Player Matchup

Hel
Hel
Cårecå
Hel
Level 166
God Stats
3W - 1L
1,595 SR
Queue Stats
155W - 155L
1,512 Elo+
Party 1
Fenrir
Fenrir
Isnou
Fenrir
Level 204
God Stats
6W - 6L
1,473 SR
Queue Stats
198W - 220L
1,536 Elo+
Party 1
Lancelot
Lancelot
Kidmõn
Lancelot
Level 198
God Stats
2W - 0L
1,507 SR
Queue Stats
233W - 235L
1,535 Elo+
Party 1
Bacchus
Bacchus
LucariosDrak
Bacchus
Level 140
God Stats
2W - 1L
1,700 SR
Queue Stats
78W - 68L
1,543 Elo+
Party 1
Neith
Neith
Moluscoo
Neith
Level 69
God Stats
9W - 9L
1,458 SR
Queue Stats
100W - 76L
1,534 Elo+
Solo
Team Averages
Level 155
1,546 SR
1,532 Elo+

VS

Team Averages
Level 142
1,614 SR
1,511 Elo+
Nemesis
Nemesis
LxZx
Nemesis
Level 127
God Stats
1W - 5L
1,438 SR
Queue Stats
181W - 169L
1,520 Elo+
Solo
Amaterasu
Amaterasu
MarQozLC
Amaterasu
Level 146
God Stats
3W - 1L
1,745 SR
Queue Stats
52W - 54L
1,444 Elo+
Solo
Xbalanque
Xbalanque
TukiRex
Xbalanque
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,510 Elo+
Solo
Nox
Nox
almanaquezumbi
Nox
Level 172
God Stats
3W - 6L
1,500 SR
Queue Stats
233W - 210L
1,626 Elo+
Solo
Kumbhakarna
Kumbhakarna
ghost3381
Kumbhakarna
Level 120
God Stats
2W - 1L
1,887 SR
Queue Stats
238W - 271L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 6
7,515
683
7,255
7,082
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Isnou
Fenrir
12
8 / 3 / 3
7,169
652
7,772
9,560
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Kidmõn
Lancelot
13
5 / 0 / 5
7,455
678
11,803
10,779
6,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
LucariosDrak
Bacchus
12
3 / 1 / 9
6,884
626
5,258
9,620
7,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Moluscoo
Neith
13
1 / 1 / 5
6,911
628
6,189
7,761
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LxZx
Nemesis
12
1 / 3 / 5
6,047
550
4,888
10,445
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
MarQozLC
Amaterasu
10
0 / 5 / 2
6,022
547
4,710
14,032
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xbalanque
TukiRex
Xbalanque
11
1 / 3 / 1
6,135
558
5,853
7,186
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
5 / 6 / 2
6,614
601
7,317
8,776
2,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
ghost3381
Kumbhakarna
9
1 / 5 / 1
5,023
457
4,777
12,279
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
22
Kills
8
8
Deaths
22
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
Fenrir
Isnou
Fenrir
8
3
3
3.17
W
Lancelot
Kidmõn
Lancelot
5
0
5
7.5
W
Bacchus
LucariosDrak
Bacchus
3
1
9
7.5
L
Nemesis
LxZx
Nemesis
1
3
5
1.17
L
Amaterasu
MarQozLC
Amaterasu
0
5
2
0.2
W
Neith
Moluscoo
Neith
1
1
5
3.5
L
Xbalanque
TukiRex
Xbalanque
1
3
1
0.5
L
5
6
2
1
L
Kumbhakarna
ghost3381
Kumbhakarna
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,277
Damage
27,545
44,802
Taken
52,718
22,992
Mitigated
20,169
20,214
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,255
460
1,129
2,274
7,082
2,370
111
3,189
3,859
46,816
1,588
W
Fenrir
Isnou
Fenrir
7,772
3,672
0
1,907
9,560
4,351
382
2,468
7,055
0
39,393
W
Lancelot
Kidmõn
Lancelot
11,803
3,255
0
5,944
10,779
6,403
0
1,098
9,644
0
45,048
W
Bacchus
LucariosDrak
Bacchus
5,258
668
1,768
3,248
9,620
7,405
226
2,891
6,497
23,122
1,460
L
Nemesis
LxZx
Nemesis
4,888
2,333
0
1,756
10,445
3,714
0
2,505
7,940
0
41,150
L
Amaterasu
MarQozLC
Amaterasu
4,710
2,375
0
5,425
14,032
5,290
0
399
13,124
0
35,910
W
Neith
Moluscoo
Neith
6,189
3,170
0
3,944
7,761
2,463
0
1,467
6,099
0
55,362
L
Xbalanque
TukiRex
Xbalanque
5,853
3,096
0
2,752
7,186
2,183
0
1,657
5,457
0
47,114
L
7,317
977
0
1,575
8,776
2,732
0
4,278
4,388
37,848
0
L
Kumbhakarna
ghost3381
Kumbhakarna
4,777
457
0
1,507
12,279
6,250
0
3,537
8,663
16,372
1,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,934
Gold Earned
29,841
357
Minions Killed
296
0
Camps Cleared
0
1,224,052
Distance Traveled
1,103,391
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,515
683
81
7
0
245,286
5
W
Fenrir
7,169
652
62
6
0
275,560
0
W
Lancelot
7,455
678
75
7
0
261,590
4
W
Bacchus
6,884
626
36
3
0
236,693
2
L
Nemesis
6,047
550
70
6
0
249,655
0
L
Amaterasu
6,022
547
60
5
0
213,779
1
W
Neith
6,911
628
103
9
0
204,923
2
L
Xbalanque
6,135
558
95
9
0
206,110
0
L
Nox
6,614
601
55
5
0
215,391
0
L
Kumbhakarna
5,023
457
16
1
0
218,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role