Player Matchup

Cabrakan
Cabrakan
Butudamus
Cabrakan
Level 132
God Stats
4W - 6L
1,704 SR
Queue Stats
14W - 29L
1,404 Elo+
Party 2
Ix Chel
Ix Chel
DarkTwinkie
Ix Chel
Level 129
God Stats
2W - 10L
1,267 SR
Queue Stats
15W - 55L
1,280 Elo+
Party 2
Cernunnos
Cernunnos
RayRage02
Cernunnos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 63L
1,310 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yo Itz Fork
Tsukuyomi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 58L
1,330 Elo+
Party 2
Atlas
Atlas
Yo Itz Knife
Atlas
Level 128
God Stats
2W - 10L
1,283 SR
Queue Stats
13W - 51L
1,268 Elo+
Party 2
Team Averages
Level 133
1,451 SR
1,318 Elo+

VS

Team Averages
Level 171
1,501 SR
1,522 Elo+
Serqet
Serqet
PweaseGetAngwy
Serqet
Level 123
God Stats
7W - 10L
1,384 SR
Queue Stats
486W - 464L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
Spanish Bombz
Nu Wa
Level 193
God Stats
1W - 2L
1,356 SR
Queue Stats
267W - 253L
1,505 Elo+
Party 1
Charybdis
Charybdis
Suqmadiqk
Charybdis
Level 170
God Stats
96W - 69L
1,629 SR
Queue Stats
787W - 767L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
Unmotivated
Zhong Kui
Level 185
God Stats
59W - 57L
1,570 SR
Queue Stats
831W - 769L
1,527 Elo+
Solo
Ratatoskr
Ratatoskr
mamapitos
Ratatoskr
Level 182
God Stats
20W - 15L
1,568 SR
Queue Stats
403W - 394L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Butudamus
Cabrakan
13
3 / 6 / 0
7,765
485
8,559
13,667
13,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
DarkTwinkie
Ix Chel
14
0 / 1 / 1
7,515
470
3,478
5,727
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
RayRage02
Cernunnos
12
1 / 3 / 3
7,074
442
4,269
10,265
3,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Yo Itz Fork
Tsukuyomi
15
4 / 5 / 1
8,226
514
7,150
13,807
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 3
6,475
405
3,727
14,213
9,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
8,892
556
10,170
13,556
5,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 4
9,863
616
13,062
6,369
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Suqmadiqk
Charybdis
16
4 / 1 / 1
10,110
632
8,686
10,743
3,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Unmotivated
Zhong Kui
14
2 / 2 / 4
8,259
516
5,804
9,919
8,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
mamapitos
Ratatoskr
15
5 / 4 / 3
9,953
622
7,161
14,605
7,511
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
18
18
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Butudamus
Cabrakan
3
6
0
0.5
L
Ix Chel
DarkTwinkie
Ix Chel
0
1
1
0.5
W
3
2
4
2.5
L
Cernunnos
RayRage02
Cernunnos
1
3
3
0.83
W
4
0
4
6
W
Charybdis
Suqmadiqk
Charybdis
4
1
1
4.5
W
Zhong Kui
Unmotivated
Zhong Kui
2
2
4
2
L
Tsukuyomi
Yo Itz Fork
Tsukuyomi
4
5
1
0.9
L
1
3
3
0.83
W
Ratatoskr
mamapitos
Ratatoskr
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,183
Damage
44,883
57,679
Taken
55,192
31,550
Mitigated
27,645
16,004
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Butudamus
Cabrakan
8,559
1,465
0
3,197
13,667
13,278
0
2,906
10,761
44,896
0
L
Ix Chel
DarkTwinkie
Ix Chel
3,478
355
538
1,802
5,727
1,648
0
3,358
2,245
66,036
926
W
10,170
2,407
0
6,651
13,556
5,290
0
4,710
8,846
0
59,331
L
Cernunnos
RayRage02
Cernunnos
4,269
2,523
0
3,143
10,265
3,000
0
2,153
7,995
0
41,036
W
13,062
2,772
0
1,910
6,369
2,080
527
1,812
4,557
85,346
967
W
Charybdis
Suqmadiqk
Charybdis
8,686
3,680
0
5,081
10,743
3,790
2,734
887
9,856
0
91,198
W
Zhong Kui
Unmotivated
Zhong Kui
5,804
1,930
0
3,174
9,919
8,974
433
2,849
7,070
31,904
9,897
L
Tsukuyomi
Yo Itz Fork
Tsukuyomi
7,150
1,834
0
5,610
13,807
4,365
0
3,666
9,793
0
71,154
L
3,727
1,539
0
1,714
14,213
9,259
0
6,411
7,802
18,411
6,549
W
Ratatoskr
mamapitos
Ratatoskr
7,161
1,399
0
2,091
14,605
7,511
964
5,790
8,815
0
63,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,055
Gold Earned
47,077
442
Minions Killed
547
0
Camps Cleared
0
1,525,654
Distance Traveled
1,613,450
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,765
485
88
6
0
261,818
1
L
Ix Chel
7,515
470
127
8
0
315,144
6
W
Serqet
8,892
556
80
5
0
390,637
0
L
Cernunnos
7,074
442
75
5
0
278,853
2
W
Nu Wa
9,863
616
138
9
0
322,030
6
W
Charybdis
10,110
632
156
10
0
313,729
0
W
Zhong Kui
8,259
516
65
4
0
296,479
2
L
Tsukuyomi
8,226
514
109
7
0
358,047
4
L
Atlas
6,475
405
43
3
0
311,792
2
W
Ratatoskr
9,953
622
108
7
0
290,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role