Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Chaotic_Bubey93
Sobek
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 113L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DivinexClarity
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ishtar
Ishtar
I-KenKaneki-I
Ishtar
Level 61
God Stats
5W - 3L
1,699 SR
Queue Stats
108W - 95L
1,534 Elo+
Solo
Loki
Loki
KimJongDos2672
Loki
Level 89
God Stats
0W - 1L
1,738 SR
Queue Stats
3W - 4L
1,674 Elo+
Solo
Team Averages
Level 87
1,587 SR
1,533 Elo+

VS

Team Averages
Level 98
1,523 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CustotallyHi
Mulan
Level 140
God Stats
3W - 2L
1,538 SR
Queue Stats
56W - 55L
1,457 Elo+
Solo
Artemis
Artemis
D2Versace
Artemis
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
401W - 377L
1,416 Elo+
Solo
Discordia
Discordia
TheMommyMilker
Discordia
Level 111
God Stats
5W - 3L
1,507 SR
Queue Stats
38W - 35L
1,556 Elo+
Party 1
Janus
Janus
yůki
Janus
Level 67
God Stats
5W - 2L
1,569 SR
Queue Stats
120W - 94L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 2 / 1
5,568
506
1,941
5,977
3,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 2 / 0
5,449
495
5,581
10,611
6,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
DivinexClarity
Morgan Le Fay
10
2 / 4 / 1
6,079
553
4,642
7,709
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 4 / 0
5,345
486
3,292
8,007
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 2
5,245
477
1,410
7,834
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 0 / 6
7,347
668
3,845
4,975
1,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 2 / 4
7,198
654
3,858
9,305
6,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
D2Versace
Artemis
11
2 / 1 / 1
6,555
596
3,646
7,988
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
TheMommyMilker
Discordia
12
2 / 2 / 3
6,896
627
5,251
5,443
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
yůki
Janus
13
7 / 0 / 1
7,559
687
8,971
7,081
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
16
16
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
1
0.75
W
Izanami
 
Izanami
3
0
6
6
L
1
2
0
0.5
W
2
2
4
2
W
Artemis
D2Versace
Artemis
2
1
1
2.5
L
Morgan Le Fay
DivinexClarity
Morgan Le Fay
2
4
1
0.63
L
1
4
0
0.25
L
0
4
2
0.25
W
Discordia
TheMommyMilker
Discordia
2
2
3
1.75
W
Janus
yůki
Janus
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,866
Damage
25,571
40,138
Taken
34,792
16,488
Mitigated
15,519
16,049
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,941
107
1,927
3,315
5,977
3,268
0
1,715
4,262
14,045
0
W
Izanami
 
Izanami
3,845
3,182
0
2,022
4,975
1,560
710
852
4,123
0
53,108
L
5,581
28
0
4,393
10,611
6,562
0
3,582
7,029
23,340
2,984
W
3,858
307
238
3,511
9,305
6,573
110
1,783
7,522
0
22,107
W
Artemis
D2Versace
Artemis
3,646
1,050
0
1,682
7,988
3,768
264
2,768
4,894
0
27,569
L
Morgan Le Fay
DivinexClarity
Morgan Le Fay
4,642
642
0
2,085
7,709
2,337
253
5,043
2,666
37,661
0
L
3,292
1,682
0
1,405
8,007
2,469
0
1,095
6,912
0
38,181
L
1,410
165
0
2,924
7,834
1,852
0
2,733
5,101
0
30,352
W
Discordia
TheMommyMilker
Discordia
5,251
85
0
971
5,443
1,554
0
3,649
1,794
42,745
1,010
W
Janus
yůki
Janus
8,971
778
0
4,820
7,081
2,064
168
2,734
4,128
60,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,686
Gold Earned
35,555
227
Minions Killed
332
0
Camps Cleared
0
1,036,827
Distance Traveled
1,127,167
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,568
506
20
2
0
163,320
0
W
Izanami
7,347
668
93
8
0
205,620
0
L
Sobek
5,449
495
30
3
0
227,949
3
W
Mulan
7,198
654
26
2
0
226,482
3
W
Artemis
6,555
596
43
4
0
186,660
0
L
Morgan Le Fay
6,079
553
58
5
0
193,668
2
L
Ishtar
5,345
486
65
6
0
221,330
0
L
Loki
5,245
477
54
5
0
230,560
0
W
Discordia
6,896
627
73
7
0
248,695
0
W
Janus
7,559
687
97
9
0
259,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role