Player Matchup

Cthulhu
Cthulhu
Delox594
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 32L
1,638 Elo+
Solo
Ra
Ra
KickSmite
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 212L
1,528 Elo+
Party 1
Sol
Sol
Láxus
Sol
Level 261
God Stats
5W - 1L
1,738 SR
Queue Stats
606W - 544L
1,600 Elo+
Solo
Vamana
Vamana
MSTERFOXXX
Vamana
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 111L
1,552 Elo+
Party 1
Ullr
Ullr
fireball654321
Ullr
Level 116
God Stats
10W - 6L
1,607 SR
Queue Stats
188W - 153L
1,530 Elo+
Party 1
Team Averages
Level 130
1,569 SR
1,570 Elo+

VS

Team Averages
Level 133
1,550 SR
1,507 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DrG0nz0
Lancelot
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 264L
1,523 Elo+
Party 2
Terra
Terra
Hxppy00
Terra
Level 127
God Stats
2W - 3L
1,720 SR
Queue Stats
254W - 279L
1,525 Elo+
Solo
Achilles
Achilles
Raspleberry
Achilles
Level 126
God Stats
4W - 2L
1,496 SR
Queue Stats
130W - 163L
1,383 Elo+
Solo
Serqet
Serqet
unfadingextreme
Serqet
Level 113
God Stats
2W - 1L
1,534 SR
Queue Stats
106W - 90L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Delox594
Cthulhu
12
2 / 1 / 14
6,886
1,148
5,100
5,539
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 10
7,271
1,212
2,878
3,863
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
Láxus
Sol
14
6 / 1 / 11
7,723
1,287
7,659
6,402
2,143
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
MSTERFOXXX
Vamana
12
3 / 1 / 11
6,766
1,128
5,373
6,438
4,593
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 12
6,890
1,148
5,529
5,176
2,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 4 / 0
6,422
1,070
6,338
7,511
2,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
DrG0nz0
Lancelot
11
0 / 5 / 2
5,507
918
4,463
7,454
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Hxppy00
Terra
9
0 / 0 / 0
5,044
841
407
1,374
946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Raspleberry
Achilles
9
0 / 3 / 2
5,026
838
1,466
5,764
4,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 6 / 2
6,064
1,011
6,653
7,117
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
18
Kills
5
5
Deaths
18
58
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
4
0
0.75
W
Cthulhu
Delox594
Cthulhu
2
1
14
9
L
Lancelot
DrG0nz0
Lancelot
0
5
2
0.2
L
Terra
Hxppy00
Terra
0
0
0
0
W
5
1
10
10
W
Sol
Láxus
Sol
6
1
11
11.5
W
Vamana
MSTERFOXXX
Vamana
3
1
11
8.5
L
Achilles
Raspleberry
Achilles
0
3
2
0.33
W
2
1
12
8
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,539
Damage
19,327
27,418
Taken
29,220
15,997
Mitigated
14,466
14,013
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,338
1,615
106
1,583
7,511
2,911
0
4,061
3,121
0
19,149
W
Cthulhu
Delox594
Cthulhu
5,100
635
463
682
5,539
4,970
277
181
5,358
8,271
388
L
Lancelot
DrG0nz0
Lancelot
4,463
974
11
228
7,454
2,741
0
3,302
3,990
0
7,757
L
Terra
Hxppy00
Terra
407
32
1,733
872
1,374
946
0
787
442
765
0
W
2,878
505
5,455
1,807
3,863
2,107
257
0
3,419
9,987
0
W
Sol
Láxus
Sol
7,659
2,972
0
2,021
6,402
2,143
1,386
0
6,402
18,378
0
W
Vamana
MSTERFOXXX
Vamana
5,373
2,191
1,253
1,023
6,438
4,593
800
67
5,901
0
7,692
L
Achilles
Raspleberry
Achilles
1,466
280
0
468
5,764
4,800
0
2,449
2,946
0
2,437
W
5,529
2,903
283
1,026
5,176
2,184
947
159
5,017
0
11,320
L
6,653
778
35
144
7,117
3,068
0
4,008
2,807
0
8,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
28,063
73
Minions Killed
34
0
Camps Cleared
0
611,873
Distance Traveled
463,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,422
1,070
19
3
0
94,763
0
W
Cthulhu
6,886
1,148
16
3
0
127,555
0
L
Lancelot
5,507
918
4
1
0
115,786
0
L
Terra
5,044
841
0
0
0
44,807
0
W
Ra
7,271
1,212
13
2
0
133,365
0
W
Sol
7,723
1,287
21
4
0
113,004
0
W
Vamana
6,766
1,128
1
0
0
116,603
0
L
Achilles
5,026
838
3
1
0
75,366
0
W
Ullr
6,890
1,148
22
4
0
121,346
0
L
Serqet
6,064
1,011
8
1
0
132,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role