Player Matchup

Hades
Hades
Hackinabox
Hades
Level 181
God Stats
5W - 2L
1,667 SR
Queue Stats
232W - 222L
1,534 Elo+
Solo
Ymir
Ymir
Hunzii
Ymir
Level 129
God Stats
1W - 0L
1,472 SR
Queue Stats
11W - 9L
1,550 Elo+
Party 2
Apollo
Apollo
Tadsito
Apollo
Level 68
God Stats
8W - 6L
1,598 SR
Queue Stats
187W - 167L
1,553 Elo+
Solo
Fenrir
Fenrir
juliomieles2
Fenrir
Level 129
God Stats
10W - 9L
1,244 SR
Queue Stats
243W - 285L
1,484 Elo+
Party 2
Janus
Janus
karazuma2000
Janus
Level 99
God Stats
9W - 17L
1,627 SR
Queue Stats
251W - 318L
1,475 Elo+
Party 2
Team Averages
Level 121
1,522 SR
1,519 Elo+

VS

Team Averages
Level 88
1,430 SR
1,490 Elo+
King Arthur
King Arthur
FrOsTxPizza
King Arthur
Level 82
God Stats
2W - 5L
1,475 SR
Queue Stats
141W - 124L
1,470 Elo+
Party 1
Cerberus
Cerberus
FrOst x Anti
Cerberus
Level 45
God Stats
10W - 6L
1,603 SR
Queue Stats
89W - 80L
1,465 Elo+
Party 1
Nut
Nut
GayLittleMothman
Nut
Level 127
God Stats
18W - 21L
1,352 SR
Queue Stats
321W - 347L
1,467 Elo+
Solo
Arachne
Arachne
Gtao6018
Arachne
Level 61
God Stats
2W - 3L
1,402 SR
Queue Stats
258W - 271L
1,555 Elo+
Solo
Xbalanque
Xbalanque
VDM348
Xbalanque
Level 127
God Stats
0W - 2L
1,317 SR
Queue Stats
182W - 177L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
1 / 0 / 4
8,114
580
7,238
10,356
5,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ymir
Hunzii
Ymir
11
3 / 1 / 6
7,600
543
5,819
11,328
6,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
Tadsito
Apollo
14
1 / 4 / 3
7,963
569
4,151
10,346
3,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
13
6 / 1 / 4
7,952
568
4,914
8,185
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 5
8,101
579
7,876
5,820
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrOsTxPizza
King Arthur
10
0 / 3 / 2
5,886
420
1,709
9,719
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
FrOst x Anti
Cerberus
11
1 / 3 / 2
6,715
480
7,153
15,133
10,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 2 / 3
7,690
549
5,737
8,213
2,814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Gtao6018
Arachne
14
2 / 1 / 1
7,067
505
2,674
10,306
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xbalanque
VDM348
Xbalanque
12
0 / 4 / 1
6,479
463
4,153
8,242
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
5
6
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FrOsTxPizza
King Arthur
0
3
2
0.33
L
Cerberus
FrOst x Anti
Cerberus
1
3
2
0.67
L
2
2
3
1.75
L
Arachne
Gtao6018
Arachne
2
1
1
2.5
W
Hades
1
0
4
3
W
Ymir
Hunzii
Ymir
3
1
6
6
W
Apollo
Tadsito
Apollo
1
4
3
0.63
L
Xbalanque
VDM348
Xbalanque
0
4
1
0.13
W
Fenrir
6
1
4
8
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,998
Damage
21,426
46,035
Taken
51,613
20,721
Mitigated
24,020
20,378
Healing
18,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FrOsTxPizza
King Arthur
1,709
145
0
2,135
9,719
4,813
0
3,799
5,878
0
26,045
L
Cerberus
FrOst x Anti
Cerberus
7,153
603
1,708
5,480
15,133
10,850
165
6,839
7,615
27,229
3,493
L
5,737
4,056
0
2,604
8,213
2,814
372
2,774
5,259
0
55,943
L
Arachne
Gtao6018
Arachne
2,674
1,395
0
5,287
10,306
3,424
0
1,364
8,862
0
56,854
W
Hades
7,238
554
464
6,367
10,356
5,794
320
1,358
8,998
59,620
1,977
W
Ymir
Hunzii
Ymir
5,819
1,762
2,016
3,371
11,328
6,784
116
1,873
9,455
20,447
0
W
Apollo
Tadsito
Apollo
4,151
2,999
0
2,359
10,346
3,657
528
1,422
8,924
0
59,569
L
Xbalanque
VDM348
Xbalanque
4,153
1,450
0
1,745
8,242
2,119
0
4,706
3,238
0
38,936
W
Fenrir
4,914
1,835
0
4,021
8,185
2,844
123
310
7,875
0
44,041
W
7,876
700
0
1,780
5,820
1,642
884
1,895
3,925
52,279
658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,730
Gold Earned
33,837
423
Minions Killed
379
0
Camps Cleared
0
1,402,385
Distance Traveled
1,346,234
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,886
420
39
3
0
261,831
0
L
Cerberus
6,715
480
56
4
0
260,729
0
L
Nut
7,690
549
111
8
0
257,456
4
L
Arachne
7,067
505
94
7
0
311,442
0
W
Hades
8,114
580
103
7
0
244,346
2
W
Ymir
7,600
543
37
3
0
283,646
2
W
Apollo
7,963
569
104
7
0
279,770
0
L
Xbalanque
6,479
463
79
6
0
254,776
3
W
Fenrir
7,952
568
69
5
0
311,027
0
W
Janus
8,101
579
110
8
0
283,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role