Player Matchup

Guan Yu
Guan Yu
ALPHA--110
Guan Yu
Level 113
God Stats
1W - 0L
1,728 SR
Queue Stats
62W - 65L
1,540 Elo+
Solo
Hun Batz
Hun Batz
Aculus
Hun Batz
Level 211
God Stats
10W - 6L
1,671 SR
Queue Stats
193W - 142L
1,581 Elo+
Party 2
Aphrodite
Aphrodite
Arabella
Aphrodite
Level 159
God Stats
10W - 3L
1,742 SR
Queue Stats
167W - 114L
1,572 Elo+
Party 2
Neith
Neith
SquirtleOps
Neith
Level 125
God Stats
2W - 0L
1,255 SR
Queue Stats
127W - 111L
1,553 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZenMartian
Kumbhakarna
Level 230
God Stats
46W - 40L
1,575 SR
Queue Stats
821W - 766L
1,506 Elo+
Solo
Team Averages
Level 168
1,594 SR
1,550 Elo+

VS

Team Averages
Level 138
1,536 SR
1,553 Elo+
Chang'e
Chang'e
GnastyGnorke
Chang'e
Level 161
God Stats
30W - 26L
1,623 SR
Queue Stats
302W - 290L
1,557 Elo+
Solo
Ra
Ra
MasterMudBone
Ra
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 52L
1,530 Elo+
Party 1
Surtr
Surtr
TakeCheeks
Surtr
Level 125
God Stats
9W - 7L
1,562 SR
Queue Stats
109W - 97L
1,597 Elo+
Party 1
Maman Brigitte
Maman Brigitte
XJogAxTacox
Maman Brigitte
Level 136
God Stats
1W - 4L
1,339 SR
Queue Stats
88W - 73L
1,560 Elo+
Party 1
Hachiman
Hachiman
masterchief8467
Hachiman
Level 143
God Stats
7W - 2L
1,658 SR
Queue Stats
271W - 264L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ALPHA--110
Guan Yu
11
0 / 1 / 0
5,573
557
4,313
10,243
8,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
Aculus
Hun Batz
13
7 / 2 / 5
6,827
683
7,741
8,578
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Arabella
Aphrodite
12
4 / 0 / 5
6,453
645
3,991
5,844
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 4 / 2
5,323
532
6,099
7,264
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kumbhakarna
ZenMartian
Kumbhakarna
7
0 / 0 / 3
4,301
430
1,028
5,500
3,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GnastyGnorke
Chang'e
8
1 / 2 / 0
5,068
507
2,777
4,102
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 3 / 2
5,243
524
3,391
6,660
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
11
0 / 0 / 1
6,368
637
6,359
7,864
4,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maman Brigitte
XJogAxTacox
Maman Brigitte
10
2 / 4 / 1
5,382
538
3,165
8,797
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
10
3 / 3 / 1
5,907
591
6,611
7,468
2,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
7
7
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ALPHA--110
Guan Yu
0
1
0
0
W
Hun Batz
Aculus
Hun Batz
7
2
5
4.75
W
Aphrodite
Arabella
Aphrodite
4
0
5
6.5
L
Chang'e
GnastyGnorke
Chang'e
1
2
0
0.5
L
1
3
2
0.67
W
1
4
2
0.5
L
Surtr
0
0
1
0.5
L
Maman Brigitte
XJogAxTacox
Maman Brigitte
2
4
1
0.63
W
Kumbhakarna
ZenMartian
Kumbhakarna
0
0
3
1.5
L
Hachiman
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,172
Damage
22,303
37,429
Taken
34,891
18,337
Mitigated
12,678
15,863
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ALPHA--110
Guan Yu
4,313
626
0
3,561
10,243
8,561
0
627
9,616
2,210
39,054
W
Hun Batz
Aculus
Hun Batz
7,741
2,478
0
2,434
8,578
2,606
0
3,402
4,944
0
38,611
W
Aphrodite
Arabella
Aphrodite
3,991
718
2,430
4,585
5,844
1,791
0
2,952
2,704
42,173
1,468
L
Chang'e
GnastyGnorke
Chang'e
2,777
235
120
1,475
4,102
951
0
495
3,607
24,885
606
L
3,391
379
774
1,419
6,660
1,872
0
2,058
4,602
30,463
0
W
6,099
1,489
0
1,698
7,264
2,063
0
1,139
6,125
0
40,679
L
Surtr
6,359
2,047
0
2,572
7,864
4,910
0
546
7,318
881
45,127
L
Maman Brigitte
XJogAxTacox
Maman Brigitte
3,165
219
0
3,166
8,797
2,526
0
1,979
6,818
27,668
0
W
Kumbhakarna
ZenMartian
Kumbhakarna
1,028
0
0
1,155
5,500
3,316
0
1,150
4,342
9,660
1,601
L
Hachiman
6,611
4,324
0
2,703
7,468
2,419
0
232
7,236
0
38,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,477
Gold Earned
27,968
339
Minions Killed
318
0
Camps Cleared
0
1,056,683
Distance Traveled
916,946
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,573
557
101
10
0
197,676
3
W
Hun Batz
6,827
683
62
6
0
248,150
0
W
Aphrodite
6,453
645
91
9
0
205,486
3
L
Chang'e
5,068
507
54
5
0
134,121
2
L
Ra
5,243
524
41
4
0
200,602
1
W
Neith
5,323
532
70
7
0
200,154
0
L
Surtr
6,368
637
93
9
0
176,308
0
L
Maman Brigitte
5,382
538
57
6
0
219,635
0
W
Kumbhakarna
4,301
430
15
2
0
205,217
0
L
Hachiman
5,907
591
73
7
0
186,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role