Player Matchup

Apollo
Apollo
 
Apollo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
PlasmaTOX
Bastet
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,439 Elo+
Solo
Chronos
Chronos
dogonano
Chronos
Level 158
God Stats
1W - 1L
1,723 SR
Queue Stats
25W - 14L
1,752 Elo+
Solo
Thanatos
Thanatos
itz_3qeel
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,283 Elo+
Solo
Team Averages
Level 110
1,545 SR
1,495 Elo+

VS

Team Averages
Level 132
1,521 SR
1,482 Elo+
Ullr
Ullr
All Dilligence
Ullr
Level 156
God Stats
7W - 13L
1,394 SR
Queue Stats
388W - 373L
1,483 Elo+
Solo
Chang'e
Chang'e
CShields
Chang'e
Level 145
God Stats
5W - 4L
1,604 SR
Queue Stats
206W - 178L
1,537 Elo+
Solo
Cthulhu
Cthulhu
GenetiK Rage
Cthulhu
Level 104
God Stats
106W - 91L
1,611 SR
Queue Stats
1,030W - 1,015L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Miz8Miz
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,440 Elo+
Solo
Skadi
Skadi
RolandBullet12
Skadi
Level 148
God Stats
62W - 51L
1,497 SR
Queue Stats
243W - 233L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 2 / 4
8,570
612
6,997
8,919
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
 
Fafnir
11
0 / 3 / 5
7,101
507
3,466
10,142
9,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
PlasmaTOX
Bastet
14
0 / 3 / 1
6,771
484
2,189
10,543
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
dogonano
Chronos
14
6 / 5 / 0
8,368
598
11,420
12,544
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thanatos
itz_3qeel
Thanatos
7
1 / 9 / 4
5,619
401
1,536
6,739
2,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
7,988
571
6,543
9,759
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
CShields
Chang'e
14
8 / 3 / 3
8,663
619
6,758
9,957
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
GenetiK Rage
Cthulhu
13
4 / 3 / 7
7,514
537
9,445
14,045
11,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Miz8Miz
Ah Puch
14
0 / 1 / 6
8,062
576
4,983
6,819
1,967
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
5 / 1 / 6
8,868
633
4,980
3,320
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
8
Kills
21
22
Deaths
8
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
4
1.5
L
Fafnir
 
Fafnir
0
3
5
0.83
W
4
0
9
8.5
W
Chang'e
CShields
Chang'e
8
3
3
3.17
W
Cthulhu
GenetiK Rage
Cthulhu
4
3
7
2.5
W
Ah Puch
Miz8Miz
Ah Puch
0
1
6
3
L
Bastet
PlasmaTOX
Bastet
0
3
1
0.17
W
5
1
6
8
L
Chronos
dogonano
Chronos
6
5
0
1.2
L
Thanatos
itz_3qeel
Thanatos
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,608
Damage
32,709
48,887
Taken
43,900
23,880
Mitigated
21,483
12,621
Healing
17,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,997
4,233
0
2,332
8,919
3,663
0
3,978
4,874
0
71,192
L
Fafnir
 
Fafnir
3,466
968
0
2,412
10,142
9,899
0
3,839
5,709
24,393
0
W
6,543
2,025
0
5,648
9,759
3,350
384
1,786
7,933
0
61,353
W
Chang'e
CShields
Chang'e
6,758
535
1,200
3,120
9,957
3,154
0
3,796
6,083
51,377
0
W
Cthulhu
GenetiK Rage
Cthulhu
9,445
853
0
3,318
14,045
11,835
176
7,540
6,224
35,866
0
W
Ah Puch
Miz8Miz
Ah Puch
4,983
283
0
3,547
6,819
1,967
0
342
6,437
51,724
1,005
L
Bastet
PlasmaTOX
Bastet
2,189
705
0
2,954
10,543
3,959
0
1,996
8,341
0
56,043
W
4,980
1,580
0
561
3,320
1,177
1,814
1,707
1,535
0
56,853
L
Chronos
dogonano
Chronos
11,420
7,237
0
4,215
12,544
4,243
0
7,679
4,196
55,912
1,998
L
Thanatos
itz_3qeel
Thanatos
1,536
190
0
708
6,739
2,116
0
1,851
4,771
111
6,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,429
Gold Earned
41,095
397
Minions Killed
433
0
Camps Cleared
0
1,283,903
Distance Traveled
1,358,403
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,570
612
141
10
0
265,446
5
L
Fafnir
7,101
507
38
3
0
267,088
1
W
Ullr
7,988
571
93
7
0
303,294
0
W
Chang'e
8,663
619
94
7
0
285,295
2
W
Cthulhu
7,514
537
41
3
0
253,893
3
W
Ah Puch
8,062
576
99
7
0
252,234
3
L
Bastet
6,771
484
94
7
0
299,852
0
W
Skadi
8,868
633
106
8
0
263,687
0
L
Chronos
8,368
598
116
8
0
254,767
2
L
Thanatos
5,619
401
8
1
0
196,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role