Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AlchemyWytch
Ah Puch
Level 59
God Stats
4W - 2L
1,598 SR
Queue Stats
201W - 227L
1,434 Elo+
Solo
Yu Huang
Yu Huang
Amhranna
Yu Huang
Level 129
God Stats
39W - 28L
1,589 SR
Queue Stats
1,487W - 1,519L
1,485 Elo+
Solo
Set
Set
Uncle6ix 731
Set
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,434 Elo+
Solo
Cernunnos
Cernunnos
ssjfearing-
Cernunnos
Level 71
God Stats
4W - 10L
1,281 SR
Queue Stats
527W - 516L
1,472 Elo+
Solo
Team Averages
Level 104
1,494 SR
1,465 Elo+

VS

Team Averages
Level 104
1,575 SR
1,469 Elo+
Scylla
Scylla
Chele0818
Scylla
Level 116
God Stats
11W - 6L
1,592 SR
Queue Stats
191W - 203L
1,431 Elo+
Solo
Ah Puch
Ah Puch
ItsToddly
Ah Puch
Level 104
God Stats
2W - 0L
1,766 SR
Queue Stats
26W - 25L
1,468 Elo+
Solo
Medusa
Medusa
Jupiter_Nord
Medusa
Level 86
God Stats
9W - 11L
1,328 SR
Queue Stats
679W - 675L
1,488 Elo+
Solo
Bacchus
Bacchus
TuckYea
Bacchus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 43L
1,505 Elo+
Solo
Rama
Rama
lilgoofy75
Rama
Level 86
God Stats
4W - 1L
1,691 SR
Queue Stats
160W - 144L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 3 / 6
6,798
971
5,808
9,859
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
AlchemyWytch
Ah Puch
11
2 / 3 / 2
6,173
882
3,767
4,036
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Amhranna
Yu Huang
14
4 / 1 / 1
7,172
1,025
6,981
3,536
1,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 4 / 3
5,483
783
3,426
6,215
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
ssjfearing-
Cernunnos
8
1 / 3 / 1
5,552
793
1,928
3,986
1,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chele0818
Scylla
12
4 / 1 / 8
6,986
998
5,932
4,027
1,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
ItsToddly
Ah Puch
11
2 / 2 / 8
6,603
943
4,090
4,350
1,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
12
2 / 2 / 9
6,961
994
8,427
7,169
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
TuckYea
Bacchus
12
2 / 1 / 10
7,171
1,024
3,969
5,666
4,547
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
4 / 2 / 4
6,914
988
3,652
5,368
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
7
Kills
14
14
Deaths
8
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
6
1
L
Ah Puch
AlchemyWytch
Ah Puch
2
3
2
1
L
Yu Huang
Amhranna
Yu Huang
4
1
1
4.5
W
Scylla
Chele0818
Scylla
4
1
8
8
W
Ah Puch
ItsToddly
Ah Puch
2
2
8
3
W
Medusa
2
2
9
3.25
W
Bacchus
TuckYea
Bacchus
2
1
10
7
L
0
4
3
0.38
W
4
2
4
3
L
Cernunnos
ssjfearing-
Cernunnos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,910
Damage
26,070
27,632
Taken
26,580
13,103
Mitigated
11,274
5,526
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,808
128
87
2,351
9,859
5,612
0
4,724
5,135
11,510
306
L
Ah Puch
AlchemyWytch
Ah Puch
3,767
109
133
270
4,036
1,313
0
1,691
2,345
7,696
0
L
Yu Huang
Amhranna
Yu Huang
6,981
374
346
722
3,536
1,845
0
1,981
1,555
18,267
370
W
Scylla
Chele0818
Scylla
5,932
297
1,059
1,549
4,027
1,188
288
1,973
2,054
13,713
0
W
Ah Puch
ItsToddly
Ah Puch
4,090
97
807
1,155
4,350
1,303
0
3,602
748
13,117
0
W
Medusa
8,427
3,139
274
1,748
7,169
2,539
189
3,181
3,988
0
22,289
W
Bacchus
TuckYea
Bacchus
3,969
130
485
980
5,666
4,547
0
3,975
1,691
4,750
410
L
3,426
958
155
706
6,215
3,082
0
3,097
3,118
0
8,480
W
3,652
1,924
216
273
5,368
1,697
448
3,492
1,876
0
9,131
L
Cernunnos
ssjfearing-
Cernunnos
1,928
568
201
555
3,986
1,251
0
2,365
1,621
0
5,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
34,635
73
Minions Killed
110
0
Camps Cleared
0
683,843
Distance Traveled
742,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,798
971
15
2
0
159,229
0
L
Ah Puch
6,173
882
14
2
0
152,261
0
L
Yu Huang
7,172
1,025
25
4
0
166,678
0
W
Scylla
6,986
998
23
3
0
158,775
0
W
Ah Puch
6,603
943
24
3
0
145,163
0
W
Medusa
6,961
994
30
4
0
158,399
0
W
Bacchus
7,171
1,024
4
1
0
160,804
0
L
Set
5,483
783
8
1
0
121,443
0
W
Rama
6,914
988
29
4
0
119,719
0
L
Cernunnos
5,552
793
11
2
0
84,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role