Player Matchup

Awilix
Awilix
JK474LIFE
Awilix
Level 166
God Stats
9W - 7L
1,538 SR
Queue Stats
281W - 262L
1,527 Elo+
Party 3
Chang'e
Chang'e
JWSquigglyWorm
Chang'e
Level 159
God Stats
37W - 35L
1,512 SR
Queue Stats
904W - 981L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
LoreistLapis
Cabrakan
Level 153
God Stats
5W - 2L
1,632 SR
Queue Stats
360W - 436L
1,489 Elo+
Party 1
Izanami
Izanami
TheTrueBunny
Izanami
Level 60
God Stats
2W - 0L
1,748 SR
Queue Stats
5W - 5L
1,483 Elo+
Party 1
Surtr
Surtr
bigbabyjr
Surtr
Level 148
God Stats
23W - 25L
1,538 SR
Queue Stats
361W - 356L
1,528 Elo+
Party 3
Team Averages
Level 137
1,593 SR
1,499 Elo+

VS

Team Averages
Level 129
1,507 SR
1,484 Elo+
Ymir
Ymir
Aavratar
Ymir
Level 106
God Stats
1W - 2L
1,539 SR
Queue Stats
277W - 283L
1,473 Elo+
Party 2
Thoth
Thoth
CopyCatOrb735
Thoth
Level 159
God Stats
0W - 4L
1,395 SR
Queue Stats
368W - 373L
1,498 Elo+
Party 2
Artemis
Artemis
JEANCYRAN27542
Artemis
Level 128
God Stats
10W - 11L
1,568 SR
Queue Stats
240W - 292L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
boombhole
Sylvanus
Level 147
God Stats
124W - 129L
1,477 SR
Queue Stats
715W - 676L
1,498 Elo+
Solo
Loki
Loki
rompeanos234
Loki
Level 105
God Stats
21W - 16L
1,558 SR
Queue Stats
261W - 303L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JK474LIFE
Awilix
17
4 / 0 / 7
10,121
633
8,220
8,899
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
9 / 0 / 3
10,307
644
13,296
7,759
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
LoreistLapis
Cabrakan
15
2 / 1 / 10
9,821
614
6,259
11,490
13,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
TheTrueBunny
Izanami
16
1 / 1 / 5
9,483
593
7,935
6,321
2,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
bigbabyjr
Surtr
15
2 / 3 / 1
9,526
595
4,236
14,623
9,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 0
6,612
413
4,293
15,231
10,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 2 / 1
7,869
492
9,590
5,094
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 0
7,512
470
4,879
9,629
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
boombhole
Sylvanus
11
0 / 7 / 0
6,522
408
3,496
15,548
6,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 2
7,525
470
4,355
9,479
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
18
Kills
4
5
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
0
0
L
2
2
1
1.25
L
0
3
0
0
W
Awilix
JK474LIFE
Awilix
4
0
7
7.5
W
9
0
3
10.5
W
Cabrakan
LoreistLapis
Cabrakan
2
1
10
7
W
Izanami
TheTrueBunny
Izanami
1
1
5
3.5
W
Surtr
bigbabyjr
Surtr
2
3
1
0.83
L
Sylvanus
boombhole
Sylvanus
0
7
0
0
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,946
Damage
26,613
49,092
Taken
54,981
32,689
Mitigated
24,325
18,759
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,293
668
2,175
2,250
15,231
10,459
0
7,628
7,291
19,309
0
L
9,590
154
0
512
5,094
1,250
0
885
4,167
46,447
971
L
4,879
1,598
0
350
9,629
3,367
0
1,558
8,071
0
60,167
W
Awilix
JK474LIFE
Awilix
8,220
3,636
0
743
8,899
3,780
1,755
2,915
5,790
0
85,657
W
13,296
1,111
2,518
4,847
7,759
3,209
323
3,727
3,924
79,940
1,896
W
Cabrakan
LoreistLapis
Cabrakan
6,259
883
0
3,999
11,490
13,220
436
3,854
7,437
24,207
600
W
Izanami
TheTrueBunny
Izanami
7,935
5,436
0
2,700
6,321
2,785
654
763
5,558
0
98,539
W
Surtr
bigbabyjr
Surtr
4,236
957
0
3,952
14,623
9,695
146
4,688
9,057
3,624
62,933
L
Sylvanus
boombhole
Sylvanus
3,496
103
691
4,383
15,548
6,506
0
7,569
7,554
31,326
8,373
L
4,355
832
0
4,189
9,479
2,743
0
1,206
8,193
0
53,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,258
Gold Earned
36,040
608
Minions Killed
420
0
Camps Cleared
0
1,706,751
Distance Traveled
1,642,735
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,612
413
36
2
0
324,021
0
L
Thoth
7,869
492
118
7
0
309,340
1
L
Artemis
7,512
470
96
6
0
305,949
2
W
Awilix
10,121
633
126
8
0
430,346
0
W
Chang'e
10,307
644
155
10
0
371,029
1
W
Cabrakan
9,821
614
18
1
0
323,610
4
W
Izanami
9,483
593
190
12
0
309,371
6
W
Surtr
9,526
595
119
7
0
272,395
0
L
Sylvanus
6,522
408
69
4
0
284,221
8
L
Loki
7,525
470
101
6
0
419,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role