Player Matchup

Hercules
Hercules
Baki00
Hercules
Level 47
God Stats
2W - 2L
1,245 SR
Queue Stats
10W - 23L
1,232 Elo+
Solo
Sol
Sol
Burtauro
Sol
Level 126
God Stats
9W - 7L
1,664 SR
Queue Stats
121W - 125L
1,419 Elo+
Solo
Jormungandr
Jormungandr
Lauu--5S
Jormungandr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,320 Elo+
Party 1
Scylla
Scylla
Tonyyy13911
Scylla
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 74L
1,468 Elo+
Solo
Loki
Loki
josecortadores
Loki
Level 69
God Stats
5W - 3L
1,282 SR
Queue Stats
28W - 49L
1,312 Elo+
Party 1
Team Averages
Level 90
1,438 SR
1,350 Elo+

VS

Team Averages
Level 108
1,428 SR
1,460 Elo+
Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AnettaGirl
Nu Wa
Level 128
God Stats
43W - 43L
1,497 SR
Queue Stats
47W - 45L
1,480 Elo+
Solo
Ravana
Ravana
ShpillyMachine
Ravana
Level 47
God Stats
2W - 3L
1,393 SR
Queue Stats
82W - 93L
1,435 Elo+
Solo
Poseidon
Poseidon
datable_square
Poseidon
Level 128
God Stats
19W - 16L
1,451 SR
Queue Stats
300W - 291L
1,442 Elo+
Solo
Sobek
Sobek
pilkkimies
Sobek
Level 86
God Stats
1W - 0L
1,298 SR
Queue Stats
66W - 58L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Baki00
Hercules
5
0 / 2 / 0
3,280
547
885
3,102
1,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 2 / 1
3,438
573
1,126
3,137
588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Lauu--5S
Jormungandr
5
0 / 4 / 1
3,490
582
998
6,922
2,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
8
1 / 0 / 1
4,120
687
1,169
2,662
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
2 / 1 / 0
3,826
638
2,210
4,068
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
3 / 1 / 4
4,586
764
5,053
2,853
752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
8
3 / 0 / 1
4,470
745
3,681
2,766
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 2
4,773
796
2,680
3,416
1,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
7
0 / 2 / 0
3,982
664
403
2,007
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
7
1 / 0 / 1
4,162
694
2,055
4,488
2,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
9
9
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
1
4
5
W
Nu Wa
3
0
1
3.5
L
Hercules
Baki00
Hercules
0
2
0
0
L
0
2
1
0.25
L
Jormungandr
Lauu--5S
Jormungandr
0
4
1
0.13
W
2
0
2
3
L
Scylla
1
0
1
1.5
W
Poseidon
0
2
0
0
L
2
1
0
2
W
Sobek
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,388
Damage
13,872
19,891
Taken
15,530
6,072
Mitigated
5,720
5,545
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,053
3,240
0
1,541
2,853
752
6
1,014
1,839
0
21,079
W
Nu Wa
3,681
1,084
0
250
2,766
580
26
800
1,966
21,606
0
L
Hercules
Baki00
Hercules
885
224
0
1,061
3,102
1,289
0
1,248
1,617
0
7,747
L
1,126
362
0
875
3,137
588
0
563
2,574
14,005
2,289
L
Jormungandr
Lauu--5S
Jormungandr
998
44
40
1,093
6,922
2,632
0
2,568
4,354
8,455
0
W
2,680
1,079
0
1,201
3,416
1,215
14
254
3,162
0
28,473
L
Scylla
1,169
342
0
500
2,662
630
0
467
2,195
21,811
172
W
Poseidon
403
212
0
20
2,007
512
0
959
926
25,972
0
L
2,210
774
0
1,976
4,068
933
0
1,001
3,012
0
17,654
W
Sobek
2,055
105
0
2,358
4,488
2,661
0
0
4,338
16,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,154
Gold Earned
21,973
146
Minions Killed
198
0
Camps Cleared
0
601,458
Distance Traveled
593,889
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
4,586
764
32
5
0
114,303
0
W
Nu Wa
4,470
745
37
6
0
119,595
0
L
Hercules
3,280
547
20
3
0
83,483
0
L
Sol
3,438
573
32
5
0
123,341
2
L
Jormungandr
3,490
582
8
1
0
119,183
3
W
Ravana
4,773
796
48
8
0
140,464
0
L
Scylla
4,120
687
44
7
0
129,445
1
W
Poseidon
3,982
664
45
8
0
116,070
0
L
Loki
3,826
638
42
7
0
146,006
0
W
Sobek
4,162
694
36
6
0
103,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role