Player Matchup

Yemoja
Yemoja
Diamond IV
Amaudray12
Yemoja
Diamond IV
Level 192
God Stats
3W - 7L
1,515 SR
Queue Stats
143W - 128L
1,709 MMR
Solo
King Arthur
King Arthur
Silver II
ItsKadn
King Arthur
Silver II
Level 126
God Stats
0W - 1L
1,525 SR
Queue Stats
6W - 9L
1,502 MMR
Solo
Mercury
Mercury
Gold I
Pulse1999
Mercury
Gold I
Level 196
God Stats
1W - 1L
1,651 SR
Queue Stats
41W - 30L
1,655 MMR
Solo
Xbalanque
Xbalanque
Platinum II
SexyBlackHammer
Xbalanque
Platinum II
Level 182
God Stats
25W - 17L
1,696 SR
Queue Stats
736W - 725L
1,931 MMR
Party 1
Zeus
Zeus
Platinum II
YoGotSmoke
Zeus
Platinum II
Level 111
God Stats
0W - 1L
1,351 SR
Queue Stats
575W - 573L
1,948 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 161
1,548 SR
1,749 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,594 SR
1,684 MMR
Skadi
Skadi
Platinum IV
 
Skadi
Platinum IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold III
Conmann988
Maui
Gold III
Level 89
God Stats
2W - 3L
1,421 SR
Queue Stats
75W - 72L
1,361 MMR
Solo
Kukulkan
Kukulkan
Gold III
FRAMMdeASTORA
Kukulkan
Gold III
Level 166
God Stats
5W - 13L
1,483 SR
Queue Stats
222W - 221L
1,498 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
IcySamuraiJak
Sun Wukong
Silver III
Level 125
God Stats
11W - 3L
1,752 SR
Queue Stats
19W - 16L
1,454 MMR
Solo
Thor
Thor
Masters
THEYNOTLIKEUS
Thor
Masters
Level 128
God Stats
20W - 10L
1,814 SR
Queue Stats
259W - 215L
2,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amaudray12
Yemoja
7
0 / 2 / 1
4,665
518
3,550
7,100
3,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
ItsKadn
King Arthur
7
0 / 4 / 0
4,174
464
1,891
6,574
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
Pulse1999
Mercury
9
4 / 2 / 0
5,434
604
2,920
7,346
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
SexyBlackHammer
Xbalanque
10
1 / 4 / 2
5,802
645
3,991
7,239
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
0 / 2 / 0
5,218
580
1,385
3,455
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Erlang ShenMedusaJanusSusano

VS

Bans
Chang'eIx ChelAthenaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
7 / 2 / 0
6,530
726
6,313
5,663
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 1 / 5
5,103
567
2,597
5,159
2,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
FRAMMdeASTORA
Kukulkan
11
1 / 0 / 1
5,958
662
2,521
2,376
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
IcySamuraiJak
Sun Wukong
11
4 / 1 / 0
6,766
752
4,348
6,554
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 1 / 4
5,656
628
4,301
6,415
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
14
14
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
2
0
3.5
L
Yemoja
Amaudray12
Yemoja
0
2
1
0.25
W
0
1
5
2.5
W
Kukulkan
FRAMMdeASTORA
Kukulkan
1
0
1
1.5
W
Sun Wukong
IcySamuraiJak
Sun Wukong
4
1
0
4
L
King Arthur
ItsKadn
King Arthur
0
4
0
0
L
Mercury
Pulse1999
Mercury
4
2
0
2
L
Xbalanque
SexyBlackHammer
Xbalanque
1
4
2
0.5
W
2
1
4
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,737
Damage
20,080
31,714
Taken
26,167
11,666
Mitigated
10,142
6,916
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,313
2,650
0
1,156
5,663
1,685
0
1,160
4,503
0
36,404
L
Yemoja
Amaudray12
Yemoja
3,550
888
595
1,643
7,100
3,552
0
1,940
5,153
13,614
0
W
2,597
1,208
0
1,087
5,159
2,388
0
2,385
2,736
12,326
0
W
Kukulkan
FRAMMdeASTORA
Kukulkan
2,521
454
0
638
2,376
740
0
671
1,643
40,723
263
W
Sun Wukong
IcySamuraiJak
Sun Wukong
4,348
935
0
1,894
6,554
3,164
70
0
6,554
0
47,316
L
King Arthur
ItsKadn
King Arthur
1,891
121
0
590
6,574
3,097
0
0
6,574
0
15,049
L
Mercury
Pulse1999
Mercury
2,920
1,220
0
1,186
7,346
2,266
0
751
6,588
0
29,488
L
Xbalanque
SexyBlackHammer
Xbalanque
3,991
1,176
0
2,286
7,239
1,832
0
1,355
5,879
0
39,888
W
4,301
1,212
0
490
6,415
2,165
0
575
5,796
0
40,184
L
1,385
77
0
616
3,455
919
0
1,002
2,450
33,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,293
Gold Earned
30,013
262
Minions Killed
320
0
Camps Cleared
0
895,865
Distance Traveled
952,954
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,530
726
66
7
0
177,435
2
L
Yemoja
4,665
518
18
2
0
164,400
3
W
Maui
5,103
567
22
2
0
205,524
5
W
Kukulkan
5,958
662
84
9
0
184,322
2
W
Sun Wukong
6,766
752
81
9
0
175,050
3
L
King Arthur
4,174
464
28
3
0
128,549
0
L
Mercury
5,434
604
47
5
0
245,952
2
L
Xbalanque
5,802
645
84
9
0
173,984
0
W
Thor
5,656
628
67
7
0
210,623
0
L
Zeus
5,218
580
85
9
0
182,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role