Player Matchup

Danzaburou
Danzaburou
Connor609
Danzaburou
Level 211
God Stats
1W - 0L
1,359 SR
Queue Stats
11W - 9L
1,563 Elo+
Party 1
Horus
Horus
Houzini
Horus
Level 26
God Stats
2W - 0L
1,875 SR
Queue Stats
14W - 5L
1,691 Elo+
Party 1
Charon
Charon
Saiforos
Charon
Level 84
God Stats
45W - 25L
1,667 SR
Queue Stats
85W - 62L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
SupaSamoan
Gilgamesh
Level 38
God Stats
10W - 2L
1,981 SR
Queue Stats
15W - 3L
1,774 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iKeffyi
Morgan Le Fay
Level 164
God Stats
4W - 1L
1,631 SR
Queue Stats
61W - 34L
1,633 Elo+
Party 1
Team Averages
Level 105
1,703 SR
1,637 Elo+

VS

Team Averages
Level 148
1,478 SR
1,550 Elo+
Aphrodite
Aphrodite
BIGDADDYSHAME
Aphrodite
Level 166
God Stats
0W - 2L
1,223 SR
Queue Stats
62W - 72L
1,507 Elo+
Solo
Nike
Nike
Heatseeker137
Nike
Level 125
God Stats
18W - 11L
1,577 SR
Queue Stats
104W - 103L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
LiterallyFiji
Cu Chulainn
Level 128
God Stats
4W - 6L
1,446 SR
Queue Stats
36W - 29L
1,563 Elo+
Solo
Vulcan
Vulcan
PredaconWarlord
Vulcan
Level 165
God Stats
243W - 235L
1,590 SR
Queue Stats
817W - 906L
1,525 Elo+
Solo
Agni
Agni
SacralDragon
Agni
Level 154
God Stats
1W - 3L
1,555 SR
Queue Stats
27W - 22L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Connor609
Danzaburou
14
5 / 3 / 9
9,856
1,232
20,111
9,940
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Houzini
Horus
15
3 / 1 / 13
9,205
1,151
5,549
7,625
7,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
Saiforos
Charon
15
1 / 2 / 13
9,590
1,199
6,687
8,362
8,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
SupaSamoan
Gilgamesh
15
6 / 2 / 10
9,738
1,217
9,333
8,764
9,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
iKeffyi
Morgan Le Fay
15
4 / 0 / 10
9,431
1,179
15,532
4,312
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

349

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BIGDADDYSHAME
Aphrodite
13
1 / 3 / 4
7,947
993
5,783
10,347
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 8 / 1
9,704
1,213
9,163
20,389
19,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
LiterallyFiji
Cu Chulainn
13
0 / 1 / 4
7,980
998
5,112
11,546
9,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 2
7,227
903
2,925
1,361
363
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 7
8,413
1,052
7,063
17,293
10,139
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
19
Kills
8
8
Deaths
19
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BIGDADDYSHAME
Aphrodite
1
3
4
1
W
Danzaburou
Connor609
Danzaburou
5
3
9
3.17
L
7
8
1
0.94
W
Horus
Houzini
Horus
3
1
13
9.5
L
Cu Chulainn
LiterallyFiji
Cu Chulainn
0
1
4
2
L
0
1
2
1
L
0
6
7
0.58
W
Charon
Saiforos
Charon
1
2
13
3.75
W
Gilgamesh
SupaSamoan
Gilgamesh
6
2
10
5.5
W
Morgan Le Fay
iKeffyi
Morgan Le Fay
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,212
Damage
30,046
39,003
Taken
60,936
33,084
Mitigated
44,277
9,515
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BIGDADDYSHAME
Aphrodite
5,783
33
1,634
3,668
10,347
4,504
0
2,786
7,479
14,259
0
W
Danzaburou
Connor609
Danzaburou
20,111
13,450
0
3,673
9,940
4,995
0
3,787
6,153
0
30,152
L
9,163
930
20
248
20,389
19,385
0
6,900
13,298
0
13,861
W
Horus
Houzini
Horus
5,549
2,767
200
2,372
7,625
7,986
0
4,202
3,423
0
10,757
L
Cu Chulainn
LiterallyFiji
Cu Chulainn
5,112
467
0
2,059
11,546
9,886
0
3,564
7,785
0
19,483
L
2,925
0
0
0
1,361
363
0
64
1,297
6,120
0
L
7,063
64
32
1,198
17,293
10,139
0
8,416
8,625
22,128
0
W
Charon
Saiforos
Charon
6,687
1,531
0
1,166
8,362
8,693
0
3,104
5,258
14,484
947
W
Gilgamesh
SupaSamoan
Gilgamesh
9,333
2,804
0
842
8,764
9,248
0
2,989
5,620
0
22,164
W
Morgan Le Fay
iKeffyi
Morgan Le Fay
15,532
2,330
0
1,262
4,312
2,162
0
1,689
2,623
46,665
1,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,820
Gold Earned
41,271
174
Minions Killed
112
9
Camps Cleared
3
772,967
Distance Traveled
513,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,947
993
13
2
0
117,244
0
W
Danzaburou
9,856
1,232
22
3
3
147,423
0
L
Nike
9,704
1,213
7
1
0
138,709
0
W
Horus
9,205
1,151
13
2
0
143,823
0
L
Cu Chulainn
7,980
998
39
5
1
122,906
0
L
Vulcan
7,227
903
11
1
2
37,822
0
L
Agni
8,413
1,052
42
5
0
97,036
0
W
Charon
9,590
1,199
15
2
1
147,463
0
W
Gilgamesh
9,738
1,217
41
5
1
165,167
0
W
Morgan Le Fay
9,431
1,179
83
10
4
169,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role