Player Matchup

Mulan
Mulan
 
Mulan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
PickleRick22
Chronos
Level 93
God Stats
4W - 5L
1,511 SR
Queue Stats
397W - 358L
1,483 Elo+
Party 1
Nemesis
Nemesis
doomspon087
Nemesis
Level 67
God Stats
1W - 2L
1,442 SR
Queue Stats
177W - 157L
1,506 Elo+
Solo
Hercules
Hercules
termineitor1407
Hercules
Level 107
God Stats
0W - 2L
1,265 SR
Queue Stats
169W - 148L
1,536 Elo+
Solo
Kukulkan
Kukulkan
tva463
Kukulkan
Level 144
God Stats
1W - 3L
1,057 SR
Queue Stats
255W - 245L
1,541 Elo+
Solo
Team Averages
Level 98
1,355 SR
1,513 Elo+

VS

Team Averages
Level 128
1,544 SR
1,488 Elo+
Baron Samedi
Baron Samedi
Danger-GEN
Baron Samedi
Level 167
God Stats
3W - 0L
1,756 SR
Queue Stats
287W - 274L
1,495 Elo+
Solo
Scylla
Scylla
Jthornton15
Scylla
Level 116
God Stats
49W - 41L
1,535 SR
Queue Stats
169W - 158L
1,491 Elo+
Solo
Ishtar
Ishtar
Red_to_Blue
Ishtar
Level 159
God Stats
1W - 1L
1,265 SR
Queue Stats
487W - 481L
1,503 Elo+
Solo
Susano
Susano
Rosnin
Susano
Level 114
God Stats
78W - 85L
1,537 SR
Queue Stats
842W - 823L
1,490 Elo+
Solo
Anubis
Anubis
those_carbide3
Anubis
Level 86
God Stats
17W - 13L
1,625 SR
Queue Stats
101W - 103L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 6 / 1
6,687
514
4,260
13,054
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chronos
PickleRick22
Chronos
11
0 / 5 / 1
6,363
489
3,545
8,819
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nemesis
doomspon087
Nemesis
9
0 / 6 / 0
5,716
440
4,888
10,133
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
10
2 / 4 / 1
6,414
493
4,571
12,104
7,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
tva463
Kukulkan
10
1 / 1 / 2
6,472
498
2,988
3,537
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Danger-GEN
Baron Samedi
14
6 / 0 / 3
9,236
710
7,310
9,979
4,613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
14
4 / 1 / 4
8,107
624
7,963
5,183
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
14
4 / 0 / 2
8,640
665
5,433
7,641
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
Rosnin
Susano
15
5 / 0 / 4
8,340
642
6,126
8,516
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
3 / 3 / 7
7,991
615
5,816
7,851
3,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
22
22
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
6
1
0.25
W
Baron Samedi
Danger-GEN
Baron Samedi
6
0
3
7.5
W
Scylla
4
1
4
6
L
Chronos
PickleRick22
Chronos
0
5
1
0.1
W
Ishtar
4
0
2
5
W
Susano
Rosnin
Susano
5
0
4
7
L
Nemesis
doomspon087
Nemesis
0
6
0
0
L
Hercules
2
4
1
0.63
W
3
3
7
2.17
L
Kukulkan
tva463
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,252
Damage
32,648
47,647
Taken
39,170
17,883
Mitigated
14,689
8,424
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,260
1,031
0
2,792
13,054
3,883
0
7,726
5,328
0
51,341
W
Baron Samedi
Danger-GEN
Baron Samedi
7,310
874
190
5,957
9,979
4,613
432
0
9,979
57,989
2,567
W
Scylla
7,963
1,087
0
1,264
5,183
1,443
502
1,236
3,947
61,814
0
L
Chronos
PickleRick22
Chronos
3,545
1,049
0
848
8,819
2,233
0
1,130
7,689
35,823
1,445
W
Ishtar
5,433
3,426
0
3,178
7,641
2,311
0
2,568
4,819
0
51,308
W
Susano
Rosnin
Susano
6,126
1,235
0
6,265
8,516
3,007
0
734
7,782
0
65,527
L
Nemesis
doomspon087
Nemesis
4,888
1,692
0
1,490
10,133
3,358
0
4,322
5,811
0
30,812
L
Hercules
4,571
421
0
2,714
12,104
7,645
0
6,652
5,452
0
21,908
W
5,816
371
0
2,728
7,851
3,315
241
1,821
5,908
43,974
1,137
L
Kukulkan
tva463
Kukulkan
2,988
253
0
580
3,537
764
0
1,031
2,506
40,617
298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
42,314
340
Minions Killed
467
0
Camps Cleared
0
1,210,693
Distance Traveled
1,351,307
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,687
514
78
6
0
250,977
0
W
Baron Samedi
9,236
710
101
8
0
226,751
0
W
Scylla
8,107
624
102
8
0
282,486
5
L
Chronos
6,363
489
76
6
0
235,005
0
W
Ishtar
8,640
665
94
7
0
277,040
4
W
Susano
8,340
642
108
8
0
321,824
0
L
Nemesis
5,716
440
55
4
0
245,809
0
L
Hercules
6,414
493
37
3
0
260,662
2
W
Anubis
7,991
615
62
5
0
243,206
0
L
Kukulkan
6,472
498
94
7
0
218,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role