Player Matchup

Freya
Freya
BMWBackflip6
Freya
Level 65
God Stats
1W - 3L
1,439 SR
Queue Stats
167W - 146L
1,474 Elo+
Party 1
Ix Chel
Ix Chel
BetrayedHealer
Ix Chel
Level 65
God Stats
1W - 2L
1,600 SR
Queue Stats
24W - 32L
1,419 Elo+
Solo
Izanami
Izanami
BigBlink
Izanami
Level 56
God Stats
7W - 11L
1,588 SR
Queue Stats
117W - 99L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Blue Guy 1000
Kukulkan
Level 87
God Stats
4W - 7L
1,334 SR
Queue Stats
25W - 28L
1,436 Elo+
Solo
Hercules
Hercules
Fox7805
Hercules
Level 118
God Stats
0W - 1L
1,721 SR
Queue Stats
127W - 107L
1,482 Elo+
Party 1
Team Averages
Level 78
1,537 SR
1,462 Elo+

VS

Team Averages
Level 101
1,560 SR
1,464 Elo+
Yemoja
Yemoja
Bitterfl13s09
Yemoja
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
245W - 238L
1,429 Elo+
Solo
Cernunnos
Cernunnos
Ghoưl
Cernunnos
Level 162
God Stats
5W - 4L
1,639 SR
Queue Stats
183W - 183L
1,516 Elo+
Solo
Bellona
Bellona
ItzFen
Bellona
Level 29
God Stats
32W - 33L
1,496 SR
Queue Stats
101W - 115L
1,435 Elo+
Party 2
Cerberus
Cerberus
SILENT-CUTTER-91
Cerberus
Level 134
God Stats
27W - 15L
1,640 SR
Queue Stats
409W - 390L
1,508 Elo+
Solo
Cthulhu
Cthulhu
skyravenwoods
Cthulhu
Level 56
God Stats
5W - 4L
1,523 SR
Queue Stats
177W - 190L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,988
499
6,533
7,999
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
5,930
424
2,604
9,073
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BigBlink
Izanami
10
0 / 2 / 0
5,913
422
3,401
6,460
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
Blue Guy 1000
Kukulkan
10
1 / 3 / 0
6,015
430
3,052
5,582
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Fox7805
Hercules
11
1 / 2 / 1
6,133
438
6,198
10,471
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
7,110
508
3,391
2,839
1,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Ghoưl
Cernunnos
13
2 / 1 / 2
7,686
549
7,282
6,771
2,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ItzFen
Bellona
14
2 / 0 / 3
8,672
619
3,687
10,282
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 1 / 5
7,382
527
6,445
9,981
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
11
4 / 0 / 4
7,412
529
8,589
8,897
7,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
2
2
0.5
L
Izanami
BigBlink
Izanami
0
2
0
0
W
1
0
5
3.5
L
Kukulkan
Blue Guy 1000
Kukulkan
1
3
0
0.33
L
Hercules
Fox7805
Hercules
1
2
1
0.75
W
Cernunnos
Ghoưl
Cernunnos
2
1
2
3
W
Bellona
ItzFen
Bellona
2
0
3
3.5
W
3
1
5
5.5
W
Cthulhu
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,788
Damage
29,394
39,585
Taken
38,770
16,283
Mitigated
21,073
14,621
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,533
1,618
0
3,049
7,999
4,270
0
1,341
6,658
37,785
2,557
L
2,604
293
2,240
4,395
9,073
5,252
0
4,013
5,060
14,210
0
L
Izanami
BigBlink
Izanami
3,401
1,319
0
654
6,460
1,652
0
1,431
5,029
0
40,228
W
3,391
579
2,971
894
2,839
1,072
19
1,239
1,600
25,819
1,052
L
Kukulkan
Blue Guy 1000
Kukulkan
3,052
117
0
519
5,582
1,721
0
4,323
1,259
26,687
685
L
Hercules
Fox7805
Hercules
6,198
1,782
0
3,764
10,471
3,388
0
6,034
4,437
0
41,156
W
Cernunnos
Ghoưl
Cernunnos
7,282
3,052
0
1,150
6,771
2,512
1,251
665
6,106
0
65,387
W
Bellona
ItzFen
Bellona
3,687
1,044
0
4,521
10,282
6,634
380
5,006
4,526
0
51,690
W
6,445
237
0
5,269
9,981
3,817
342
2,203
7,754
47,535
1,329
W
Cthulhu
8,589
985
513
1,839
8,897
7,038
0
2,172
6,687
27,037
2,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,979
Gold Earned
38,262
316
Minions Killed
400
0
Camps Cleared
0
1,318,395
Distance Traveled
1,314,852
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,988
499
103
7
0
224,224
1
L
Ix Chel
5,930
424
13
1
0
254,393
2
L
Izanami
5,913
422
81
6
0
256,115
0
W
Yemoja
7,110
508
38
3
0
242,371
1
L
Kukulkan
6,015
430
52
4
0
264,385
3
L
Hercules
6,133
438
67
5
0
319,278
2
W
Cernunnos
7,686
549
106
8
0
234,478
3
W
Bellona
8,672
619
121
9
0
266,697
4
W
Cerberus
7,382
527
89
6
0
301,693
0
W
Cthulhu
7,412
529
46
3
0
269,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role