Player Matchup

Nike
Nike
 
Nike
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ch4ngeMyMind
Cthulhu
Level 144
God Stats
1W - 0L
1,261 SR
Queue Stats
37W - 41L
1,486 Elo+
Solo
Anubis
Anubis
Tidanny17
Anubis
Level 78
God Stats
134W - 95L
1,610 SR
Queue Stats
382W - 385L
1,483 Elo+
Solo
Fenrir
Fenrir
aidancom
Fenrir
Level 126
God Stats
3W - 2L
1,513 SR
Queue Stats
184W - 176L
1,462 Elo+
Solo
Izanami
Izanami
birolevi9312
Izanami
Level 69
God Stats
5W - 4L
1,443 SR
Queue Stats
181W - 191L
1,498 Elo+
Solo
Team Averages
Level 112
1,466 SR
1,486 Elo+

VS

Team Averages
Level 111
1,566 SR
1,479 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Ca3oom
Lancelot
Level 85
God Stats
3W - 3L
1,728 SR
Queue Stats
10W - 17L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
Daddy Crimez
Baron Samedi
Level 84
God Stats
19W - 13L
1,530 SR
Queue Stats
50W - 47L
1,474 Elo+
Solo
Khepri
Khepri
Polo_MarkY_
Khepri
Level 144
God Stats
7W - 9L
1,454 SR
Queue Stats
220W - 211L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirShovel
Ah Muzen Cab
Level 175
God Stats
2W - 4L
1,618 SR
Queue Stats
334W - 351L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 1 / 2
5,306
531
4,968
6,363
2,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Ch4ngeMyMind
Cthulhu
9
0 / 1 / 0
5,341
534
2,302
7,722
3,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
Tidanny17
Anubis
11
2 / 1 / 2
6,650
665
4,020
4,733
2,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
aidancom
Fenrir
11
5 / 1 / 0
6,107
611
2,281
6,498
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
birolevi9312
Izanami
10
0 / 0 / 0
5,510
551
1,060
3,778
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 3 / 0
5,466
547
4,564
10,443
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Ca3oom
Lancelot
10
2 / 1 / 1
5,770
577
2,378
4,646
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
Daddy Crimez
Baron Samedi
7
0 / 4 / 0
4,233
423
1,799
4,207
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Khepri
9
0 / 0 / 2
5,183
518
1,031
4,412
2,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
SirShovel
Ah Muzen Cab
10
1 / 0 / 0
5,702
570
5,290
3,566
987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
8
Kills
4
4
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
2
2
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
L
Lancelot
Ca3oom
Lancelot
2
1
1
2.5
W
Cthulhu
Ch4ngeMyMind
Cthulhu
0
1
0
0
L
Baron Samedi
Daddy Crimez
Baron Samedi
0
4
0
0
L
Khepri
0
0
2
1
L
Ah Muzen Cab
SirShovel
Ah Muzen Cab
1
0
0
1
W
Anubis
Tidanny17
Anubis
2
1
2
3
W
Fenrir
aidancom
Fenrir
5
1
0
5
W
Izanami
birolevi9312
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,631
Damage
15,062
29,094
Taken
27,274
11,916
Mitigated
13,853
14,923
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,968
689
0
2,546
6,363
2,636
0
0
5,989
0
25,959
L
Gilgamesh
 
Gilgamesh
4,564
1,131
0
2,779
10,443
7,578
0
590
9,278
0
25,152
L
Lancelot
Ca3oom
Lancelot
2,378
494
0
2,474
4,646
1,500
0
392
4,217
0
30,396
W
Cthulhu
Ch4ngeMyMind
Cthulhu
2,302
349
1,329
2,896
7,722
3,889
0
472
7,219
21,656
1,266
L
Baron Samedi
Daddy Crimez
Baron Samedi
1,799
397
0
721
4,207
1,156
0
2,184
2,023
14,782
0
L
Khepri
1,031
104
0
1,029
4,412
2,632
0
2,010
2,402
14,858
0
L
Ah Muzen Cab
SirShovel
Ah Muzen Cab
5,290
1,589
0
1,077
3,566
987
0
882
2,684
0
46,813
W
Anubis
Tidanny17
Anubis
4,020
151
0
2,574
4,733
2,051
602
1,891
2,842
43,463
2,279
W
Fenrir
aidancom
Fenrir
2,281
282
0
4,197
6,498
2,269
0
244
6,181
0
36,825
W
Izanami
birolevi9312
Izanami
1,060
696
0
1,381
3,778
1,071
19
223
3,555
0
43,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,914
Gold Earned
26,354
340
Minions Killed
254
0
Camps Cleared
0
955,282
Distance Traveled
859,301
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,306
531
43
4
0
173,495
5
L
Gilgamesh
5,466
547
48
5
0
179,555
0
L
Lancelot
5,770
577
71
7
0
213,754
0
W
Cthulhu
5,341
534
43
4
0
210,754
3
L
Baron Samedi
4,233
423
27
3
0
94,316
2
L
Khepri
5,183
518
17
2
0
164,092
0
L
Ah Muzen Cab
5,702
570
91
9
0
207,584
1
W
Anubis
6,650
665
88
9
0
168,051
0
W
Fenrir
6,107
611
76
8
0
226,815
0
W
Izanami
5,510
551
90
9
0
176,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role