Player Matchup

Skadi
Skadi
BadLad14
Skadi
Level 149
God Stats
31W - 23L
1,625 SR
Queue Stats
353W - 340L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
HunterRivera
Cu Chulainn
Level 129
God Stats
3W - 1L
1,883 SR
Queue Stats
209W - 189L
1,500 Elo+
Solo
Fenrir
Fenrir
ItsLuisJH__CR
Fenrir
Level 122
God Stats
5W - 6L
1,282 SR
Queue Stats
175W - 170L
1,460 Elo+
Solo
Raijin
Raijin
TheDankDeity
Raijin
Level 128
God Stats
3W - 2L
1,584 SR
Queue Stats
136W - 128L
1,493 Elo+
Solo
Ymir
Ymir
UberBigs
Ymir
Level 40
God Stats
9W - 9L
1,423 SR
Queue Stats
38W - 42L
1,463 Elo+
Solo
Team Averages
Level 114
1,559 SR
1,493 Elo+

VS

Team Averages
Level 83
1,567 SR
1,505 Elo+
Cu Chulainn
Cu Chulainn
BLEEDING-CORPSES
Cu Chulainn
Level 83
God Stats
21W - 14L
1,556 SR
Queue Stats
179W - 209L
1,438 Elo+
Party 1
Apollo
Apollo
CptnInk
Apollo
Level 146
God Stats
3W - 2L
1,613 SR
Queue Stats
205W - 228L
1,501 Elo+
Solo
Loki
Loki
YT-_-YvngTrixx
Loki
Level 67
God Stats
11W - 12L
1,627 SR
Queue Stats
155W - 164L
1,438 Elo+
Party 1
Ymir
Ymir
ZETA-_-Z1
Ymir
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 16L
1,698 Elo+
Party 1
Anubis
Anubis
iTryEarth---
Anubis
Level 115
God Stats
13W - 13L
1,538 SR
Queue Stats
695W - 709L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BadLad14
Skadi
11
1 / 2 / 3
6,108
611
4,911
5,045
551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
HunterRivera
Cu Chulainn
12
7 / 2 / 0
7,112
711
7,535
9,921
8,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 1 / 2
6,213
621
4,421
6,515
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
10
1 / 4 / 1
5,487
549
3,532
4,644
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
2 / 0 / 2
6,097
610
2,195
4,905
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BLEEDING-CORPSES
Cu Chulainn
4
0 / 2 / 0
4,276
428
771
3,142
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
CptnInk
Apollo
10
4 / 6 / 1
6,375
638
5,136
8,444
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 0
5,461
546
2,831
4,964
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
0 / 3 / 2
4,690
469
1,683
6,559
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
12
3 / 4 / 0
6,391
639
5,111
7,205
2,849
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
17
Kills
9
9
Deaths
17
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BLEEDING-CORPSES
Cu Chulainn
0
2
0
0
W
Skadi
BadLad14
Skadi
1
2
3
1.25
L
Apollo
CptnInk
Apollo
4
6
1
0.75
W
Cu Chulainn
HunterRivera
Cu Chulainn
7
2
0
3.5
W
6
1
2
7
W
Raijin
1
4
1
0.38
W
Ymir
2
0
2
3
L
2
2
0
1
L
Ymir
0
3
2
0.33
L
Anubis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,594
Damage
15,532
31,030
Taken
30,314
15,959
Mitigated
11,808
6,532
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BLEEDING-CORPSES
Cu Chulainn
771
232
0
801
3,142
1,194
0
0
3,142
0
11,572
W
Skadi
BadLad14
Skadi
4,911
1,474
0
895
5,045
551
0
3,161
1,884
0
47,225
L
Apollo
CptnInk
Apollo
5,136
2,785
0
1,296
8,444
2,984
0
1,489
6,955
0
31,234
W
Cu Chulainn
HunterRivera
Cu Chulainn
7,535
1,307
0
2,462
9,921
8,720
0
0
9,921
0
42,454
W
4,421
840
0
1,316
6,515
2,543
0
174
6,317
0
37,374
W
Raijin
3,532
630
0
20
4,644
1,024
0
1,377
3,174
35,755
629
W
Ymir
2,195
501
0
1,839
4,905
3,121
0
1,545
3,200
13,386
0
L
2,831
500
0
1,889
4,964
1,386
0
68
4,896
0
28,048
L
Ymir
1,683
216
0
500
6,559
3,395
0
3,242
3,317
12,332
2,008
L
Anubis
5,111
141
0
1,324
7,205
2,849
0
885
6,320
44,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,017
Gold Earned
27,193
292
Minions Killed
248
0
Camps Cleared
0
1,034,423
Distance Traveled
915,894
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,276
428
24
2
0
55,677
0
W
Skadi
6,108
611
78
8
0
194,553
0
L
Apollo
6,375
638
56
6
0
195,817
1
W
Cu Chulainn
7,112
711
72
7
0
196,276
0
W
Fenrir
6,213
621
57
6
0
241,327
0
W
Raijin
5,487
549
58
6
0
196,190
3
W
Ymir
6,097
610
27
3
0
206,077
0
L
Loki
5,461
546
53
5
0
264,554
2
L
Ymir
4,690
469
32
3
0
201,540
2
L
Anubis
6,391
639
83
8
0
198,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role