Player Matchup

Ix Chel
Ix Chel
Morrni
Ix Chel
Level 69
God Stats
6W - 3L
1,692 SR
Queue Stats
41W - 36L
1,579 Elo+
Party 1
Hercules
Hercules
Slendy1218
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
oogwayGreatness
Sylvanus
Level 84
God Stats
5W - 3L
1,684 SR
Queue Stats
24W - 12L
1,471 Elo+
Party 1
Team Averages
Level 73
1,625 SR
1,519 Elo+

VS

Team Averages
Level 92
1,375 SR
1,489 Elo+
Athena
Athena
FatAsAPanda
Athena
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 78L
1,469 Elo+
Party 2
Heimdallr
Heimdallr
MAnTuEFLiE2
Heimdallr
Level 62
God Stats
5W - 9L
1,359 SR
Queue Stats
266W - 275L
1,498 Elo+
Solo
Fenrir
Fenrir
jp1002
Fenrir
Level 106
God Stats
2W - 3L
1,265 SR
Queue Stats
61W - 61L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Morrni
Ix Chel
16
4 / 7 / 4
11,082
852
11,576
12,606
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Slendy1218
Hercules
17
5 / 2 / 4
11,178
860
13,235
12,886
10,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
16
0 / 3 / 9
9,874
760
5,213
13,512
15,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
1 / 0 / 10
10,644
819
9,986
15,809
18,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
MAnTuEFLiE2
Heimdallr
18
2 / 5 / 7
11,101
854
12,655
10,558
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
jp1002
Fenrir
18
8 / 4 / 4
12,117
932
10,717
14,686
12,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
9
Kills
11
12
Deaths
9
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
1
0
10
6
W
Heimdallr
MAnTuEFLiE2
Heimdallr
2
5
7
1.1
L
Ix Chel
Morrni
Ix Chel
4
7
4
0.86
L
Hercules
Slendy1218
Hercules
5
2
4
3.5
W
Fenrir
jp1002
Fenrir
8
4
4
2.5
L
Sylvanus
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,024
Damage
33,358
39,004
Taken
41,053
31,101
Mitigated
33,828
11,528
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
9,986
1,325
351
2,280
15,809
18,206
841
5,546
10,228
31,776
1,589
W
Heimdallr
MAnTuEFLiE2
Heimdallr
12,655
4,743
646
3,145
10,558
3,134
1,735
4,490
6,000
0
42,643
L
Ix Chel
Morrni
Ix Chel
11,576
875
1,023
2,149
12,606
5,477
435
2,776
9,755
49,266
849
L
Hercules
Slendy1218
Hercules
13,235
4,409
0
2,999
12,886
10,608
0
3,821
9,016
0
24,290
W
Fenrir
jp1002
Fenrir
10,717
1,886
0
2,317
14,686
12,488
687
6,345
8,288
0
34,682
L
Sylvanus
5,213
673
2,422
2,935
13,512
15,016
488
3,181
10,318
19,069
938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,134
Gold Earned
33,862
135
Minions Killed
164
0
Camps Cleared
0
766,384
Distance Traveled
729,347
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,644
819
56
4
0
281,875
0
W
Heimdallr
11,101
854
63
5
0
196,163
2
L
Ix Chel
11,082
852
81
6
0
214,765
0
L
Hercules
11,178
860
31
2
0
326,044
0
W
Fenrir
12,117
932
45
3
0
251,309
0
L
Sylvanus
9,874
760
23
2
0
225,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role