Player Matchup

Danzaburou
Danzaburou
DemonicLogic-
Danzaburou
Level 38
God Stats
1W - 3L
1,255 SR
Queue Stats
11W - 16L
1,295 Elo+
Party 2
Ra
Ra
KinDASouth
Ra
Level 27
God Stats
1W - 1L
1,276 SR
Queue Stats
2W - 7L
1,154 Elo+
Party 2
Bacchus
Bacchus
TheUngodlyThut
Bacchus
Level 39
God Stats
8W - 12L
1,416 SR
Queue Stats
8W - 13L
1,224 Elo+
Party 2
Team Averages
Level 35
1,316 SR
1,224 Elo+

VS

Team Averages
Level 21
1,361 SR
1,286 Elo+
Fenrir
Fenrir
DeimonDark21012
Fenrir
Level 13
God Stats
10W - 15L
1,405 SR
Queue Stats
11W - 21L
1,351 Elo+
Party 1
Hachiman
Hachiman
Jacksi69
Hachiman
Level 3
God Stats
0W - 5L
1,250 SR
Queue Stats
0W - 5L
1,132 Elo+
Party 1
Jormungandr
Jormungandr
Jasondgandr
Jormungandr
Level 47
God Stats
2W - 2L
1,429 SR
Queue Stats
18W - 28L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonicLogic-
Danzaburou
16
5 / 1 / 5
10,664
889
14,066
9,416
4,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 6
9,980
832
6,953
3,499
1,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 1 / 8
9,609
801
5,305
8,063
8,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,574
715
3,660
9,547
4,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Jacksi69
Hachiman
14
1 / 3 / 2
8,582
715
3,593
8,162
4,801
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
Jasondgandr
Jormungandr
14
0 / 3 / 2
7,967
664
6,516
17,021
13,478
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Danzaburou
DemonicLogic-
Danzaburou
5
1
5
7.5
L
Hachiman
Jacksi69
Hachiman
1
3
2
0.67
L
Jormungandr
Jasondgandr
Jormungandr
0
3
2
0.33
W
3
1
6
6
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,324
Damage
13,769
20,978
Taken
34,730
13,948
Mitigated
22,624
5,662
Healing
1,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,660
954
0
1,134
9,547
4,345
0
2,128
7,397
0
18,917
W
Danzaburou
DemonicLogic-
Danzaburou
14,066
3,650
0
1,920
9,416
4,424
955
2,444
6,915
0
40,064
L
Hachiman
Jacksi69
Hachiman
3,593
1,802
0
93
8,162
4,801
0
3,132
4,973
0
15,205
L
Jormungandr
Jasondgandr
Jormungandr
6,516
1,695
0
226
17,021
13,478
0
6,496
10,405
29,991
36
W
6,953
506
2,368
804
3,499
1,376
1,139
1,333
2,156
37,366
1,884
W
5,305
651
0
570
8,063
8,148
775
2,589
5,380
17,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
25,123
137
Minions Killed
95
0
Camps Cleared
0
640,455
Distance Traveled
653,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,574
715
23
2
0
237,452
0
W
Danzaburou
10,664
889
57
5
0
219,848
0
L
Hachiman
8,582
715
32
3
0
200,216
0
L
Jormungandr
7,967
664
40
3
0
215,600
0
W
Ra
9,980
832
58
5
0
204,013
0
W
Bacchus
9,609
801
22
2
0
216,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role