägna
Charybdis
Masters
Level 175
God Stats
7W - 13L
1,512 SR
Queue Stats
433W - 420L
2,315 MMR
Solo
Discordia
Discordia
Diamond I
Vanityuhh
Discordia
Diamond I
Level 119
God Stats
1W - 1L
1,732 SR
Queue Stats
226W - 197L
2,495 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,696 SR
2,377 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 184
1,630 SR
2,267 MMR
Anubis
Anubis
Diamond V
 
Anubis
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Grandmaster
Duck3y
Neith
Grandmaster
Level 236
God Stats
10W - 6L
1,738 SR
Queue Stats
332W - 299L
3,102 MMR
Solo
Cerberus
Cerberus
Diamond III
ImTheRealGriff
Cerberus
Diamond III
Level 209
God Stats
2W - 1L
1,872 SR
Queue Stats
71W - 59L
2,265 MMR
Solo
Mulan
Mulan
Masters
bMathew
Mulan
Masters
Level 147
God Stats
1W - 2L
1,544 SR
Queue Stats
243W - 205L
2,211 MMR
Solo
Camazotz
Camazotz
Diamond III
xRαphi
Camazotz
Diamond III
Level 171
God Stats
3W - 2L
1,494 SR
Queue Stats
67W - 31L
2,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Connectto
Chaac
16
1 / 3 / 2
10,162
598
14,762
17,017
12,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
DaRealAce
Ganesha
12
0 / 6 / 3
7,535
443
1,532
15,141
10,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Fëanar
Ao Kuang
14
3 / 6 / 2
8,452
497
4,795
14,067
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Rägna
Charybdis
15
1 / 7 / 1
9,254
544
12,301
16,765
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Vanityuhh
Discordia
15
0 / 6 / 0
8,505
500
10,694
10,434
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
FreyaCthulhuSusanoChronos

VS

Bans
SurtrAphroditeSobekMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
12 / 0 / 2
12,087
711
12,986
11,609
5,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Duck3y
Neith
18
6 / 1 / 7
11,118
654
11,773
11,922
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
17
0 / 2 / 6
10,768
633
8,491
21,002
21,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
bMathew
Mulan
17
5 / 1 / 10
10,512
618
11,114
15,878
15,620
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Camazotz
xRαphi
Camazotz
18
5 / 1 / 3
10,254
603
9,591
14,974
6,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
28
28
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
0
2
13
L
Chaac
Connectto
Chaac
1
3
2
0.67
L
Ganesha
DaRealAce
Ganesha
0
6
3
0.25
W
Neith
Duck3y
Neith
6
1
7
9.5
L
Ao Kuang
Fëanar
Ao Kuang
3
6
2
0.67
W
Cerberus
0
2
6
1.5
L
Charybdis
Rägna
Charybdis
1
7
1
0.21
L
Discordia
Vanityuhh
Discordia
0
6
0
0
W
Mulan
bMathew
Mulan
5
1
10
10
W
Camazotz
xRαphi
Camazotz
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,084
Damage
53,955
73,424
Taken
75,385
36,388
Mitigated
52,785
16,037
Healing
36,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,986
758
0
7,185
11,609
5,355
538
4,236
7,059
117,189
1,315
L
Chaac
Connectto
Chaac
14,762
2,483
0
6,385
17,017
12,603
0
9,323
7,694
0
91,123
L
Ganesha
DaRealAce
Ganesha
1,532
62
0
1,663
15,141
10,153
0
4,492
10,649
16,361
0
W
Neith
Duck3y
Neith
11,773
2,998
0
7,454
11,922
4,081
1,413
2,017
9,799
0
93,394
L
Ao Kuang
Fëanar
Ao Kuang
4,795
1,111
0
1,084
14,067
5,512
1,406
1,820
12,247
50,016
0
W
Cerberus
8,491
999
0
8,553
21,002
21,256
206
2,291
18,671
81,897
1,543
L
Charybdis
Rägna
Charybdis
12,301
7,863
0
5,465
16,765
5,500
537
1,727
15,038
0
81,736
L
Discordia
Vanityuhh
Discordia
10,694
76
0
1,440
10,434
2,620
0
3,984
6,450
75,799
504
W
Mulan
bMathew
Mulan
11,114
1,544
84
5,708
15,878
15,620
367
5,929
9,543
0
43,086
W
Camazotz
xRαphi
Camazotz
9,591
2,195
0
7,316
14,974
6,473
718
2,694
12,158
0
93,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,908
Gold Earned
54,739
585
Minions Killed
745
0
Camps Cleared
0
1,727,134
Distance Traveled
1,812,379
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,087
711
176
10
0
367,257
1
L
Chaac
10,162
598
157
9
0
334,395
3
L
Ganesha
7,535
443
12
1
0
377,714
5
W
Neith
11,118
654
162
10
0
349,143
2
L
Ao Kuang
8,452
497
100
6
0
376,432
0
W
Cerberus
10,768
633
205
12
0
303,095
5
L
Charybdis
9,254
544
164
10
0
304,350
1
L
Discordia
8,505
500
152
9
0
334,243
2
W
Mulan
10,512
618
54
3
0
367,506
3
W
Camazotz
10,254
603
148
9
0
425,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role