Player Matchup

Kali
Kali
 
Kali
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
NfiniteMoMoNeY
Hou Yi
Level 89
God Stats
2W - 2L
1,717 SR
Queue Stats
49W - 36L
1,576 Elo+
Solo
Achilles
Achilles
Squirrel31
Achilles
Level 158
God Stats
6W - 4L
1,705 SR
Queue Stats
259W - 215L
1,640 Elo+
Solo
Vulcan
Vulcan
dialektike
Vulcan
Level 199
God Stats
11W - 8L
1,637 SR
Queue Stats
411W - 453L
1,453 Elo+
Party 1
Charon
Charon
ksupremekai
Charon
Level 254
God Stats
5W - 3L
1,599 SR
Queue Stats
111W - 120L
1,439 Elo+
Party 1
Team Averages
Level 164
1,631 SR
1,522 Elo+

VS

Team Averages
Level 114
1,655 SR
1,578 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Aziixaa
Amaterasu
Level 140
God Stats
22W - 13L
1,725 SR
Queue Stats
171W - 159L
1,553 Elo+
Party 2
Thanatos
Thanatos
DOРE
Thanatos
Level 147
God Stats
3W - 2L
1,632 SR
Queue Stats
119W - 101L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
Nimrodize
Sylvanus
Level 129
God Stats
12W - 4L
1,954 SR
Queue Stats
65W - 40L
1,723 Elo+
Party 2
Gilgamesh
Gilgamesh
Reborn Hydro
Gilgamesh
Level 67
God Stats
1W - 2L
1,463 SR
Queue Stats
60W - 41L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
2 / 1 / 1
7,117
593
3,008
10,288
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 2 / 1
6,629
552
5,723
7,417
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Squirrel31
Achilles
14
3 / 1 / 2
8,571
714
10,564
9,576
6,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
dialektike
Vulcan
13
2 / 2 / 0
7,509
626
6,947
5,808
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
10
1 / 3 / 2
5,948
496
3,830
12,564
3,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 4 / 1
6,008
501
5,807
10,518
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Aziixaa
Amaterasu
11
0 / 3 / 0
6,211
518
2,263
10,809
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
DOРE
Thanatos
12
4 / 1 / 1
6,466
539
4,003
9,455
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Nimrodize
Sylvanus
12
3 / 1 / 2
7,172
598
7,082
6,945
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Reborn Hydro
Gilgamesh
11
2 / 0 / 3
6,946
579
6,027
10,474
6,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
9
Kills
9
9
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
1
1
2.5
L
Morgan Le Fay
 
Morgan Le Fay
0
4
1
0.13
L
Amaterasu
Aziixaa
Amaterasu
0
3
0
0
L
Thanatos
DOРE
Thanatos
4
1
1
4.5
W
1
2
1
0.75
L
Sylvanus
Nimrodize
Sylvanus
3
1
2
4
L
Gilgamesh
Reborn Hydro
Gilgamesh
2
0
3
3.5
W
Achilles
Squirrel31
Achilles
3
1
2
4
W
Vulcan
dialektike
Vulcan
2
2
0
1
W
Charon
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,072
Damage
25,182
45,653
Taken
48,201
19,008
Mitigated
21,714
15,570
Healing
19,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,008
1,191
0
4,851
10,288
4,933
0
368
9,880
0
64,082
L
Morgan Le Fay
 
Morgan Le Fay
5,807
264
0
3,219
10,518
2,837
0
6,151
4,287
42,987
1,097
L
Amaterasu
Aziixaa
Amaterasu
2,263
615
0
5,058
10,809
5,202
0
0
10,255
0
41,693
L
Thanatos
DOРE
Thanatos
4,003
1,203
0
6,403
9,455
3,537
0
1,252
8,118
0
43,743
W
5,723
1,778
0
1,953
7,417
1,996
28
4,002
3,415
0
44,819
L
Sylvanus
Nimrodize
Sylvanus
7,082
2,470
414
2,520
6,945
3,601
0
656
6,246
45,471
14,719
L
Gilgamesh
Reborn Hydro
Gilgamesh
6,027
1,261
0
1,982
10,474
6,537
0
2,660
7,772
0
16,321
W
Achilles
Squirrel31
Achilles
10,564
3,387
0
4,276
9,576
6,254
0
864
8,356
0
64,384
W
Vulcan
dialektike
Vulcan
6,947
106
0
0
5,808
1,831
0
2,805
2,687
62,357
257
W
Charon
3,830
568
1,501
2,989
12,564
3,994
0
3,614
8,834
12,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,774
Gold Earned
32,803
414
Minions Killed
367
0
Camps Cleared
0
1,281,875
Distance Traveled
1,312,812
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,117
593
97
8
0
280,630
0
L
Morgan Le Fay
6,008
501
89
7
0
254,939
0
L
Amaterasu
6,211
518
86
7
0
222,002
0
L
Thanatos
6,466
539
70
6
0
315,472
0
W
Hou Yi
6,629
552
86
7
0
231,821
2
L
Sylvanus
7,172
598
99
8
0
229,698
2
L
Gilgamesh
6,946
579
23
2
0
290,701
2
W
Achilles
8,571
714
106
9
0
255,004
4
W
Vulcan
7,509
626
112
9
0
259,038
0
W
Charon
5,948
496
13
1
0
255,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role